
A unique psychological action thriller delivered by A-list Hollywood performances by Elliot Page and Willem Dafoe, Beyond: Two Souls takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 43.5Kreviews | 88% | — | $1.2M |
| $19.99 | 236ratings | 74% | #40 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu magnifique. Il n'y a rien à dire. La fin du jeu est grandiose. L'histoire est géniale, même si je préfère celle de Heavy rain, mais les deux sont dingues. Merci Quantic Dream. leurs jeux sont inoubliables. Les autres développeurs doivent s'inspirer de leurs scenarios.
não terminei mas estou extremamente envolvido no jogo, muito bom a história
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 16.14/day in the week to Aug 10 → 72.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Hungarian, Japanese* +11 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Early on playing this game I had resolved to give it a "No" recommendation and review it as the worst I have ever played. When I reached the combat training and simply could not make the mouse control work for the actions I had to search the web for a solution. That lead me to conclude that I wish the reviews I had read before buying this game had been clear that this game is really not suitable for keyboard and mouse. Once I got my USB gaming controller working the game was playable again. I also needed to change the display from full screen 5120 x 1440 to windowed and a resolution which put black bars at the top and the bottom - without those there would be points in the game where the required controls could not be activated. Maybe other reviewers have covered this, but the game is like a movie where the player uses the control to nudge the action forwards. Frustratingly these controls might be boringly simple - picking up a cup to drink - or irritatingly critical - press a button at exactly the right time a achieve or avoid an important event. For me this was bad because my USB controller buttons were not all as expected and sometimes I pressed the wrong one and missed a crucial opportunity to achieve what I wanted. The game does not provide the ability to reconfigure the buttons. Whilst the story is overall interesting, a lot of the player involvement is dull. I don't like extended "cutscenes" in other games but this one has long scenes where player involvement adds no value. On the other hand there were at least three scenes in the game that were really very good and I enjoyed them. This was enough for me to give the game a guarded recommendation (especially as I played the game for 13 hours and paid only £1.69 in the sale). A final note: I understand the end of game choices, but not the "percentage of players did this" lists after every scene. Apart from the major ones I don't see how those paths affected the overall gameplay. The only reason seems to be for replayability, and maybe I'm unusual in that I never replay games - there's always new ones to play instead.
还可以
kryta
[b]Мнение[/b]: Отличная игра от Qantic Dream, не самая лучшая их игра конечно, но тоже достаточно хорошая, жаль конечно что они не делают продолжения для своих игр, если в Detroit Become Human в конце всё понятно, то тут конкретно был сделан задел на продолжение [b]Сюжет:[/b] 10/10 [b]Графика:[/b] 9,5/10 [b]Геймплей:[/b] 9/10 [b]Топ за свои деньги:[/b] 9,5/10 [b]Общая субъективная оценка:[/b] 10/10
Fantastic game ∞ / 10
Great acting, especially Willem Dafoe. 9/10. Deducted points for Elliott Page's gender change. The story is decent. 7/10. However, the impact of choices is weak and barely changes anything. 5/10. Overall: 7.5/10.
VRM
Played this game on my PS3 back in the days. It was such a breathe of fresh air playing this game again after a decade! Loved it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.2M | 1.9K | 88% | $19.99 | |
| $1.2M | 13.5K | 95% | $5.99 | |
| $1.2M | 4.2K | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 263.1K | 96% | $7.99 | |
| — | 236 | 74% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $251.8K | 1.2K | 64% | $9.99 |