
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 145.8Kreviews | 93% | — | $92.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1536 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I feel like the perfect way to sum up this game is by saying that it's a fan, great visually looking, diet Last of Us. The combat feels too easy even on hard difficulty, the racism and violence feels surface level as well as feeling shocking for the sake of it and the story is too convoluted for it's own good. (The DLC does try to fix some story elements but I think it does more damage then good) If you just want a fun action shooter go ahead, just don't expect the best written story. Or maybe you'll like it I don't know.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.9M | 65.1K | 49% | $49.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $90.6M | 78.9K | 71% | $24.99 | |
| $90.2M | 105.8K | 86% | $39.99 | |
| $89.3M | 395.3K | 97% | $13.99 | |
| $96.8M | 96.8K | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 32.2K | 94% | $19.99 | |
| $26.7M | 65.2K | 83% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $7.9M | 15K | 89% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me gusto mucho el gameplay y Columbia para mi esta casi al mismo nivel que Rapture. Elizabeth es la mejor compañera que tuve en algún juego
Simplemente una obra maestra. Agregar meme: Mente Galaxia.
Simplemente hermoso 20/10 y GOD
8,5/10
Its okay. Fantastic story, medium gameplay.
[h1] 因为剧情而被过誉的一部作品 [/h1] 前年就通关了本体,由于DLC氛围过于阴暗压抑且难度过高而中途放弃,当时本体的剧情比较烧脑就看的云里雾里,所以今年再次通关了一遍本体,可惜第二遍游玩不仅少了些初次游玩的惊艳和新鲜感,其剧情也没有给我带来很大的震撼和感触。 相较于碎片化叙事,我更能接受和喜欢的还是直白清晰的叙事。故事的世界观和背景在没有玩过前作的前提下并不能很好的了解,绝大部分的背景补充都被碎片化,做成了回声机塞在了地图各处,地图上的投影机播放的内容有些意义不明,你需要努力寻找这些回声机并阅读才能了解可能70%的背景,这并不是一个好的设计,尤其对于那些不喜欢这么做的玩家来说,那对这个世界和剧情的了解更是残破不堪。而且本作从头到尾充斥着宗教,什么牧羊人羔羊,洗礼赎罪之类,这不太符合我的价值观所以这也是剧情没那么吸引我的原因。 本作的世界塑造和设定是很不错的,哥伦比亚空中城是阳光明媚充满奇幻想象的。当你乘坐灯塔的飞升舱,雷雨交加的夜晚瞬间冲出云层,一座梦幻般的空中城浮现在你眼前,视觉冲击力非常强,很难不让人惊叹。整座城市的生活感也很足,可以看到有些居民在散步,有些倚靠在护栏上聊着琐事日常,小孩子有的坐在草地上野餐,有的手拉手跳舞嬉戏,甚至你会好奇为什么居民在边缘处等候,原来这就像等红绿灯一样,在等另一座漂浮的城市版块链接上来。 当你走进展览会时,游戏的战斗教程就自然而然地开始了,首先你可以在门口看到有两个表演者在表演各式各样的魔法,在出口则是可以领取到第一瓶魔法补剂,对旁边的售票机器人释放它则会免费给你吐出门票。整个展览会也有好几处打靶小游戏,不仅能让你熟悉枪械手感,也能获得奖品。这种融入到世界中的新手教程是很优秀的典范。 伊丽莎白,也就是本作的女主兼队友,不仅塑造地非常生动,更算得上是一众游戏里非常聪明且优秀的队友了。在战斗中她不仅会让你放心的躲在掩体后,还会在你子弹快用完或者血量蓝量见底的时候雪中送炭,在你没注意角落处的开锁工具时会贴心地提醒你,前往下一章地图前,支线任务没做完她也会跟你确认。伊丽莎白的情绪都写在脸上,当主角惹她生气后安慰几句,她的不满会立马烟消云散,也会说主角是她唯一的朋友。 可惜游戏的流程并没有给主角和伊丽莎白多少相处的时间,基本上流程就是反复的前往下一个地点战斗,游戏内容和玩法比较贫瘠,游戏节奏把控的并不好,持续的线性战斗不免有些无趣。 而且场景中的碰撞体积似乎存在问题,一个微小的地形差竟然会影响主角移动必须跳上去才行,一些地上的物品也会如此,这种反意识的移动受限非常影响移动手感。 那场幽灵boss战设计的非常差,要在地图中寻找三个裂隙就算了,竟然还要打三次同样的boss战,boss会持续地召唤杂兵,在困难模式下生存难度较高,正确的策略只能是躲在掩体后找机会偷boss伤害,用策马奔腾控制杂兵,清杂兵会导致子弹不够用。就这样糟糕的战斗要打三次实属折磨,boss阴森的鬼叫令人厌烦。 总体来说是一部合格也算是较为优秀的作品,但它的缺点也是不容忽视的。 7.5/10
A masterpiece that is unparalalled by any other, this is a game meant to be enjoyed.
one of the best fps ever made
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.