
At the edge of the forest lies a small Woodville town. One day the town became shrouded in mist and no one could pass through. Citizens began to disappear, one by one and fear gripped the town. Unravel the mystery of the Shadows and free the town from their dreadful fears!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Liebevoll gezeichnetes Wimmelbildspiel mit gruselfaktor ;). Schade das die anderen Teile nicht auf Deutsch sind bitte mehr. Etwas kurz aber schön. Im Sale ein muss!!!
It's fine. The artwork is quite nice, the game itself is very short with only a minimal number of puzzles and HO scenes. The story is quite reasonable. There's really not much more to be said, it's decent - not really overly memorable but definitely not bad. The unlockable extras do not include any extra gameplay and you are required to find all the disappearing/reappearing signs in one single playthrough (they do not carry over to later replays, nor is there any free play) and many are very missable. The map acts as a nice hint system if you get stuck, pointing you in the direction of areas that have things you can do in them.
不錯玩~ 只是有點短, 大概兩個小時左右就可以玩完了。 場景精細度算不錯, 解謎用的英文也都很簡單。 建議特價買比較划算,不然一下子就結束了XD
👎🏻
2 hrs in game and the hint button got stuck. Reinstall didn't help... and in the forum were several other problems discussed too. So I'm not going to try to fix it anymore and leave it at that. Can not recommend it for this reason.
Beyond The Invisible: Evening is a routine hidden object casual puzzle/adventure game with a historical/fantasy/mystery theme. Solving various puzzles and hidden object minigames reveals the plot and uncovers the mystery. There's nothing wrong the the concept here but the implementation is terrible. 4:3 stretched aspect ratio, fixed resolution all make this far beneath minimum standard for a 2017 game, let alone today. Also, if you alt+tab, the game crashes. Charging $10 USD for a game this badly implemented is just unacceptable.
As a street orphan, your life is hard. Since your parents disappeared, following the appearance of the Shadows in your town, you're fending for yourself. However, the Elder managed to capture you because you weren't respecting her rules. In the Workhouse, in your cell, trying to find a way to escape, you meet Reed, a magical being and Emily, a young girl that claims to know how to defeat the Shadows. Too bad, the Elder decided to give Emily to the Shadows... Can you save her? I've played the sequel first and wasn't convinced by it. I decided to play the first game so that I've done the series (at least the games sitting in my library). I must say that the plot was efficient (I didn't expect that twist) but the ending didn't clarify what happened to the Elder and the Mistress of Shadows. You also play as a child, so, expect some lightness in his observations. But well, you can see the adult side: handling a chainsaw, diving into the lake... The gameplay is less focused on the hidden objects scenes and minigames but more on exploring around. The hidden objects scenes are easy, even with the green words which are items hidden in a scene. While I'm not an English native speaker, I must point that I've at least encountered a scull insteal of a skull or words that I felt coult have been easier: trumpet bugle, screw jack (I was expecting a screw), etc.. But otherwise, the items were easy to find. The real challenge were the minigames. Apart one or two that were easy, the rest was challenging. Some of them were classics for the genre, others were refreshing (like the minigame at the bridge where everything must be at 0 or spelling correctly APERIRE). I've enjoyed that side. However, sometimes, it was hard to come back to a previous location, so I've used the map, which is something I rarely do. I also encountered a bug where I solved the minigame I've mentionned at the bridge. I solved it but I click once more on a sign, so I didn't have 0 anymore. However, the minigame faded, considering that I've solved it... but my inventory wasn't shown, I still had the explanation for the minigame. I couldn't select any item to advance forward. Also, it's worth mentionning that there are four difficulties: the last one doesn't allow you to switch to a lesser difficulty. I didn't try it though. The art is good. You can feel the creepy atmosphere. And the cutscenes as drawing is a really good idea. The HUD was also good, kinda reminding me of a game for a tablet. However, there was a major incovenience for me. Yes, you have music. Yes, you have sound. But there is no voice acting. I was reading everything. I must say that I've missed it because you didn't have, like in a book, any indication of the tone. I really felt that we were missing something in this game. And the extras... I was expecting a bonus chapter with them. Collecting the suns is a nice feature but if it's for unlocking only wallpapers, sketches and sountrack, I'm quite disappointed. Anyway, should I recommend it? I'm not convinced by the game but I must say that it was a refreshing approach to the genre. At least, I've enjoyed it more than Darkness Came, though I will play it a second time to see if I'm still standing by my opinion for it. There are better games than Beyond the Invisible: Evening but still I'm going to recommend it at discount price. It's too bad that we don't have a mixed option, because I would have chosen this one.
The issues I have with this game: - Too many of the puzzles are solved with finding a symbol which unlocks a chest where your desired item is. - It can be overly difficult to find some objects in the Finding Items-scenes because they blend into the background too easily or the scene is just too dark (even early in the game). In better hidden object games the developers have strived to reduce the risk of finding multiple items of the same sort, but in this game you can have several books (for example) in the same scene where it asks you to find a book ..but only the correct book. - The scenery looks good (not great), but the animations are as simple as can be. - Many of the puzzles can be solved by finding items in the same scene. In better hidden object games the solution to finding the right object is slightly more complex than that. - The story (so far I've got) is generic and the characters aren't believable. I can't recommend it for the asking price, but if you can get it for at least 80% off and, for some reason, are looking for a hidden object game you haven't played yet: go for it!
A nice hidden object/adventure game. Liked the rather unique artwork and the story (if predictable), which kept me interested. Finally, there was an abundance of quality problem solving, both as minigames and getting around problems. Minor complaints: the key minigame was absolutely ridiculous - because it was impossible to identify most of the illustrations, achievements would me nice, and the "sidekick" felt rather tacked on. Just a quick note: I played it on one of the easier modes, where the map indicates where there was something to do. I suspect if I had not done that I might have become frustrated with trying to find the next HO part that I needed to go to.
Earlier today, I played Black Swan, another hidden object game (HOG), and the darn thing had terrible "hit detection" on my clicks, it crashed, and when loading the game again, it would never show my inventory again, effectively making it impossible to finish the game despite being in the final leg of the tale. Beyond the Invisible: Evening wasn't especially amazing as far as HOGs go, but I feel favorably toward it if only because it registers clicks really well, it never crashed, and I never game across any game-ending bugs. So in other words, it worked. That shouldn't be praise-worthy, but after my experience with the other game today, it was a delight to play a product that functioned. Now that aside, Beyond the Invisible: Evening has a very straight-forward and - in my opinion - not all that interesting storyline, as is generally the case with HOGs. However, I had a pleasant time with it, the items you use on different objects almost always made sense, the character doesn't "throw away" incredibly useful items most of the time. This game gets the job done, and it's short enough that there wasn't a big enough time investment for me to decry it. It's not great, but it's a decent HOG and doesn't stand out in a bad way from the rest of its brethren.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.