
Blackthorn Arena is a strategy/management sim with a real-time/turn based combat system, set in a world of mythical monsters and classic fantasy races. Play as the master of Blackthorn Arena, train your slaves into gladiators, forge them into your champions, and send them to fight for your glory!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从刚发售一直断断续续玩到到现在,3年多了吧 游戏是否有趣:有,甚至很吸引我 游戏是否值得玩:否,BUG无数,制作组跑路 本来是一个非常好的框架,合格的电子蛐蛐,奈何制作组BUG不修,圈钱跑路。 除非游戏白给,否则不推荐后续玩家入库。 ---------2024/11/03---------- 制作组发售了新的电子蛐蛐,补偿购买此作玩家免费获得,待收到游戏测评后看是否修改该条游戏评价。
作为大型国产单机游戏来说,已经是很难得的优秀作品了,大家要多多鼓励国产游戏开发者,对于处于起始阶段的国产小工作室,要多一份包容,期待他们会慢慢好起来,期待续作,还会来继续支持你们和其他的国产工作室的,加油!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Korean*languages with full audio support
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你们的大型更新的意思是,解决了玩家能进入游戏的bug? 本来加载速度慢一点,但是还是能正常玩,放在ssd里其实也就加载个几秒钟不是特别不能接受,你们这波大型更新了之后直接游戏加载不进去了是什么意思,也不失去响应,就是一直在准备游戏,我11点打开,等到11点半还在加载,你们更新说明里面的大幅提高了加载速度是在搞笑吗? 更新:修复了进不了游戏的bug后,这游戏可太好玩了,真香
2025年5月更新评测 优化的问题依然没有解决 ———————————————————————————————— 人物穿模卡进地图 + 游戏优化不足很卡
打折也要谨慎购买,开发者已经跑路,游戏玩到一半全是BUG,玩到挑战兽人大师那里,直接出BUG,明明选了角斗士就是说我没选,没法打,直接卡关,恶性BUG
好玩是好玩,但制作组在还有大量BUG没修复的情况下跑路了。后来的朋友别入坑。
真的,现在没什么大黑点能够拿出来diss了。再骂下去属实没必要了。
谁买谁冤种,BUG多、AI蠢到被陷阱攻击不知道躲,一直掉血。有做DLC的功夫,没时间优化游戏本体,甚至不能正常游玩一局。打着独立游戏旗号,用商业游戏思路运营,贴吧抱怨亏了几百万,我只能说还是家里有矿,新人直接来大的。 6月他们推出新游戏《重铸纪元:自由地》,谨慎避坑
bug较多,制作组已经放弃游戏转而去制作新游
本体就做得非常差强人意 玩过的都懂 本来不喜欢评价 给予创业者更多的包容 可是重铸版信息又要发 到时间又推迟 你告诉我这是什么游戏商的态度 你是重铸版 重铸版 真是无良商家 一次次让人失望
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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