
Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 753reviews | 75% | — | $470.4K |
| $29.99 | 640ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ho trovato il gioco divertente (nonostante un combat system non troppo eccellente), la trama è meno banale di alcuni AAA in circolazioni e l'ho trovato graficamente molto curato. lo consiglio specialmente se trovato in offerta
個人玩起來覺得戲院區 遊樂園 醫院 及機關人偶 這幾區玩起來比較好玩~ 剩下的就是普普通通!
Beyond Hanwell ti promette tanto, ma poi vai avanti e ti rendi conto che tutto è tenuto insieme da scotch, sputi e preghiere. Partiamo dai problemi grossi, quelli che hanno definitivamente minato la mia esperienza: i bug. Non parlo di glitch divertenti, ma roba che ti rovina proprio gli occhi e la pazienza. Texture che caricano in ritardo, aree che fanno fatica a renderizzare, interazioni che ogni tanto smettono di funzionare senza motivo, crash, e ti tocca riavviare il gioco perché appaiono artefatti grafici oppure sei saltato per sbaglio vicino ad una sedia e sei rimasto incastrato costringendoti a rifare tutta la sezione. In alcune zone sembra proprio che il gioco non riesca a star dietro a sé stesso. Poi c’è l’ottimizzazione, che è borderline. Frame drop a caso, movimento legnoso e una sensazione generale di “peso” nei comandi che rende tutto più frustrante del dovuto. Combat system buttato lì a cats0 di cane, nemici che spawnano a caso giusto per farti danno gratis, mangia proiettili, varietà praticamente inesistente e zero soddisfazione negli scontri. Dopo un paio d’ore hai già visto tutto. E no, non migliora. Anzi, diventa solo ripetitivo. Prova a fare l’open world horror, ma alla fine sembra più un insieme di aree buttate a catso senza una vera direzione. La mappa per quanto grande e con edifici esplorabili è vuota, le attività sono poche e spesso inutili. Anche il crafting sembra inserito tanto per dire “c’è”, ma non ha davvero senso nel gameplay, è veramente INUTILE almeno vi vogliate craftare una mezza bomba tanto per. Dà continuamente la sensazione di essere incompleto. Come se fosse uscito troppo presto. E' un peccato, perché alcune volte mette paura ma questo, purtroppo, non basta.
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| $29.99 |
| 353ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
baby easy especially with the chainsaw bug but pretty nice to look at if you can get over the jank
...
I really liked this game I can't lie about that but I'm pretty sure this game has been abandoned because I believe there used to be a post about an expansion that was just randomly deleted. The last update was also about 2 years ago so I wouldn't play this expecting more.
Yet again there needs to be a "meh" rating, or something in between thumbs up and down. Beyond Hanwell was a beautiful game and the mechanics of it worked well enough. There really isn't anything "scary" about it beyond some minor body horror elements represented by the enemies, and the occasional odd, unearned jump-scare. There really isn't a lot that makes this game stand out in my opinion. Combat is "meh". Enemies aren't particularly scary or unique. There isn't really much horror. If it cost more I would have given it a big thumbs down, but being it's as cheap as it is I figure it earned a thumbs up.
Really solid game with a dark and tense atmosphere, good enemy design, interesting side content, and a banger OST. My favorite sections of the game were the initial sequence of the game, the hospital, New Lyceum Theater, Scotland Yard, and The Duke of Westminster. My only complaints have to do with the enemy AI sometimes getting stuck behind walls, combat feeling a bit clunky, lack of extra firearms (you only get 2), some bossfights feeling repetitive or not challenging at all, and performance issues. Like most UE 5 games, it suffers from optimization issues that make the game run terrible in some areas, more specifically, the open world map, reaching only 30-40 fps on my PC with FSR, the road to the ARC, and the final sequence in the campaign which goes lower than 15 FPS even with FSR enabled. Had to lower my settings and look at the floor to finish the game, indoor areas don't suffer as much from these issues. Aside from what I said before, the game is worth it, especially if it's on sale, and I can't wait to see how the devs will continue to expand the world of this game in the future.
It was good. Wait for a sale and it's a bargain!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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