
Billy's Game Show is a Stealth Horror Game. Play against an AI that watches your moves through security cameras. Your goal is to find the 3 hidden heads and escape the horror of the show.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You're the current contestant in a twisted game environment designed by Billy himself, for his own twisted enjoyment. Billy's Game Show set is made for you to choose your own path, but remember, it's Billy's game, and he sets the rules. He will challenge you with traps, hidden paths, different puzzles, and most importantly, three generators which need you to consistently keep an eye open, otherwise, they will eliminate you.

Choose your own path to advance.
Avoid being caught by Billy, or hide when he comes.
Do your tasks quietly and out of sight.
Billy's set is full of traps, so be aware at all times.
Manage your inventory smartly, do not overload it.
Make sure the three main generators are running smoothly!
AND MUCH MORE
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 24reviews | 100% | — | $2K |
| $2.49−75% | 27ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
The game is good, i like it but i dont like when theres 0 gravity when you fall(i either fell off the elevator or fell in spikes) and that i somehow got the boss/security camera guy stuck at door 001. The item glows through walls but i like it overall
Billy's Game Show is probably the most fun I've had in a horror puzzle type of game. It's easy to understand what to do when you get into the game, and Billy himself is pretty scary to encounter at times. Also there's lore, which is a bonus for me. Good game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 28 reviews with recorded playtime.
love it, there's some bugs but i do enjoy some of them specially for speedrun
Love the game! Lots of fun elements, will continue to try and get faster at finishing the game:D
一款潜行恐怖游戏,游戏以一个扭曲的游戏秀为背景,玩家需要在这个由Billy设计的环境中寻找隐藏的头颅并逃离。 游戏中黑暗的环境和紧张的音乐营造出恐怖的氛围非常惊悚,并且游戏还充满了陷阱和隐藏路径,玩家需要时刻保持警惕。高度紧张的状态下让游戏的恐怖元素更加突出,非常紧张刺激。游戏时长大约1小时,短小精悍,各种解谜和恐怖元素都特别足。 喜欢短时间的恐怖游戏的玩家,值得一试。
Billy's Game Show is a first-person horror experience built around the unsettling idea of becoming a contestant in a deadly entertainment program where the host controls the rules. Developed and published by CH757, it combines exploration, stealth, environmental puzzles, resource management, and pursuit mechanics within a relatively focused setting. Rather than depending entirely on scripted jump scares, the game creates much of its tension by making players feel observed while they attempt to complete objectives and escape. The main goal is to locate three hidden heads and eventually find a way out of Billy's twisted show. That objective sounds simple, but the environment is designed to complicate every step. Players can discover different paths through the area, including routes that may provide safer or more efficient ways of reaching important locations. Exploration is therefore worthwhile, although moving carelessly can expose the player to traps or Billy himself. Learning the layout becomes an important part of progression, particularly as familiar corridors gradually reveal shortcuts, hiding opportunities, and potential dangers. Billy is the defining source of pressure. Instead of functioning purely as a scripted monster, he acts as an AI-controlled pursuer whose presence is connected to the security cameras positioned throughout the environment. Players need to consider where they are visible and how their actions might attract unwanted attention. This surveillance element gives ordinary exploration a persistent sense of danger. Even when Billy is nowhere nearby, the possibility of being watched makes supposedly quiet moments uncomfortable. Stealth consequently plays an important role. Avoiding detection, remaining quiet, and knowing when to hide can be more valuable than simply moving quickly. Once Billy begins searching for the contestant, the environment becomes a collection of possible escape routes and hiding places. The experience rewards patience and awareness, especially when the player begins recognizing which areas provide protection and which routes leave them exposed. The threat is effective because Billy is not the only concern competing for the player's attention. Three generators located around the game area introduce another layer of responsibility. These machines require attention while the player continues pursuing the main objective. Having several tasks operating simultaneously prevents exploration from becoming a leisurely search for collectibles or puzzle solutions. Players may have to abandon what they are doing to deal with another problem, potentially forcing them back into dangerous territory. The generators help establish a useful rhythm in which periods of exploration are interrupted by situations demanding immediate action. Inventory limitations further strengthen the survival aspect. Players cannot simply treat every useful object as something they can carry indefinitely without consideration. Deciding what to keep encourages a little forward planning and makes preparation meaningful. This system is not excessively complicated, which works in the game's favor because it supports the horror mechanics without turning the experience into an inventory-management simulation. Combined with hidden paths and environmental puzzles, it gives exploration a practical purpose beyond simply seeing every room. Traps are another significant part of Billy's playground. The environment itself can be dangerous, requiring players to observe their surroundings instead of concentrating exclusively on the pursuing enemy. This works particularly well when multiple problems overlap. A player might be searching for an objective while thinking about generator maintenance, watching for cameras, checking for traps, and listening for Billy at the same time. The tension comes from having attention divided between several manageable threats rather than facing one overwhelmingly complicated mechanic. The game-show presentation gives the horror a distinct personality. There is an intentionally dark sense of humor underneath the danger, making the experience feel like a malicious competition rather than a conventional haunted-house scenario. Billy's role as host fits naturally with the traps, surveillance systems, and objectives because everything feels designed to entertain someone at the contestant's expense. The first-person viewpoint strengthens that atmosphere by restricting awareness and making corners, narrow passages, and unseen spaces more threatening. Its relatively modest scope is worth considering. Players looking for a lengthy cinematic horror campaign, extensive character development, complicated combat, or a massive environment may find the experience smaller than expected. Billy's Game Show is more interested in creating a concentrated gameplay loop around pursuit and objective management. Once the environment and its systems become familiar, some of the uncertainty inevitably fades. Even so, the combination of surveillance, exploration, puzzles, traps, and resource decisions provides enough variety to keep the central concept interesting. Controller support improves accessibility for players who prefer a gamepad. Regarding Steam Deck compatibility, the game does not have an official Steam Deck Verified or Playable classification, so compatibility should be considered unverified rather than guaranteed. Full controller support is beneficial for handheld-style play, but it does not constitute official Steam Deck certification. Players intending to use a Steam Deck should therefore expect that additional configuration or compatibility adjustments could potentially be necessary. Billy's Game Show works best when several of its systems create pressure simultaneously. The fear is not simply about seeing Billy approach; it comes from realizing that an objective still needs completing while another responsibility demands attention and the safest route may be compromised. This makes successful progress satisfying because survival depends on awareness, route knowledge, timing, and sensible inventory choices. Overall, Billy's Game Show is an inventive indie horror title that turns a sinister game-show concept into a compact mixture of stealth, puzzles, surveillance, and survival management. Its individual systems are straightforward, but their interaction produces engaging moments of uncertainty and pursuit. The smaller scale prevents it from offering the depth of a larger survival-horror production, yet the unusual premise and emphasis on being watched give it a recognizable identity. For players who enjoy first-person horror where careful movement and multitasking matter as much as escaping the monster, it provides a tense and entertaining challenge. Rating: 7/10
This game it's trully amazing!
没中文 没成就 没云存档 比利的游戏秀 你是一名参赛选手,身处由比利亲手打造的诡异游戏空间,供他满足自己扭曲的玩乐欲。比利的游戏场景允许你自主选择前进路线,但请记住,这是比利的游戏,规则由他制定。他会布置陷阱、隐藏通路与各式谜题来刁难你,最为关键的是三台发电机,你必须时刻留意它们的状态,一旦出问题,你就会被淘汰。 自主选择前进的道路。 躲避比利的追捕,当他靠近时及时躲藏。 在不被发现的情况下悄悄完成任务。 比利的场地遍布陷阱,时刻保持警惕。 合理管理背包物品,不要携带过量道具。 务必保证三台主发电机正常运转! 还有更多内容等你体验
Jogo bem interessante, se vc curte games estilo Granny, onde tem que localizar itens em certos locais para ir prosseguindo aos poucos vai curtir esse game aqui. Ele não é randômico, o Billy é bem scriptado então depois de algumas runs a dificuldade do game abaixa bastante, pois já ta decorado aonde ele vai spawnar e tals. Uma coisa que acho que tem que ser arrumado é o hitbox do Billy, já que depois de perceber que basta correr através dele para não tomar dano do monstro, quebra um pouco a imersão do game. Mesmo assim acho que vale o teste.
Fun game, Enjoyed playing it and hope for more stuff in the future, much love
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 32.9K | 86% | $5.99 | |
| $6.4K | 61 | 34% | $3.99 | |
| $0 | 2K | 74% | Free | |
| $70.1K | 305 | 68% | $9.99 | |
| $16K | 125 | 94% | $5.19 | |
| $5.6K | 73 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 70 | 54% | $1.99 | |
| $2K | 70 | 70% | $1.99 | |
| $2K | 62 | 94% | $1.99 | |
| $2K | 159 | 89% | $0.74 | |
| $2K | 60 | 70% | $1.49 | |
| $2K | 57 | 74% | $1.49 |