
Gear up, team up, and exterminate! Become the ultimate mech pilot in BIG SHOTS, the action-packed VR roguelite where you’ll battle alien hordes, earn upgrades, and forge an unstoppable mech to reclaim Earth.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty fun and challenging game. The visuals of the game look really good and consistent. I really like the cel-shaded stylized look. A complaint I have with the game is the clunky pathfinding of some enemy types, especially the burrowing one. It takes ages for them to pop up again and it is just tedious. All in all, definitely give it a shot if you want to feel like a badass mech pilot!
So freaking fun piloting a mech, can very much recommend!
Really fun, I enjoyed my time with it. Excited to see what the developers do next
Looks like a fun game that I can play co-op with a friend Sadly it does not support the controller for my VR, so I can't even turn the mech I'm using the Samsung Odyssey+ Will give it a more fair review if and when support for it does become available
If this was a flatscreen game, it would be seen as mediocre for a variety of reasons - slow and clumsy movement when it's apparent that you're meant to be dashing around all over the map to avoid enemy attacks, a lack of variety in both weapons and equipment, bullet-spongey enemies and especially bosses. As a VR game, it's even worse because it adds an awkward and clunky control scheme on top of all that. If you want a VR mech roguelike, go play UNDERDOGS instead.
WOW this is a must have for VR owners! I loved unlocking all the new abilities and weapons and each run felt new and fresh because I had the ability to use different builds. I have not yet reached the end boss but I'll keep on trying. I love the cosmetics and artstyle of the game in general. With its constant new updates and new content it's clear that the developers put a lot of effort and love into this game!
[h1]わざと不便な操作にしてる系ローグライクのVRロボ操縦ゲー。 [/h1] [h3]概要[/h3] 左右の腕が直接武器になってて物を掴む能力はなく、コクピットを収めたガラス箱から直接手足が生えてて、頭部が存在しない。そんなやられメカみたいなガションガション歩くロボに乗って襲い来るエイリアンと戦う。 Waveクリア毎に三種類提示される強化から一つ選んで獲得。4の倍数ではボスが登場。20Wave目のエイリアン・クイーンを撃破すればゲームクリア。 道中で得た強化は諦めるかクリアしてハンガーに戻るたびにリセットされるオーソドックスなローグライクで、持ち帰ったコインで「最大ライフ増加」や「ジェットパック性能強化」といった永続強化が購入・装備できる。装備スロットの数が有限なので全部盛りにはならない。 終始ロボのコクピット視点なので、着座で遊べるVRゲー。 [h3]操作系[/h3] コクピットには、左右の武器腕と連動してるエイム用の操縦桿、座席中央の股間から生えてるレバー、エネルギーパックのディスペンサー、その装填口と発動スイッチなどなど、洗練[b]されてない[/b]とっ散らかったインタラクト可能なオブジェが並んでる。 特筆すべきは旋回。プレイヤーが首を振って左右を見回しても、それはコクピット内でプレイヤーがキョロキョロしてるだけでロボへの旋回指示ではないのである。 世界を掴んで手繰り寄せる、アナログスティックでスムーズ旋回ないしスナップ旋回と入力方法は選べるが、とにかく機体を振り向かせたかったらプレイヤーが首を振る以外の入力が要る。 コクピットからの視界はフレームが邪魔になっててかなり狭く、また敵エイリアンは重力を無視して壁や天井に逆さに貼り付いて歩いてくる「どこの思考戦車だよ」みたいな機動性なので、終始この機体を振り向かせる苦労と戦うことになる。 そしてジェットパックを使ったジャンプと多少のホバリングは、股間のどう見ても非常用の脱出レバーだろみたいな奴を掴んで引っ張り上げることで行う。この時、当然エイム用の操縦桿は一旦離す。 つまりジャンプ・飛行中は片手でしか攻撃できないし、なんだったら右手でジャンプ用のレバーを引っ張っちゃってると多分旋回もできなくなってるという、もう歩いて跳んで振り向くが結構おぼつかないロボなのである。 いわゆるウルトは、座席右側にある牛乳パックみたいなサイズ感のエネルギーパックを引っ掴んで装填口に投入。肘掛けの先端位置にあるボタンで発動する。慣れないとノールックで行うのは不可能。ひいこら言いつつ物陰に逃げ込んで行うことになる。 [h3]感想[/h3] 視界が狭くてレーダー頼りになったり、不便さを楽しむコンセプトは嫌いじゃないんだけど、ジャンプ操作にはさすがに無理がある。 戦闘しないアスレチックステージが存在するならまあわかるんだけど、ずっと撃ちまくってるゲームで二丁しかない武装の片方の操作権限を一時的にでも放棄するほどのリターンがないだろう。 弾薬は無限ながらオーバーヒートがあるシステムで、強化の中には飛行中にクールダウンが早くなるだとか、飛行中は火力が上がるだとかあるんだけど、普通に武器強化をピックして両手で撃ってたほうが強いと思う。 あと、当たり強化の有能っぷりがぶっ壊れてて、それ引けるまでリセマラでいいんじゃねえのくらいの難易度。序盤が一番つらく、後半ほど無双になっちゃう大味さがある。
Where do I begin so I really wanted to love this game due to it having a visual style of borderlands but after you start the game up and start playing and all the vivid colors and artwork of the game start to fade. You realize that the controls are not that great. So in other words, this game visually is amazing. However, some of the models look very blocky and pixelated, the enemy AI is sluggish and slow. we're talking about crawl around the wall type of slow. The gameplay quickly becomes repetitive. I've only been playing for about 40 minutes but I believe I'm going to ask the developer for a refund, I read the first reviews of this game and Even watched a few YouTube videos. Maybe I didn't play it long enough, but as a person who likes horde shooters like Left 4 Dead, after the fall, and alien firestorm, this game is underwhelming. Perhaps the devs need more time to redeem themselves and to put out a few updates, but as of right now this is a very basic game both visually and gameplay wise.
game is not compatible with vive wand get ♥♥♥♥♥♥ vive users i guess
The visuals first got me interested, and the idea of sitting in a mech is awesome. But the movement and buttons are just sucks ass, I'm sitting in a chair that spins, why dfq I need to use my controllers to fukeng swipe like I'm sitting on a ipad app AND AIM, AND THERES A HEAT FUNCTION, where you fire for 5 seconds and you already overheated. Not telling you about jump function that is a whole different lever that you need to pull, while aiming, while you cant ♥♥♥♥♥♥♥ spin because you can't do every thing at once. Sounds are really bad even when I put it on 40% my ears were still ringing of so much noise from everything. Sad that I didn't played it when I bought it, would've returned this game in a second.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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