
Set in futuristic Tokyo, take control of the robotic community before they control everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Binary Domain fell under the radar, but it deserves more attention. The game does an excellent job of delivering the classic third-person shooter (TPS) feel, but it is character chemistry and story that really helps it. The squad dynamics feel alive and constantly changing—you're not just blasting through robots, you're building relationships even in combat, and the trust system ensures your decisions matter. While it is only single player (and thus a short, easily digestible experience), it still is a tight, packed 10 hours. The gameplay is fast and focused with unexpected emotional heft. Dan and the team don’t act like sci-fi action heroes, but like human beings which adds weight to every firefight and plot twist.
Cant use a controller and game crashes when i quit. I'll get this game when they remaster it
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game shouldn't have flopped. Its amazing and its a shame it only sold 20k copies in 2012.
Honestly this game was amazing, the graphics hold up really well in 2025, the story and gameplay were super good! It's one of the best cover shooters I've played! I highly recommend this!
big bo!
I just played thru it, [b] LOVED EVERY SECOND OF IT ♥ ! [/b] Now...where is the sequel?! :( I NEED IT!!! WE NEED IT!!! I cant imagine it didnt sell well, i dont want to imagine that it didnt :(
“It’s like nukes!” Very fun shooting and level design with a pretty good, action packed story unfortunately hindered by really bad boss fights. This game has a really fun gimmick with shooting different limbs off a robot causing different effects. One of ryu ga gotoku studio’s stranger experiments but overall just a great time I should also note that modern controllers straight up just don’t work with this game by default and have strange, cryptic, and scary binds. If you plan to use a controller, use one of the community layouts on steam. Disabling steam input also may or may not work, your mileage may vary
unironically better than Kiwami 3 and Dark Ties Anyways, this game was a lot of pure fun, pure fun that lacked complexity but still pure fun nonetheless. It's basically a fanmade PlatinumGames game. With the good and bad parts - dumb stories (bad at the end not gonna lie), fun gameplay, goofy but charming dialogue, a lot of set pieces and just... yeah, it's PlatinumGames coded. It's really baffling that RGG made this game because I really couldn't tell without knowing it beforehand. Its stuck between a 7.5 and an 8/10 because again, it's a ♥♥♥♥ ton of fun. But the issues present here are primarily things like too many gimmick sections, no ng+, not much depth in combat (compared to lets say, Vanquish, great comparison actually) and lacking options menu cuz the music was too quiet but really good because its Hidenori Shoji. So yeah, 8/10 cuz it was fun moments and aura, a relic of a bygone time. Definetly give it a shot it's a good 8 hour game.
Um dos melhores jogos que já joguei em toda a minha vida.
I didn't finish this game because of an error regarding the graphics card. Turns out this game hates NVIDIA and sometimes just refuses to acknowledge its existance, which can be fixed but doesn't work for everyone. Anyway the gameplay itself didn't really hook me, and during the tutorial I really thought I was gonna hate the characters, but then I got surprised by a somewhat interesting and actually thought provoking story, cool set pieces and boss fights, and casual/funny conversations between characters. Now the main cover shooting experience is not very interesting but it works, sometimes a few enemies will force you out of a hiding spot so you can't just chill behind a pillar which is nice. If the game didn't piss me off with the graphics card issue, I imagine I would have been even more surprised by it, so I recommend it to anyone who likes cover shooters or third person shooters in general.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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