
Manage your own medieval smithy in Blacksmith Master and supervise the entire process from mining ores and gems to designing and selling finished products. Forge everything from weapons and armor to tools and cooking utensils to fund your craft and become the Blacksmith Master.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 22 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Blacksmith Master puts you in charge of your own medieval forge and has you manage resource acquisition and refinement alongside the production and sale of finished goods. Find and hire the best staff for each respective step of the process and equip them with the right tools to optimize your business and train their skills over time. Design your shop for the best throughput, fulfill orders from across the kingdom to unlock new capabilities, and seek out new opportunities in the market as customers come in looking for a variety of historically inspired items – from weapons and armor to tools and cooking utensils, you’ll perfect your craft to become the Blacksmith Master.

Tucked away through the winding alleys of a small medieval town lies your workshop – at first just a humble place for a humble blacksmith, but with potential for greatness. From here you control the entire production chain – take charge of distant woodcutter camps and mines to acquire raw materials, smelting your ores into ingots and then crafting weapons, armor, tools, and jewelry to put on display and sell to customers for a profit.
Fulfill orders from different parts of the kingdom to unlock new privileges and capabilities, including the ability to design new products. Design your shop to make the best use of space, ensuring there’s enough room for the production and sale of goods alike, all while adding personal touches to liven up an otherwise dreary space. As your reputation grows, so too will your operation, and it won’t be long before you become a master of your craft.

Be it a footman’s sword, a woodsman’s ax, or an inn keeper’s frying pan, everything you produce will require raw materials either dug up from the earth, or acquired from the deep woods spread around the kingdom. Hire miners and woodcutters, equip them appropriately, and build up their camps to ensure they remain efficient – without them, you won’t be able to produce any finished goods.
So will you invest in rest stations and additional staff at these distant outposts, spending time and money to keep your workers healthy and happy? Or will you minimize these frivolous costs to maximize profits at every corner? Perhaps your money is better spent hiring and paying the wages of talented smiths at your shop itself? And there’s always the need to upgrade your shop to include multiple storeys and more advanced manufacturing methods allowing you to craft more interesting items that in turn build up your reputation and draw a bigger crowd…

Whether you take direct control and get your hands dirty at the forge or instead rely entirely on your staff to get the job done, there will be many different ways to craft items in Blacksmith Master – some will require a longer process which includes heating an ingot, hammering it on an anvil, tempering it, assembling parts, and finally sharpening it on a grinding wheel. Other items will be simpler to make, requiring fewer tools as well as less effort and time, though they might sell for a smaller profit margin and do less for your reputation as a result.
Your job will be to research and develop exciting new goods for people to buy as you optimize your workspace to ensure your team of blacksmiths can work in tandem, creating goods from the simple to the highly complex, servicing customers from and around your small town with items like:
Military equipment - a multitude of weapons, shields, and armor.
Kitchen utensils - spoons, forks, pots, cauldrons and everything in between.
Tools - from axes to hammers, take your pick!
Jewelry - necklaces, rings, bracelets, and crowns all fetch a handsome price.
Plus many others!

Different blacksmiths will have different skills that you need to cultivate. Some will be great at working with metal, others will be talented with woodwork, and others still might be particularly proficient with gems or excel at researching new techniques and items. WIth your guidance, your staff will grow more skilled over time. Will you train them as generalists, ensuring they all have support when needed, or will you seek to train famed specialists?
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.8Kreviews | 84% | — | $1.9M |
| $9.99−50% | 23ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为30块钱的游戏,勉强合格。毕竟30块钱你还能要什么自行车呢? 但是问题我要说清楚 1:整个游戏的目标系统基本就是生产产品-生产更复杂的产品-生产更更复杂的产品这样子不断循环,幸福工厂或者异星工厂戴森球这些起码还有个大的长期目标需要你去完成,这游戏没有。 2:AI自动寻路非常愚蠢,我不知道他们是怎么做的,但是我试图单独给二阶段木头和铁两者合成一下的低级产品单开一个工作台,不行。无论如何他都要先做铁再千里迢迢的跑到木头工作区去占用,同时木头工作区的人跑过来占用这个单开的台子。我不知道为什么。也没法给这个人单独指定工作台来用。 3:AI的工作逻辑蠢得要命,没有优先级一说,你只能让他做一件工作,往原料池里补木头就只能补木头,铁矿石?不好意思补不了。大量的运力浪费不说还得频繁的挨个更改AI的工作,麻烦的一比 4 :不可能实现复杂产品的分工合作。一个人要做一件产品他就必须单独完成这个产品的所有工序。他妈谁想出来的。 5:每个人排队开关箱子,那个箱子盖是非盖上不可吗?铁匠等级高了在铁砧上敲的时间还没开关盖子长,妈的智障 6:傻逼标签系统,一旦你给一件商品贴上了“放货架”的标签,它就再也没法供给给商人订单了,然后这个商品还占库存,导致制造那边认为数量够了不造了,但是搬运认为这是给货架的不搬给商人,于是这个订单永远差几个完成不了,WTF? 7:蠢得要死的科技树,科技树要你造一定的商品才给你一个点数,问题是点数要的太多了进度根本跟不上,中期开始就严重缺点数 8:难绷的蓝图升级,我不知道这个升级系统有什么存在的意义,感觉单纯就是配合弱智科技树卡进度拖时长用的 9:不管是木头还是矿石,建造面积都小的要命,木头后期貌似没什么用还好,我看到那个矿井都知道一旦我用铁量起来要卡住多少人。 懒得写了就这么多吧,作为30块钱勉强对得起体量,但是绝对不要有什么超标的期待
Petit jeu de gestion très sympa où vous tenez une forge que vous devez agrandir et développer en embauchant différents personnels et en créant des camps forestiers pour l'approvisionnement du bois et des mines pour celui des minerais que vous devrez ensuite transformer en lingots pour que vos forgerons puissent fabriquer divers objets. Par la suite, vous débloquez une poterie puis un atelier de bijoux. Le déblocage des "routes commerciales" en fin de jeu donnent accès aux minerais d'or puis aux gemmes nécessaires pour la fabrication des bijoux. Tous les objets créés sont vendus d'abord via des "requêtes de marchands" puis approvisionneront également le magasin que vous pouvez ouvrir parmi les 4 étages (+ 2 sous-sols) de votre bâtiment. Jeu un peu plus évolué que son prédécesseur (Tavern Master), notamment dans la gestion des ressources et du personnel. A recommencer plusieurs fois pour découvrir toutes les subtilités du gameplay. Très accessible pour les joueurs débutants. Niveau "normal" plutôt facile, l'argent ne devenant rapidement plus un problème, surtout à partir de la mise en place de la poterie. Assez addictif. Musique d'ambiance plutôt agréable. Bref, un petit jeu de gestion sympathique que je recommande.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Czech +5 more
| $19.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 153 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Right now I cannot recommend the game. Maybe in the future if things change. Their needs to be more goals in mind for the end game. At this point its just a break even for the amount of employees I run. Waiting hours for trades to get done to get a couple blueprints. The last 3 hours its pretty much been a desktop wallpaper while I watch Youtube. The idea is great, the mechanics are fun. But the high mid to end game is dull.
An elf dame in pink dress came into my smithy, bought an iron banded shield and put it in her pocket. 10/10 Skyrim merchant experience.
Super jeu. Un petit temps d'adaptation, mais une fois parti ça en devient addictif. ahah
玩了一下,感觉不错,但瑕疵也很多。
好玩,比大部分开罗还好玩,但是感觉某些数值像是脚填的,开新东西有点坐牢
boring and easy
Vlastně docela povedený simulátor středověkého kováře, který jsem si docela užil. Na to že to pořád EA, už je ve velmi pokročilém stavu. Za celou dobu jsem nezaznamenal ani žádný bug, tak šup všichni kovat :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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