
Blade Prince Academy is a new take on tactical RPGs, where you lead your squad of Blade Princes to defend the city of Abjectalia in real-time with pause combat. Use your team's power to devastate any threat, but be vigilant, there is always a price to pay when you make a pact with darkness.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 82reviews | 70% | — | $3.7K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩是还蛮好玩,但故事稚嫩得像小学鸡打架……开发显然缺乏CJK字体支持方面的经验,估计也没跑过LQA,字体连最基础的句号逗号都显示不出来,技能描述至今还夹杂英文,还有主菜单的“学分”是个什么东西啊啊啊啊啊
El juego esta bueno, pero tiene algunas decisiones que no me terminan de convencer, aun así, lo peor es la traducción, en español tiene muchos errores. Edición: Sinceramente, el juego deja mucho que desear, y no termina de darme motivos para continuar, creo que lo dejare de sin terminar.
cute game <3.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
simples e divertido
Só precisa de alguns ajustes
手感很差,鼠标点击切换英雄经常无效,局内肉鸽部分全都带负面效果,不知道这样设计的意义是什么?很多技能应该设计成自动释放,比如各种单体治疗技能,这个真的毫无乐趣。
unfinished game, multiple bugs, missing and/or incorrect translations Lack of fixes and follow-up from devs
An energy system combined with required characters for missions? Yeah no, I'm not getting into this. Especially when this is an overstimulating Riot Games headache mechanically.
The game has a very beautiful aesthetic and a really interesting concept. However, I noticed some issues during gameplay, especially related to movement, which has a few bugs. The Portuguese subtitles also need attention: there is too much information on the screen, and the interfaces are inconsistent — some elements appear very large while others are extremely small. In the pact selection screen, for example, the text is so small that it’s impossible to read the description. I didn’t play for long, but I really liked the game’s concept. Still, I had difficulty progressing because I wasn’t able to get past the tutorial.
Art is great. Gameplay is a bit repetitive but smooth. There's a few bugs and jankiness but overall fun for what it is.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 803 | 51% | $59.99 | |
| $4.8K | 42 | 88% | $3.29 | |
| $85 | 1 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 61 | 85% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7K | 58 | 83% | $3.99 | |
| $3.7K | 54 | 65% | $3.99 | |
| $3.7K | 267 | 98% | $0.99 | |
| $3.7K | 60 | 60% | $3.99 | |
| $3.7K | 116 | 100% | $1.49 | |
| $3.7K | 59 | 69% | $1.59 |