
Skill-based gunplay meets turn-based tactics in SteamWorld Heist 2! Aim carefully, bounce bullets, and pull off trick shots in high-stakes heists. Choose your crew and utilize 150+ items to navigate real-time naval battles and daring missions in this 30+ hour adventure to stop a deadly water crisis.
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About
All is not well on the waves— a water crisis is brewing! Mysteriously, this precious resource has become deadly, corroding metal limbs and mechanical hearts. As legendary Captain Leeway, it’s up to you and your ragtag crew of steambots to uncover the source of this threat and save botkind before it’s too late!

TURN-BASED STRATEGY AT ITS BEST
Dive into an upgraded tactical experience that builds on the beloved gameplay of SteamWorld Heist. Every move matters as you plan your turns, position your crew, and carefully aim each shot. Ricochet bullets off walls and use your surroundings to outsmart enemies, but remember—victory hinges on a well-thought-out strategy, not just a quick trigger finger.

NEW WATERS, NEW ADVENTURES
Set sail across the vast ocean in your trusty submarine. Face real-time naval combat challenges and steer your crew through tactical ship-to-ship battles while discovering hidden treasures in every wave. Your decisions as captain shape your journey through the Great Sea.

CUSTOMISE YOUR CREW, YOUR WAY
With over 150 weapons, utility items, and ship upgrades, the possibilities for crew customisation are endless. Equip your steambots for every strategy—whether you prefer a sharpshooting sniper or a hammer-wielding bruiser. Unlock new crewmates, jobs, abilities, and gear to perfect your team for each mission.

DIVE INTO A HANDCRAFTED WORLD
Immerse yourself in a beautifully crafted world filled with unique environments, eccentric characters, and a captivating story. And yes, Steam Powered Giraffe is back with an all-new soundtrack that will stick with you long after you’ve docked your ship. Plus, with over 30 hours of gameplay, your adventure will be as vast as the ocean itself!
FEATURES:
Precision turn-based combat with satisfying ricochet mechanics
Discover a vast world filled with real-time naval battles and hidden treasures
Customise your crew with 150+ weapons, items, and upgrades
Explore the rich new job system to create a crew that fits your playstyle
A stunning new adventure set in the SteamWorld universe, with over 30 hours of gameplay
Music by the fan-favourite Steam Powered Giraffe!
The fate of botkind rests in your hands—are you ready to lead your crew through treacherous waters?

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Twice as long as it should be. I was in the final area at 24hrs in and just stopped playing because the last 10hrs had been a slog and the idea of another ~10 missions was just too damn much. I quite liked the first game. It was ~12hrs. That was right. This one, is very much not. It simply does not have the depth to sustain itself for that long. If they make a 3rd game in this series I will probably skip it. PS: running around the map in the sub is not fun. It is a chore. EDIT: Tried to push through and probably had three or so missions left to complete the game and gave up after one mission that introduced a brand new mechanic with no warning, no explanation, and no tooltips to explain the new enemy status where, if you do not play the mission in an extremely specific manner you get hit with a map-wide explosion that will kill any damaged bots and infects you with a debilitating DOT status effect -- basically a guaranteed party wipe. Worst game design decision I've seen in a long time.
Если бы не было первой части, то это была бы великолепная игра. Но при наличии родича, более лаконичного и сбалансированного, эта игра выглядит душниной. 20 часов каких то блужданий и однообразия, и это даже не конец. Появилась усталость от игры. Не знаю появится ли желание её пройти до конца. но пока отложу в сторонку.
It very much feels like a direct improvement on Steamworld Heist 1. It's still a turn-based platformer with ricochet gunfighting, small annoyances were dealt with, clarity was added (abilities will directly spell out whether it just takes an action or ends your turn, now), and the whole thing is quite a bit shinier than before. The music had about the same ratio of hits and misses to my ear (and still by the same band), although it no longer felt like I was struggling to concentrate on whatever was being said while vocals were going off very loudly in my ear, which was appreciated. The characters also felt significantly less one-note than Heist 1, with something almost approaching subtlety in some of their arcs. Yeah, it's still pretty on-the-nose, but when it's being compared to Sally Bolt and her transition from "Ah can do anythin', ah was on a farm, ya know" to "teamwork good sometimes," I'll take what I can get. This is a LONG game (full mission completion with tactical gameplay, plus a little grinding clocked me in around 40 hours), and I did feel that a little, but for the most part the different parts of the overworld and the enemies within felt different enough to keep things varied. Add to that the actual navigation of the overworld (with enemies to jump you there, instead of a glorified level select), and it did mostly feel like I was navigating a great ocean. Complaints severe enough to warrant bringing up were few, but present: -The camera actively struggles to behave itself. Particularly firing to the right of the screen, it kept trying to center my view into uselessness. Manually moving the camera would occasionally prove problematic when dialogue or an effect came up, as these would always lock your camera panning, but not always center your view on what you're supposed to be looking at. -The narrator is a direct downgrade. 1 had a purposely cheesy, pulpy narrator to help keep you from trying to take the story too seriously. This one has someone reading very earnestly and amateurishly over its still frames, which never failed to kill my momentum. I think this impacted the story a little as well, as without that regular reminder that this isn't shooting to be Shakespeare, it occasionally felt like the game was threatening to forget that. Not often, but particularly near the beginning while I was still feeling out the narrative and my character has a moment to fangirl "Wow, famous band Steam Powered Giraffe! Incredible to see you!" I was worried things were about to go in a much more cringeworthy direction than they did. -I like that navigating the Sea is an actual part of gameplay, rather than just a glorified level select, but it did occasionally feel like grind was being added, and that commute was a big part of the beefy playtime. At times, it felt more like a work-a-day system, especially with you having to report back to the bar at the end of each day to rest your crew, claim benefits, and reset any missions you might want to re-run. That's about all I can field for complaints. This is a solid title, a return to actually furthering the overarching narrative, and I feel like it more than earned its asking price. Highly recommended.
As a leftie from Germany I have to unfortunately give this one a thumbs down: - Some buttons are from what I've seen not rebindable - Keys that aren't on the international keyboard layout. like Ä, Ö or Ü, are not supported
The Steamworld games are a joy to play. This newest, and probably last game is improved and polished in every way.
Fun action puzzle game. Artwork is beautiful, the music is fun. My playtime (43 hours) is a single run through of all levels on normal difficulty. Well worth your time!
a bad sequel
Great ricochet simulator, would bounce bullets again
Сегодня хочу поговорить с вами об игре, которая заставила меня забыть о времени и погрузиться в мир космических перестрелок и тактических маневров. Речь, конечно же, о SteamWorld Heist 2. Если вы играли в первую часть, то наверняка уже предвкушаете, а если нет – готовьтесь, вас ждет настоящее приключение! Что новенького под солнцем (или, скорее, под звездами)? Первое, что бросается в глаза – это, конечно, масштаб. Разработчики из Thunderful Development не стали изобретать велосипед, а взяли все лучшее из первой части и умножили это на два. Игра стала гораздо больше, сюжет – глубже, а механики – разнообразнее. Теперь мы не просто ищем сокровища, а пытаемся спасти мир от некой загадочной заразы, которая превращает роботов в бездумных монстров. Звучит интригующе, не так ли? SteamWorld Heist 2 – это не просто сиквел, это эволюция. Игра взяла все лучшее из оригинала и вывела это на новый уровень. Это увлекательное, глубокое и невероятно атмосферное приключение, которое я могу смело рекомендовать всем поклонникам жанра. Если вы ищете игру, которая затянет вас на долгие часы, то SteamWorld Heist 2 – это именно то, что вам нужно. Не упустите шанс отправиться в этот космический рейд!
The core gameplay of Xcom But You Control If You Hit Or Miss is still excellent
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish, Ukrainian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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