
Blade & Sorcery is a built-for-VR medieval fantasy with full physics driven melee, ranged and magic combat. Become a powerful warrior, ranger or sorcerer and devastate your enemies.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Thai, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 629 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
you can kill kfc 10/10
blahhhh
great but crashes my computer for some reason
Toll
I love killing people
Best VR game out there! Every VR user must have this in collection!
Game runs better on my PC than it did on Nomad, which kept crashing on my quest 2, most likely from all my mods, but I always wanted the PCVR version due to the graphics and for better mods, and its actually way better than Nomad. Great configuration too.
奈何电脑配置不高,还做不到能完全爽玩,再过十年我一定要装台高配电脑!
I haven't even tried mods yet and I'm overwhelmed with content. I give VR in general, a break, come back a month later, and there's even more in a free update. And promises of even more on the way. Don't be on the fence. Get this game. It is so worth it.
so funners
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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