
Follow the story of the [Phantoms] as forces beyond their control drag them back into a vendetta in the streets, the Ulstanian-Kostakovian war they left behind rages on in the distance, and an existential threat looms over all. A visual novel with a unique design minimalistic top-down shooter game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a cool game! Really enjoyed this, and am eager to see where it goes from here. I'm honestly not great at these kinds of games, but the story, soundtrack, and interesting gameplay concept were more than enough for me to see it through despite the challenge.
simple, challenging, fun. absolute steal for the price. i dont really care much for the story but the gameplay is top notch, if this game gets modding support and some audience then it'll gather quite a cult following. soundtrack is quite good too. only problem i find is the resolution. its locked into borderless windowed and you cant change resolution.
damo玩的时候看不懂剧情直接跳过了,只感觉到了视觉冲击,和新颖玩法,总之很得劲。 现在觉得中间插着的剧情对于局内游玩来说好长好无聊啊,局内演绎还和以前一样不错。
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]太有特色了[/h1] 一款有着独特美术风格的极简风视觉小说+射击游戏。文本方面有点不明所以,立绘十分具有特色但缺乏变化,也可以直接跳过故事进行关卡战斗。本作所有的指令均靠鼠标完成,严格意义上来说可控的只有方向的瞄准,这也使得操作下限和上限都非常大。再加上各种线条特效满屏乱飞,不熟悉的情况下几乎一片混乱,你根本不知道自己在干嘛?而且这帮平面国的生物还在那说着一堆完全听不懂的话。感觉不妙的话可以按下R键一键重来。 [quote]关注「 [url=https://store.steampowered.com/curator/44066492//]来者不拒鉴游组」 [/url] [/quote] [u][b] 做最真实的评测,用心为玩家推荐 [/b][/u]
That was really intense and flashy. I really enjoyed my experience. Unfortunately I was not the best at it. I played on normal difficulty, but on the last main stage I took it down to story difficulty because it was too much for me to comprehend. Maybe the game should have communicated some things a little better, but I don't mind not getting it. The story had me relatively invested, even as I had a dread for what would face the small cast of characters next. The side story I enjoyed, but I found it easy to mix up who was on what side especially as it went on. Again, could be me. Anyway, I recommend the game, and it had me really pumped on many occasions; even repeating stages I was still giddy... well, I guess until I got too bad at reading the source of my mistakes. And can you believe it there's a no-hit difficulty?? What? Normal has 25 HP!! The directions only mouse controls are interesting. The soundtrack is brilliant, would buy as highest priority on Bandcamp/Steam if it became available.
Games by their nature make you feel like you're in control over what happens. You move the pieces, you make the dialogue choice, you equip your character. But your real agency is always much more limited that it seems, and even when limits seem to be removed, what's changed is mainly that you can make many meaningless decisions, like a decision to go to a completely empty place in an open world game. This game makes you feel instead like you have very limited control of what's going on. You can choose where your character shoots but not whether your character shoots, where your character dodges but not when to dodge, and so on. Which is realistic: it's circumstances and enemy action and your character's abilities that force you to shoot or dodge. The story is also about people like this, with very little control over what's going on, and in situations like this, with the enemy also getting a vote in what happens. In the first couple of missions it might feel like you're not really doing anything at all, but the Lorenzo job is likely to make you want to lower the difficulty. The writing is poignant without being forced, funny while taking the situation seriously, and I cared for all the characters and like the art. The combat is extremely hectic and worth experiencing. The dev has moved on, but the improvement I'd like on this formula is Touhou-like difficulty options: instead of more HP, have less happen in lower difficulties so that you can get better at the game and have more reason to replay at higher difficulty levels.
This is such a cute game!!! The characters are amazing and I kind of got invested in the story, I like it a lot.
i dont really ever leave reviews but this game is just amazing and you should 100% go play it
o jogo tem uma mecânica interessante e uma história interessante de guerra entre dois países ,alem de ser muito barato e legal,a mecânica seria de poder apenas atirar e não se mover,voçê se defende atirando nas balas,mas tem como se mover em movimentos pré-programados,mas isso não tira o charme,quando eu criei novo jogo,foi um interesse gigantesco na historia deles,tem a cambria,o incensol e o protagonista,são um grupo de mercenarios lutando para sobreviver contra a ulstania,tem espionagem e traição entre eles e no inicio do jogo,recomendo pakas ,mas recomendo saber inglês para entender o enredo :)
这是一款值得游玩的游戏!风格不错,战斗节奏也让人肾上腺素狂飙!希望作者能多出一些关卡,因为真的好玩
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