
A unique psychological action thriller delivered by A-list Hollywood performances by Elliot Page and Willem Dafoe, Beyond: Two Souls takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Aug 10 → 72.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 43.5Kreviews | 88% | — | $12.6M |
| $1.99−90% | 236ratings | 74% | #26 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
童年,少年,加入CIA,流浪,寻找真相
это реально очень круто если хотите реветь всю игру то берите обязательно и просто так тоже коул самый лучший персонаж
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Hungarian, Japanese* +11 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice
JEU NON INTUITIF VRAIMENT SI VOUS VOULEZ STRESSER ACHETER SE JEU
Первый раз я прошёл Beyond: Two Souls в 2019 году. До экзаменов оставалась всего неделя, но я забил на всё и начал играть. Тогда я даже не думал, что эта игра так сильно повлияет на меня. Больше всего запомнилась глава «Бездомные». После неё я стал по-другому смотреть на жизнь. Она показала, что даже в самые тяжёлые моменты нельзя терять надежду. Именно эта глава дала мне мотивацию двигаться дальше. Сейчас уже 2026 год. Я снова прохожу эту игру, и некоторые моменты вызывают слёзы. История всё ещё цепляет, хотя я уже знаю, чем всё закончится.
操作系统简直是屎,只会做剧情就开发电影模式行吗,而且这作的剧情个人觉得也是屎,真的是强忍着玩完的服了。这到底是多久研发的游戏,为什么会和底特律是同时间发布的,2个游戏真天差地别!!!
When I first heard about this game, I saw a lot of negative criticism, and I’m so glad I didn’t listen to it. This game will always stay in my memory. The cinematics, story, music, character development, and especially the choices that genuinely impact both the world and the story as a whole were incredible. I only managed to experience the first ending completely blind, and now I’m about to dive deeper into the world, theories, secrets, and alternate endings. Thank you, Quantic Dream, for creating such a memorable experience.
this would be my 2nd time playing since 2014. story was good never really had any problems far as controls
Muy buen juego 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $12.7M | 28.4K | 57% | $29.99 | |
| $12.7M | 35.9K | 94% | $19.99 | |
| $12.5M | 15.8K | 55% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.3M | 262.9K | 96% | $39.99 | |
| — | 236 | 74% | $1.99 | |
| $0 | 0 | — | Free | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $29K | 1.2K | 64% | $0.99 |