
Set in futuristic Tokyo, take control of the robotic community before they control everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um Call of Duty Morden Warfare 2 diferente e tem cena pós crédito. Só instalar tradução da Tribo Games e mudar dois botões nos controles e depois só aproveitar. E o jogo tem uma boa história, além dele poder usar seu mic pra se comunicar com seu time (obv que com palavras exatas)
Good for a cover shooter and very funny engrish accent from the japanese characters
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The most underrated game of all time and one of my favorite games ever!
Novelty: Microphone to bark orders to NPC's + robots lose limbs and still fight + Companion Trust System + Cool sci-fi story Sadness: No Sequel :( This game is Peak 2010's Hidden Gem
Extremely solid and fun game. I highly recommend. It's an absolute steal of a price when it's on sale. It even has a Download Demo button on the store page. As of writing this I just finished my first playthrough on Survivor difficulty playing on mouse and keyboard with MIC commands turned off. I will likely turn MIC on for a future playthrough. The playthrough offered roughly ~10~ hours of content. ~~~~~~~~~~ Mouse inputs are pretty janky and I suggest playing on controller, but they were manageable. Although I needed to launch the configurator and turn the mouse input slider down to 150, the in-game settings didn't lower the mouse speed enough. The gameplay felt somewhat similar to Gear of War 3(Mission based cover shooter), although with options for commanding and choosing your NPC teammates, player character and teammate progression, a trust system that can change how your teammates will react to you, and more limb/decapitation based combat. There is also collectibles and upgrades in the missions you can gather during your playthrough. Along with periodically spending credits in missions earned by defeating enemies to upgrade yourself and teammates and or resupply ammo, healing etc. Overall plot and universe felt properly thought out and realized, and had a great ending(post credits cutscene) The characters and dialog were very well done(and of the era) and all feel like they had clear visions for their personalities and character developments. The dialog options with them should allow for a fair amount of variance between each playthroughs you do. From the small amount of comments I've read online it seems the players actions can change how the story unfolds somewhat which would also add variance to each playthrough. Overall felt like a good balance of action, story and downtime. ~~~~~~~~~~ I can't comment on the Online multiplayer modes since they seem to be dead, but the servers MIGHT still be active if people are able to coordinate a group to play together.
A great 3rd person shooter by the Sega Yakuza team, has a lot of the same tongue and cheek writing that makes those games have so much personality. packed like a sardine can with boss fights, insane set pieces and set at a breakneck speed. Pick it up when its on sale and you wont be disappointed
Absolute B Tier in the most loving way possible. Its always the ambitious games that fall short of greatness but oh boy do we love them for trying. Binary Domain has great gameplay supplemented by a cheesy action story with deeper tones underneath. Its funny to think this was released 13 years ago because the story is so relevant nowadays. How do we define life? Its a great game that does what it needs to and doesn't overstay its welcome. The setting gives me Final Fantasy Midgar vibes, a PS1 Megacity kinda feeling with a soundtrack that sounds like something from the OG unreal tournament dark techno you know? I highly recommended this game for people that love ambitious yet cheesy titles and want a short game to kill over a weekend.
[h1]Not Recommended[/h1] Honestly this game is a mess, especially on PC. The controls feel straight up broken, you can tell it was built for console and nobody cared enough to make it work properly for PC players. The story is full of clichés and nothing about it feels original. Feels like something a teenager wrote on a Saturday afternoon. [h3]The Teammate System[/h3] Your AI squadmates are absolutely useless, they won't help you shoot enemies, they get knocked down constantly and distract you from what you're actually supposed to be doing. And if they're out of medkits they'll spam you for help over and over like a broken record. If YOU accidentally shoot them because they walked straight into your line of fire, they'll immediately start booing you and dropping your rating. But when THEY shoot you? Complete silence. Not a single sorry, not a reaction, nothing. The audacity of these devs man. You can upgrade their skills and weapons but don't bother, it changes absolutely nothing. Boss fights are the same story, some bosses require your teammates to create a distraction so you can hit their vitals, but they won't do jack. The whole skill system for you and your squad is pointless. [b]Stupid game. Save your money and your time.[/b]
Do you wish to return to the mid 2010's gaming where every game was some cover based shooter where a ♥♥♥♥♥♥♥ context key gets you stuck and killed all the time? No? Dont play this then, the story aint worth it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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