
This is a third-person hack-and-slash roguelike game. You will play as a Knight of Light defending against the invasion of the Shadow Empire. Using the power of holy light, you can convert shadow-infected enemies into allies. Try to survive until dawn!
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This is a third-person hack-and-slash roguelike game. You will play as a Knight of Light defending against the invasion of the Shadow Empire. Using the power of holy light, you can convert shadow-infected enemies into allies. Try to survive until dawn!
"Blade of Dawn" is a demo we developed in 14 days as part of a game development event. We hope to showcase it on Steam to gather more feedback, which will be very useful for our future game development. We welcome everyone to try it out!
Enemies keep coming in the darkness. Slash them freely with multiple skills that let you dominate among crowds.
After defeating a certain number of enemies, you'll get a chance to upgrade. You can enhance your attributes or gain new traits.

Use your ultimate skill (T) to potentially convert enemies into allies. Use this to survive in the sea of enemies!
Use WSAD to move, Left-click to attack, QERT to use skills.
Genres
Stats
Languages: English*, Simplified Chinese, Japanese, Russian*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Дожить до рассвета, сражаясь в окружении врагов. В руках верный меч и надежный щит, только на них и на свое мастерство вся надежда. Шаг за шагом, удар за удар, в бесконечной битве в ожидании долгожданного солнца. Каждый вздох — борьба, каждый миг — испытание. Вокруг тьма, сгущающаяся, как смола, но внутри горит огонь, который не погаснет. Враги наступают, их тени сливаются с ночью, но меч в руках — как луч света, рассекающий мрак. Щит, израненный, но непоколебимый, принимает удары, защищая последние крупицы надежды. Сердце бьется в унисон с ритмом битвы, каждая капля пота — дань выживанию. Рассвет близок, его первые лучи уже касаются горизонта, но до него еще нужно дожить. И ты знаешь, что сделаешь это, потому что сдаваться — не в твоей природе. Солнце взойдет, и ты встретишь его, стоя на ногах, с мечом в руке и победой в сердце.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] I'm currently doing a challenge to play through a free game in every single category on steam. I then give an honest review using ChatGPT. [/h3] Game: 101 / 447 [b] Category: Musou [/b] "Musou Missed the Mark" This game attempts to capture the spirit of Dynasty Warriors but completely misses the mark. It feels more like a half-baked tech demo than an actual game, and I wouldn't consider spending money on it. The combat is slow, lazy, and lacks any real excitement. The enemies are generic, and the protagonist has zero personality, making everything feel flat. The game includes some roguelike elements, where you earn XP and choose upgrades, but honestly, they don't change much. You’ll eventually die and uninstall the game—not out of frustration, but because it’s just that uninspiring. If this is a preview of something bigger, it's not convincing at all. Definitely a game to skip.
免费 有中文 有成就
I had fun playing the game, too bad is not much content from it. Like stages, bosses, permanent upgrades, new abilities. Also maybe new characters. If you can add this things in game, it will be so much better, you know ... just to extend a little bit of the gameplay time. After all, the game feels good, not buggy and it's enjoyable. It's worth giving it a try.
Here I will leave this cat, Friends who pass by can pet it and give it a thumbs up (i need steam points) /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
это третьесортный hack-and-slash roguelike, где мы будем играть за рыцаря света, который защищает мир от нашествия Теневой Империи. Используя силу святого света, мы сможем превратить вражеских монстров в союзников.
a bunch of the same type of mobs, boring
一款rogue like元素的第三人称跟随视角的动作游戏 rogue like玩法类幸存者游戏,杀怪拿经验、然后升级后从随机的三个技能里选一 不过一般同玩法的游戏都是俯视角的,该作则更像加了类似升级元素的无双割草 游戏从晚上开始,需要不停击杀无限刷出的小怪,环境逐渐变暗后再次变亮,直到黎明太阳升起后获得胜利,根据这段时间击杀的怪物数量进行结算 四个技能:1技能跳劈,2技能回血,3技能冲锋,4技能范围伤害+转化,除了CD外没有其他额外消耗 难度不算太高,虽然小怪会逐渐变强,但基本上只要不是被围住没跑出去,还是不怎么容易死的,尤其升级还能随机获得攻击回血效果 游戏免费,有排行榜,可以体验体验
nie jest to za dobra gierka jest masa innych ciekawszych i przeszedłem ją w 100% za drugim podejściem zajęło mi to tylko 18 minut programowanie też długo nie zajęło żeby zrobić taką grę na unity zrobiłbym coś podobnego w pół godziny ale plus jest taki że za darmo to uczciwa cena
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.