
A terrible fire struck Centralia's commercial area in the early hours of Friday morning, on December 4, 1962. The Underground began to catch fire mysteriously, consuming the city little by little and bringing evil to everyone who lived there ...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Korkmadım desem yalan olur. Teması, ortamı, sesleri oldukça başarılı ve korkutucu. Fakat saldıran düşmanların hareketleri baya yapay geldi bana. Jumpscare'ler yerinde tutulmuş, az ve öz. Bulmacalar orta düzeyde, biraz dikkatli bi' oyuncuysanız fazla yormuyor. Odadan kaçış oyunlarını seviyorsanız korku temasıyla oldukça başarılı bir oyun, deneyimlemenizi öneririm.
My goodness, where do I begin? I get this game is a personal project. The credits literally consist of "Role: his name". However, this isn't free. This is a product that you're selling for money, and in the end, I ask myself whether or not the game was worth it's value. I knew the moment I got to the title screen that it was going to be an absolute failure. The menu starts with four options, one being "Play Horror". When this is selected, another menu appears with a "Play Game" button. The text is jumbled and broken. Grammar doesn't exist, punctuation is missing, capitalization issues, misspelled words, and just plain weird wording. I understand that this game was translated from a different language, however it completely vaults over the line between bad translation and lazy. This is further exhibited with item descriptions being literal copies and pastes from Wikipedia articles. On food cans, you can find the start of the article for "Cooking". Oh my goodness. The atmosphere is the only thing the game has going for it sometimes, and by that, I mean twice. The atmosphere is just plain goofy for the rest of the time. Enemies look like their mascara is running, or they look like they're wearing a goofy elf mask. Children laughing isn't scary. There is an enemy that follows you around that crawls on the walls like something out of Ju-on: The Grudge. Unfortunately, every opportunity it had with that was spoiled by silly animations, random sound effects, and anti-climactic build ups. There are mannequins placed in different areas that are perpetually looking at you. It's honestly really funny most of the time. My biggest issue with this game is the interface. The controls are absolutely unbearable. Opening a door is frustrating. You can't walk over something that's a pixel tall. The inventory and examining interfaces are ripped right out of the Resident Evil 2/3 remakes, poorly of course. They even used the concept of finding the potted green herbs to heal with. Not saying Resident Evil pioneered this, but I am saying this game has clearly used a lot of concepts from Resident Evil. Combat is upsetting and bad. They were also trying to base this off of Resident Evil to some degree, however it completely misses the mark. Those games were stressful because you didn't get many bullets, and couldn't afford to waste them. There are three enemies in the entire game, and despite them being insane bullet sponges (If you can actually hit them with their broken hit boxes), you have well over the amount of ammo you need to kill all of them three times, and you get it in the first room with the pistol. Finally, the most important part to me in any game like this is a good story. The story of this game is nonsensical and atrocious. It starts nowhere, goes nowhere in a different direction, and ends in an entirely different nowhere. Not a moment of the story made sense, even for a second. Needless to say, I refunded this game after it crashed multiple times. I've played free games that were infinitely more functional and enjoyable. Were this a free indie game, all of this would be excusable. You didn't pay anything, so you have no expectations. This is the status this game deserves, because if you spend even fifty cents on this, it will not live up to your expectations.
Thank you Raphael very cool, klare Kaufempfehlung von mir, das spiel ist so gut ich habe es mir gleich 5 mal gekauft solltet ihr auch
Is not bad and it`s not good at all . It`s totally trash horror but it`s kinda fun I love it Rafael Braza rocks
This game isn't worth 2$ I think it was transposed from Portugese. It's not super bad but it's quite janky they even have wikipedia ripped descriptions on items like a soup can to explain that it's soup.
I have no idea what I just played ... BUT I have played way worse games then this one. So it should easily escape my "worst games on Steam" catergory. Some of the puzzles were ok and fun to figure out, the save system is very strange and does not help. Manual save should be added. Combat is just plain bad, you unload tons of bullets on enemies without a clear indication where you are aiming or if you are even hitting them. I understand you cannot get Resident Evil for this price, but this game is going to need some work. I will keep it neutral because of the low price. Just do not expect too much from this game.
Por 26 pesos argentinos no está mal. La historia es un poco confusa, pero intrigante, y también es inconclusa. La jugabilidad se basa en disparar y resolver algunos puzzles que a mi parecer estuvieron bastante bien y sencillos. El ambiente estaba bien logrado, si te llega a meter algún que otro susto, y los maniquíes le da un aspecto “tétrico”. Los gráficos estaban BIEN, nada del otro mundo, pero bastantes cómodos a la vista. Los únicos idiomas que tiene son inglés y portugués, pero si tenes un básico de inglés se entiende bastante la historia. Mi opinión es que el juego está bien, pero claramente como menciona al final… “continuara” y así debe ser, continuar, ya que este nos brinda una hora y media aproximada de juego. Para un comienzo de juego, y sabiendo que fue desarrollado por una sola persona, lo veo BASTANTE decente y me divirtió de comienzo a fin. Me gustaría saber cuál es el motivo por el cual el juego se llama “mariposa negra”, ya que en ningún momento hay una o se menciona el tema, pero como no está terminado, supongo que más adelante lo explicaran. En fin, recomendado por su bajo precio.
I don't know what happened and at this point I'm too confused to ask Still very fun Would recommend Made me laff
[h2] Black Butterfly [/h2] [b] The story concept is interesting, but it barely develops throughout the gameplay. The puzzles are shallow, generic, and often nonsensical. And can be beaten in 30-40min. It reuses assets and ideas from the developer’s previous games, showing little originality. Frequent bugs trap your character, forcing restarts. Unfortunately, this is one of the weakest releases ever made by 616 Games. Score: 4/10 ---- Follow my curator page for more horror games reviews: [url=https://store.steampowered.com/curator/45837348/] The Horror Archives [/url] [/b]
I felt something while playing this game Was it a good feeling? No Was it worth the money? No Would I recommend it? Yes
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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