
Bilattice is a massive puzzle game featuring over 300 hand-crafted levels and tons of unique mechanics. The mechanics interact with each other in endlessly interesting ways to produce hours of mind-bending content. The sheer number of clever gimmicks offered by this game is hard not to appreciate.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm stuck, and then I'm not. Can I make up my mind?
优点是量大管饱。相对应的,由于每个章节的关卡很多,所以【发现规则】这一成就感爆棚的尤里卡时刻被弱化,更多的是【在已知规则下尝试解开复杂谜题】的过程。而游戏的大量关卡设计只能说差强人意,导致这一过程的乐趣感堪忧。每个章节过半时就有点无聊了,只能强撑着赶紧解锁下一个章节。 如果能砍掉每个章节的关卡数量至少一半,再多增加一些机制种类,相信会出彩许多。
I really like the puzzles in this game because they are hard enough that there is no systematic approach to solving them, but they are short enough that if you mess around, you will get a sense that you are close to the solution. I feel like I am using more intuition than logic to solve the puzzles, which makes for a very interesting puzzle-solving experience. 10/10 very unique and interesting puzzles! Music is a bop too. One thing the dev could do is make the "tutorial levels" easier to find. It took me a long time to figure out where the levels were that explain the arrow symbol.
Honestly, I don't get the negative reviews. While the game might seem like trial and error initially, there are deductions that can be made on most levels once you get familiar with the mechanics (although you do need the patience to gain familiarity with each level). In that sense, I'd compare this game to Cosmic Express; the two games have felt pretty similar to play for me. By this point, I've seen every mechanic, and while I'm not a huge fan of some of them - in particular, eyes (not that they're a bad mechanic, but I wish you could shade them to make them see the other color or something), and pink numbers (which are only present in a handful of levels), most of the mechanics work pretty well. By far my favorite one is the arrow, a surprisingly novel mechanic with a shocking amount of depth (make sure to play the arrow + plus/minus levels). Personally, I enjoy nuance in game mechanics, but it may come across as frustrating if you don't enjoy rule discovery. That said, the game is quite difficult, and so I'd recommend playing other games like Taiji or Islands of Insight first to get used to the shading mechanic (and maybe other general rule discovery games as well). I wished that Taiji went further into mechanical complexity, and I feel that this game has satiated that appetite. I personally haven't had any issues with the UI or map so far. Since most levels are fairly small and are mostly about understanding their structure, I haven't had to take notes on any of them (though I haven't solved many of the higher-dimensional & yellow number puzzles yet, which have definitely been the most difficult for me). While I wish solutions were saved, it's not a big deal that they aren't. Also, this game contains an absolutely terrifying (but very fun) final challenge which is certain to take hours to complete, if you're into that kind of thing.
♥♥♥♥♥♥♥♥♥ this is the best music i've heard in any game 10/10
被紫色数字惊艳到了。
good puzzle game
Has fun rules to discover, and dives into deep complex interactions with them. I enjoyed a couple mind blowing moments with puzzles that had clever solutions. Graphics and sound design are decent. The game has a lot of charm, and the later interweaving mechanics are very unique and fun to discover. I reached a breaking point after way to many puzzles with seemingly no logical path to follow. Trial and error is my least favorite puzzle type to solve. I didn't enjoy fiddling around with many puzzles trying random things until stumbling upon a solution. Some puzzles had multiple solutions, and almost all of the puzzles have 2 or 4 solutions from rotational or horizontal symmetry. There were too many filler puzzles, they brought no new mechanics or concepts and was just another shuffled up jigsaw puzzle. The game is simple enough up until the credits that I found it enjoyable, but heading for the 100% introduces too much complexity without anything to hold onto that it became frustrating.
This is a pretty nice puzzle game. It has a pretty high difficulty ceiling, but can probably be beaten without being an expert at puzzle games. I especially love [spoiler]the timed music challenges[/spoiler] but the rest of the game is still quite good.
好玩,很推荐!除了某final略微看运气了些。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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