
Step into a cozy management journey as a Keeper and bring life back to a world quietly waiting to be healed. Craft the perfect biome for dozens of wonderful animal species and use your ingenuity to restore your planet, one ecosystem at a time.
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About

Welcome to BioEden, a cozy management game where you will build a self-sustaining network of structures, all working in harmony to bring extinct animals back to life. As a Keeper, you have been entrusted by the Cosmic Collective to bring life back to a planet quietly waiting to be healed. Every healing begins with a single step. This one is yours.


Upon your arrival, search for debris sites scattered across the land, they are the foundation of your journey. Recycle them into resources, and use those to build the base of your network: a solar energy system to generate electricity, and a water system to distribute it across all your buildings. Connect them together, weave a network across the land, and manage the supply and demand for every structure you create.
But plan with care. Each addition to your planet consumes resources, draws on energy, and nudges pollution upward. Find the balance between creation, exploration, and restraint, to accomplish the very mission that brought you here.


This world reached out, and you answered.
Recycle your buildings once they have served their purpose. Purify your planet’s lakes and rivers. Reclaim its forgotten ruins. Restore the soil, and watch as life slowly returns to a landscape that had almost given up. Transform this barren planet into a thriving eden, and leave no trace that you were ever there.
You are not just building a home. You are becoming a force of renewal.


On your planet, life is ready to return. Inside your dome, you'll welcome back dozens of extraordinary species, each with its own needs. Gather DNA samples, place your cocoons, and carefully tend to the conditions each creature requires: temperature, humidity, and the right vegetation to make them feel truly at home. Meet their needs, and watch these gentle beings flourish.


The Collective brings together five distinct Guilds, each with its own identity, abilities, and archetype. United by a shared goal, each Guild also pursues its own ambitions, shaped by its core purpose and values. Your choice of Guild defines how you approach your mission: the methods may differ, the philosophies may clash, but the planet needs healing all the same. Choose your path wisely.


In BioEden, you can take the time you need. No fail states, no pressure, just the quiet pull of discovery and the deep satisfaction of watching a world transform through your choices. Let the soft sounds of nature envelop you as you tend, wander, and watch your planet gently come back to life.
Sums Steam only; Xbox, Nintendo, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While it's a new release and there's some minor bugs and mix ups- I'm very impressed. It's a calm, strategic, and addictive game that's definitely going to gain a huge following and quickly. The price is a little steep- but the graphics, storyline, and pacing of the game make it worth the investment. I have no issue spending money on something that clearly the developers have put a lot of love and effort behind. I'm excited to see where else they will take it- and again I'm impressed by how much work they've done (usually when I play demos or new releases the game is unusable for weeks.) If you like resource management, simulation, city building games- this is a must have. I'm about five hours in and still not bored.
I don't write reviews often, but based on a lot of the bad ones I felt the need to. I think this game is great. Yes, it is basically like the demo, I spent a little over 3 hours on that and replayed it twice I believe. It's not a super demanding, watch everything nonstop, but it's very enjoyable for me. I have only replayed the tutorial, and just started the first actual mission and already have over 2 hours in. I am not trying to speed through everything, just take it in and enjoy. I think there is balance between pollution and percentage for a disaster, but again I haven't gotten far. I just think a lot of people are being too hard on this. If you liked exactly how the demo played, I can't see what you wouldn't like about the game itself. It is worth the price point IMO, I've bought much less for more. I would like to see the ability to move habitats once placed in the domes. I also would like to be able to hover over something and let a little blurb populate describing how to get said resource, or what "calm" means for an animal etc. It would be nice to see the animals do a little more as well, but I also am not staring at the animals so maybe I'm missing something. I would say there has to be replay value if I was able to replay the demo lol. Again, I think people are being harsh. If you enjoyed the mechanics and gameplay of the demo you will not be disappointed with the game unless you expected some crazy differences. It's well worth it IMO, and I'm certain I will spend some time on this game!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Russian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]BioEden - Recenze[/b][/h1] [b]Spousta her se už zabývala tématem apokalypsy,[/b] jenže kolik jich zašlo až tak daleko, že ji skutečně provedlo a ukázalo co se bude dít potom? Kolik her nás vzalo do momentu kdy to lidstvo skutečně nezvládlo? A právě zde nastupuje na scénu nová hra od studia Broken Arms, která nám má na tuto otázku odpoví. [b][url=https://youtu.be/vuOSQHw2upo?si=N5dd0fiBbwUuzjCI]CELÉ YOUTUBE VIDEO ZDE[/url][/b]
The perfect cozy strategy game, with a lot of animals to discover and a planet to save from pollution. It's a good game to chill for many hours trying to complete every route.
Relaxing and satisfying. Watching the planet slowly come back to life is really enjoyable, and the gameplay is simple and pleasant.
This is a very fun resource management and restoration game that i would highly reccomend. However there are many systems in the game which feel unfishined or very shallow. The 5 guilds have exact same gameplay loops with no real unique changes to the way you interact with the world. The unique buildings that the guilds have serve no mechanical function and are just another checkbox on the list of quests to complete the game. The crisis system is ultimately easy to ignore as at worst it stops one of your resouce production buildings for 30 to 45 seconds and is very infrequent. The impact system can be fun to manage dependant on what Sanctions get placed on you but again many are easily ignored. The animal restoration and release system has no function other than to move along the quest list. I do recommend this game but after a single 4 hour playthrough you probably dont need to play it again.
Played the demo, and loved it Here, much more content, even if the tutorial with the first faction ils linear, to learn the ropes. I have to admit I'm pretty sure some of the negative comments just played the demo and only played the tutorial faction on the full game, without playing other factions. Plus, the game is exactly what it adversites : a cozy management, with a more casual chill approach, than hardcore deep sim. I haven't seen that many games like this on the market, and loving it so far, even after the great demo :
very good game anyone else agree?;)
liked it
这是一款策略模拟建造游戏。 游戏的画面还行,玩的时候让我想起隔壁一个也是环保题材叫做伊始之地的游戏,虽然那边是贴图直接变化,这边则是场景会因为净化环境而进行动态变化。 顺带一提这游戏的CG是真的烂,通关之后会有工会成员夸你做的好,但是建模丑到令人窒息,建议是把没用的CG删掉。 优化一般,无论是大地图上还是穹顶内只要东西一多,显卡风扇就开始狂转。 游戏背景说的是玩家作为高科技环保组织其中一个派系的一员,恢复被摧毁的星球的环境。 玩法上,玩家选择一个派系之后可以进地图开始游戏了--顺带一提,虽然每个派系有不同的特性,但是实际上区别并不大,选不同的派系无非是游戏难度不同。 游戏大体分为两个部分,一个部分是穹顶内,一个是大地图。 一开始玩家需要在穹顶内建造动物巢穴,搞出简单的生态链,之后就能随着游戏任务获得奖励,解锁后续科技,然后就需要到大地图上建造一些建筑,用来供给穹顶内动物的生存。 初始动物不多,但是到了后面,由于穹顶内地图过小,对湿度和温度还有要求,食肉动物还会影响食草动物的心情,摆放就会有点麻烦。 解锁了科技之后就可以在大地图上建造一些建筑,用来发电,采集资源(消除污染),净化水源等等。 游戏有一个设置,就是如果在大地图上摆放过多建筑的话会增加危机风险,给玩家带来debuff,如果危机堆满一段时间,游戏就会失败。 但是随着环境的净化,可以摆放的建筑就越多,玩家就能铺开发展--说白了就是提升上限。 所有游戏前期是默认玩家需要净化完一块之后就把建筑全拆了,然后重新铺到另一款污染源重复流程的。 等到后面环境净化的差不多了,就可以放生穹顶内的动物到外界(虽然放生之后也看不到外界有动物),在之后就继续在穹顶和大地图来回切换折腾,到游戏末期体验就比较重复了。 有中文。 总体来说是一款小品级的环保题材的策略模拟建造游戏,玩法简单,很容易上手,但是到了后期就比较重复,感兴趣的话可以试试。 [quote]欢迎关注鉴赏家: [url=store.steampowered.com/curator/37196866/] 稻荷窝 [/url] 只写我们喜欢的游戏 欢迎加入Steam组: [url=https://steamcommunity.com/groups/1173481291] 稻荷的小窝 [/url] 来一起感受游戏的乐趣 喜欢这篇评论,也是可以顺手点个赞哟[/quote]
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