
Set in futuristic Tokyo, take control of the robotic community before they control everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok, this is from 2012 and you can really tell it control wise. Graphically it held up pretty well, but the way it plays it tough. That's not worse problem though... between too long cuts screens to the dang talking the cuts the action. it's just brutal. If it had shorter cut and skipped the times you team mates talked and stopped all the action (you can only walk), it would be solid (old play mechanics but solid and fun. I turned off the talking squad controls, I just tab and say "yeah" most of the time. It has friendly fire and which hurts your trust with them, cause them to pay more or less attention to your commands. It's insane and funny how many times they run in front of you. It has to be programed in, not just bad pathing. The whole trust mechanic is lame and not much use. Overall ok, but not a "very positive". I give it 6-7/10 and barely a thumbs up.
An underrated third-person shooter game with a nice storyline and top-notch combat experience. Camera and character movement does get a bit glitchy sometimes, though it's negligible.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Великолепие. Просто великолепие!!! Почему такая хорошая игра захейтчена Метакритиками и некоторыми паиньками, которые играть не умеют? Я не ожидал, что игра, которая делалась параллельно с Yakuza 5, сможет так впечатлить меня. Я думал, что всё впечатление оставят на Yakuza 5, но нет. Этот эксперимент явно удался. Даже с механикой а ля Mass Effect и Gears of War, она принесла с собой годный и чувствительный сюжет, который RGG Studio смогла немного пересилить только в 2021 году с приходом Lost Judgment. В Binary Domain затронуты такие темы, которые сейчас либо являются полнейшим оскорблением, либо ненужным для повествования. Поэтому таких игр очень мало. А в 2026 их вообще нет и не будет, только старые игры. Сначала кажется, будто игра - полнейшее аниме и другая Якудза с пулемётами. НЕТ! Это реально другое. Персонажи раскрываются в конце. Их по-настоящему жалко! Конечно, эта игра - порт с PS3 и Xbox 360. Да, он кривоватый в одном месте. Геймпад подключится, только если его включить во время загрузки игры. Но это единственный косяк порта. Во всём остальном полный порядок. Проходил первый раз на максимальной сложности (для первого прохождения была доступна только сложность Survivor). Вероятно, пройду и No Merce (максимальная сложность в игре) Онлайн живой в некоторой степени. Поэтому будет лучше, если все, кто читает этот отзыв и играет в игру, зайдёт и сыграет со мной)
el mejor juego de robots que juegue de pequeño hasta ahora
Great game, make sure you configure the controls first and if a button promt says M, it means the mouse, not the key unless you bind one to the M key
Que jogo, meus amigos! Recomendo 100%
As a massive fan of the mecha genre and robots in general, Binary Domain completely satisfies my sci-fi cravings. Having played it through multiple times, I can safely say it remains just as gripping today as it was during my very first playthrough. Even though you don’t get to pilot giant mechs here—aside from briefly controlling a mobile artillery unit—the game delivers incredible action that holds up perfectly. The standout feature is definitely the robot design and the deeply satisfying mechanic of shooting off individual limbs to alter enemy behavior. Combined with a decent story, interesting characters, and unique, non-repetitive boss battles, the game keeps you hooked from start to finish. Plus, the graphics have aged surprisingly well. The only real downside is the controls, which clearly show that the game was ported from consoles to PC and can feel a bit clunky. However, despite the awkward handling, the spectacular gunplay and spectacular visual destruction make this a must-play hidden gem for any sci-fi shooter fan.
Se esse jogo tivesse um remake ou remaster venderia igual água. Engraçado e bom pra kct. Tem umas tecnologias q eram bem inovadoras pra época, mas não funcionam muito bem, tipo a de interagir com os NPCs por voz, é uma tecnologia MUITO daora, mas q infelizmente não funciona muito bem na parte de captação de áudio(pelo menos pra mim), por isso infelizmente acabei tendo q desativar pra selecionar diálogos manualmente. Mas de qualquer jeito, jogão! Só paciência pra dar uma configuradinha de inicio, mas vale a play.
so ♥♥♥♥♥♥♥ good
Wanted to try this game as Nagoshi the man behind yakuze was the director of this game. I found it mixed. I like the story, but I was disappointed it was only a shooter. Nevertheless I still recommend it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 33.5K | 92% | $9.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $1.1M | 25.4K | 92% | $1.99 | |
| $356.2K | 431 | 55% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.4K | 93% | $29.99 | |
| $3.3M | 6.9K | 47% | $19.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 4.2K | 77% | $24.99 | |
| $3.3M | 2.5K | 77% | $34.99 | |
| $3.3M | 2.8K | 79% | $59.99 |