
Betrayer: Curse of the Spine - Prologue is an Action-Adventure Metroidvania. This is just a taste of the full game which will feature decision making, crafting, fast-paced combat, multiple endings, intricate storytelling, an open world to explore, and more!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Took awhile to kill the dragon, fun before that though.
Its a NO for me, but I can see people liking this. I liked the overall feel of the game, but: 1- movement is clincky 2- the game slows down every now and then (not a computer issue) 3- At a first glance, the need for grinding here is too much and you doont level up. you just get materials and the items to you need to buy skills (and the price for those last ones is rdiculous) 4- While the game looks good, can't help but feeling games 10 to 20 years older don't have the problem of most enemies just blending into the background 5- I got to a dragon which pretty much one shots you, the map says I should be able to go to other places, but there is no aparent way to do it whitout killing the dragon OR using its attacks to activate something, but the game didn't keep my attention enough to try all I may have (and Im a completionist c*nt). All in all, good work, but I can't give it a thumbs up.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
good potential
good
Игра 'Betrayer: Curse of the Spine - Prologue' оставляет странное впечатление. С одной стороны, визуальный стиль – это глоток свежего воздуха. Монохромная палитра с редкими вкраплениями красного создаёт гнетущую, но при этом стильную атмосферу потерянности и таинственности. Сюжет, хотя и представлен лишь намеками, интригует и цепляет, заставляя гадать о причинах произошедшей трагедии и роли главного героя в ней. С другой стороны, геймплей в прологе ощущается несколько сырым. Боевая система неуклюжа, а враги предсказуемы. Исследование мира, хоть и атмосферное, ограничено небольшим участком карты, что не дает полностью ощутить потенциал игры. Надеюсь, в полной версии эти аспекты доработают. В целом, пролог является интересной затравкой, которая показывает потенциал 'Betrayer: Curse of the Spine'. Если разработчики улучшат боевую систему и расширят возможности исследования, то у них есть шанс создать нечто действительно запоминающееся. Пока же это атмосферная, но короткая и немного недоработанная демоверсия.
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Free game keep me from people for 40mins
Yes.
[h1]Before I played BETRAYER: Curse of the Spine - Prologue, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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