
Betrayer: Curse of the Spine - Prologue is an Action-Adventure Metroidvania. This is just a taste of the full game which will feature decision making, crafting, fast-paced combat, multiple endings, intricate storytelling, an open world to explore, and more!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Birden fazla sonu olan güzel grafikli aksiyon oyunu şahsen ben grafiklerini ve harita dizaynlarını acayip beğendim ücretsiz bir oyuna göre başyapıt.
Seems like a fun game to play, nothing too much out of the ordinary sadly. My only complaint is that there is no volume control. Review at: https://www.youtube.com/watch?v=G92xqHpJBwo
NB 推荐出中文
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
This is essentially a demo of the full game, but it delivers a wonderful experience and easily pushes the player to actually buy the full product. Two thumbs up for a perfect first taste of a potentially wonderful game. Congratulations to the creators for their beautiful work. I really had a good time.
Betrayer: Curse of the Spine - Prologue bir Aksiyon-Macera Metroidvania'sıdır. Bu, karar verme, ustalık, hızlı dövüş, çoklu sonlar, karmaşık hikaye anlatımı, keşfedilecek açık bir dünya ve daha fazlasını içeren tam oyunun sadece bir tadı!
Too much time adding mechanics, not enough polishing what's there.
Anytime you move through any loading screen all breakable objects and enemies respawn. Feels more like bad programming than an intentional choice. Skill balance is a complete mess. Tiny stat bonuses are mixed with essential upgrades. Once you buy the explosive arrows upgrade you are forever stuck with it and will always damage yourself when shooting arrows at close range. Screen scrolling can only snap to the nearest pixel. Because the pixels are very large, it makes camera movement jumpier than it should be. This is most obvious when the camera moves slowly to center on the player after moving. This game badly needs re-balancing and polish. Game features need to be removed and re-added in a more sensible way. The problems in this game remind me of what Star Wars could have been like without the the Biggs and Luke scenes removed.
a Fun platformer side scroller. Enjoyable
프롤로그인데 한글을 이해 못해서 인지 생각 보다 엄청 어렵네요 깨시에 점프에 한방 석궁에 기타 등등 그리고 적들도 죽이기도 어렵고 몇몇 기술 배우는데 우리에게 데미지 다 들어오고 그리고 다행인건 죽어도 무한 개념 세이브가 존재한다는 건데 근데 너무 어려움 이정도 난이도로 나온다면 솔직히 구매는 못할듯요 저는 ㅋㅋㅋ 어려운 난이도 좋아하면 한번 해보심이 피곤해서 더 안된 것 일 수도 있지만 진짜 어렵게 프롤로그를 만든건지 한번 해보셔요 잘 만든 게임으로 생각은 듬요 도트 게임인데 프롤로그가 이리 어려우면 실제로도 더어려울듯요 근데 적을 죽이는 맛이 있진 않음요 떄리고 튀고 해야되는데 그런것도 잘 안되는 느낌이고 파밍해서 아이템 만들어서 다양한 컨셉으로 깨야되는 듯 한데 어떻게 난이도가 조절될지 모르지만 생각 이상 잘 만든 게임인데 저에게는 어려운 그런 프롤로그 였네요
That was fun! A very long demo, pretty addictive, it took me almost six hours to complete. Lots of fun exploring the areas. After two hours I noticed there is another entrance to the castle, even though it's clearly visible on the map, haha. Also I'm a big fan of the cat spell. One thing I don't like is how the game slows down when it gets dark, this also happens frequently in the underground area. But overall it's a good game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.