
Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 753reviews | 75% | — | $470.4K |
| $29.99 | 640ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was a nice and refreshing experience to play Beyond Hanwell. The story felt mysterious enough to keep me going while the locations, ambiances, music and general progression helped keeping things interesting. I have mixed feelings towards the combat, it's not the best and reduce the scary aspect in certain scenarios but I can also see how it helps with the "game" aspect. Key stuff is being taught in the introduction so make sure you keep those info handy as I don't believe you can access them afterwards. There are a few tips when loading but it doesn't have everything I believe. It was relatively bug free for me despite a few enemy pathing issues and some sequences not playing as expected, especialy if you go to your inventory. I loved the easters eggs and some of the more funky weapons. Great game overall, some interesting concepts that I hope might be reused and polished in future games.
This was a far better game than I anticipated. Gave me Silent Hill vibes with the exploration and atmosphere, and SCP vibes with the entities and notes/emails found throughout. Combat is fun, plenty of variety in weapons. Ammo for guns is limited enough to make you wish you held on to it when you suddenly get thrown into boss fights, but plentiful enough that you feel comfortable using it in extreme situations. Ran pretty well for the most part. Was getting 50-60 steady frame throughout, and considering how great the game looks, seems pretty good. There's plenty of content that's not required. I feel like I managed to get most if not all of it in the 10-11 hours I spent. Bosses can be pretty challenging and I might have spent an hour or so on at least 2 bosses, so if you're better at games than I am, it'll will probably take you considerable less time to beat the game. I did have to look up a few puzzles, as there is sometimes very subtle hints, or indications that an action regarding a puzzle actually did anything. Again, I'm sometimes bad.
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| $29.99 |
| 353ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beyond Hanwell is a great game with a great atmosphere and fantastic graphics. could make items more necessary, I found that I never used any. never used batteries maybe like 2 medikits the whole game, the one item i used the most was the glow stick. I found my self looking forward to what the next location had in store, which made this game fun. a perfect 7/10 game... not quite triple A but sometimes that is a good thing. I can't wait to see what future Hanwell games come out... consider me a fan.
creepy and good reminded me Alot of Condemned: Criminal Origins
[h1]🌧️ Beyond Hanwell – Lo que Welcome to Hanwell debió ser desde el principio[/h1] Hay juegos que sirven como prueba de concepto y otros que finalmente logran materializar las ideas que sus creadores tenían en mente. Beyond Hanwell pertenece claramente al segundo grupo. Después de la experiencia bastante irregular que fue Welcome to Hanwell, esta secuela representa un salto enorme en prácticamente todos los aspectos importantes. 🏙️ Lo primero que llama la atención es su apartado visual. La diferencia respecto a su predecesor es abismal. Recorrer sus calles transmite una sensación muy particular, como caminar por un Londres lluvioso durante una tarde gris de octubre. La atmósfera está mucho más trabajada y consigue envolver al jugador en un entorno inquietante y atractivo al mismo tiempo. 🎮 La jugabilidad también recibe mejoras, aunque aquí el avance es más moderado. Sigue existiendo margen para pulir algunas mecánicas y no alcanza el mismo nivel de evolución que los gráficos, pero resulta bastante más cómoda y disfrutable que en la entrega anterior. 🔊 Tanto la música como los efectos de sonido muestran un esfuerzo evidente por crecer junto con el resto del juego. Aunque la banda sonora no destaca especialmente ni deja temas memorables, cumple correctamente su función de acompañar la exploración y reforzar la tensión en los momentos adecuados. 👹 Los enfrentamientos contra jefes son uno de los puntos más destacados de la aventura. Cada encuentro logra sentirse importante y añade variedad a una experiencia que constantemente intenta ofrecer algo nuevo al jugador. 📖 La historia es interesante sin llegar a ser extraordinaria. No va a revolucionar el género ni te dejará reflexionando durante semanas, pero sí consigue mantener la curiosidad viva hasta los créditos finales, que al final es lo que importa. 🌎 Mi única crítica importante es la ausencia de traducción a otros idiomas. El juego se encuentra únicamente en inglés, algo difícil de justificar actualmente cuando existen herramientas y tecnologías que facilitan enormemente la localización. No arruina la experiencia, pero sí limita el acceso para muchos jugadores. 💀 En definitiva, Beyond Hanwell es exactamente la evolución que esperaba ver tras Welcome to Hanwell. No es un juego perfecto, pero demuestra un crecimiento enorme del estudio y convierte una propuesta que antes parecía desaprovechada en una experiencia mucho más sólida y recomendable. [h2]📊 Valoración general[/h2] [table] [tr][td]🎨 Gráficos[/td][td]🎮 Jugabilidad[/td][td]📖 Historia[/td][td]🎵 Música[/td][td]⏱ Duración[/td][td]⭐ Calificación global[/td][/tr] [tr][td]9/10[/td][td]7/10[/td][td]8/10[/td][td]6/10[/td][td]8/10[/td][td]7.6/10[/td][/tr] [/table]
Gets boring
Beautiful levels and a fun adventure! But some controls need to be more polished, storms need to happen more often, the sickness comes weirdly rarely and when in the inventory, if you hover the mouse over an item, it could spam its sound effect.
I played this game I think almost half way through and I still don't understand anything that's happening, you enter a building and you have 5 monsters randomly placed after you beat them you get a reward "special weapon" what it does? apparently we don't know. The only thing that drags the game down is the graphics, otherwise I don't recommend it.
I was surprised how good game it is. Great graphics, atmosphere.
I just started playing and will continue. However this is an easy down vote for the gaming world's slowest walk. Also, I don't dig games that don't allow saves.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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