
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 145.8Kreviews | 93% | — | $92.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1509 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Game is amazing still after all those years. Graphcis still hold up incredibly well combat is also very fluid and fast tons of creazy moments using a mouse. If you haven't played Burial at Sea Episode 2 its amazing so good I can't beleive I'm just playuign it now its so good. Must play DLC possibly one fo the best dlc ever amde.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开局就没有目标点,非要在路上指,有的时候在滑轨上啥也看不到,然后就是一堆乱七八糟的东西卡人物,伊丽莎白后面碰下你你也会停止奔跑,一开始没有难度,都是一堆杂兵,到大铁臂人出现难度猛地增加,最最牛的是,马上找到先知了,坏档了,前两部手感也一坨,三部都是垃圾、、对了,这个厂商都是个垃圾,以前的四海兄弟晒车时间卡极限,战斗没提示比比皆是,最垃圾的厂商
Good But seemed short. guess that makes sense as the game is the most linear out of all the titles. get it on sale but well worth having in your library
영어, 한국어로 개인적인 리뷰 평점: 65점 / Score : 65 For players who value story above all else, BioShock Infinite can be a very confusing and challenging experience. Before jumping into the game, it helps to have a basic understanding of the lore and concepts behind the BioShock universe. In fact, this applies to the entire series. The ideas of parallel worlds and fragments of endless possibilities are fascinating, but the way the game reveals its massive story through scattered puzzle pieces often lacks enough narrative justification to make everything feel convincing. There were many moments when I found myself thinking, "Wait... what exactly is going on?" The ending gives you only a tiny piece of the answer, leaving you to connect the remaining dots yourself. The concept had so much potential, but the execution left me disappointed. It feels like the developers gathered countless amazing ingredients, but instead of creating a rich soup, they ended up making a thick porridge where all the flavors became mixed together. BioShock Infinite is a game full of brilliant ideas, but the storytelling could have been much more coherent and satisfying. 스토리 중심의 플레이어들에게 《바이오쇼크 인피니트》는 매우 혼란스럽고 난해한 경험이 될 수 있습니다. 게임을 시작하기 전에 바이오쇼크 세계관의 기초적인 전반과 개념을 미리 파악해 두는 것이 도움이 됩니다. 사실 이는 시리즈 전편에 해당되는 이야기이기도 합니다. 평행 세계와 무한한 가능성의 파편들이라는 개념은 매혹적이지만, 흩어진 퍼즐 조각을 맞추듯 거대한 서사를 드러내는 게임의 방식은 이야기 흐름상 설득력이 다소 부족하게 다가옵니다. 플레이하는 동안 "잠깐... 지금 정확히 무슨 일이 일어나고 있는 거지?"라는 생각이 든 순간이 많았습니다. 결말 부분 역시 해답의 아주 작은 실마리만 제공할 뿐, 나머지 점들을 연결해 그림을 완성하는 것은 온전히 플레이어의 몫으로 남겨둡니다. 소재의 잠재력은 엄청났으나 이를 풀어내는 연출 방식은 아쉬움을 남겼습니다. 개발진이 수많은 훌륭한 재료를 모아놓고도, 깊은 맛이 나는 수프를 끓여내는 대신 모든 맛이 뒤섞여 버린 걸쭉한 죽을 만들어 버린 듯한 느낌입니다. 《바이오쇼크 인피니트》는 빛나는 아이디어로 가득한 작품이지만, 스토리텔링 측면에서 훨씬 더 유기적이고 만족스러울 수 있었을 것입니다.
best game ever, best story ever
was fun initially & story was going good but got bored and just wanted it to end 7.8/10
really good game, if you want a good story with good meccanic, this game won't let you down
I played with Grok and it said this game is filled with woke mind virus will not reccomend :C :C:C :C :angry: too woke
gran juego, gran musica, gran ambientes, gran personajes, es lit peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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