
BERSERK BOY is a high speed action packed Platformer, with Metroidvania elements. Packed with vibrant and stylish pixel art. Go Berserk! as you change into different forms and use the power of Lightning, Fire, Ice, Air, and Earth to save the planet!
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About
In the distant future, a mad scientist and his army of darkness seek to enslave the people of Earth. Hope for all humanity rests with The Resistance, but are they enough? Enter Kei, a rookie hero who is transformed by mysterious Orb energy into BERSERK BOY!
With high-speed action and the power to defeat evil, BERSERK BOY must face off against the diabolical Dr. Genos and his army of Dark Energy minions. Can he save the world before it's too late? It's time to GO BERSERK!
Unleash your ultimate form: with the power of the Berserk Orbs - Lightning, Fire, Earth, Air, and Ice - and become a force to be reckoned with!
Go Berserk! Become a master of speed and skill as you chain together combos to fill your Berserk Meter and unleash devastating special attacks! Upgrade your abilities and become an unstoppable force!
Explore the sprawling world of New Hope City! and beyond, unlock hidden missions along the way. Jump, dash, slam, and slide through multiple stages with Metroidvania elements as you discover alternate paths and hidden collectibles!
BERSERK BOY brings retro gaming: into the modern age with slick and stylish platforming action. Inspired by the genre greats, you'll be able to play for big scores and fast times in this modern adventure with a retro feel.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
game is good!
冲刺锁定+电击的设定... emmm那晚制作人你是看到AQL和GV喝醉了进了一个房间? 算是一款那种一眼让人看出“有内味”的作品,底子不错,问题多多 - 能力的区分表达欲过于旺盛了,实际游玩过程中真的没必要因为差分问题导致切人过于频繁,像是电的冲刺开激光,冰壶自动冲刺,应该像火的冲墙一样自动挂载到通用能力里面。部分能力的操作也比较迷惑,忍者挂顶这种本应自动适配的能力需要手动触发,放在跑酷路线里经常失误 - 死亡惩罚和地图设定比较迷惑,有点每个地方想一出是一出,有时候掉崖了房间重开,有时候又会飞到存档点重来,必锁能力的跳台也仅有一部分给出了强制切换工具提示,没有提示的地方经常跑一半才发现上当了,整个游戏地图设计上没什么统一性 - 跑酷完全不考虑不照顾初见玩家,全是超视距长跑和超高速连续冲刺,然后一死就回存档点,来来回回还是有点烦躁的 - 部分关卡道中复用前一关的boss有点意义不明,虽然换了个色看起来换了个属性,但打法完全是一模一样 总体还不错,虽然无限重开但难度上不算太轻度,喜欢洛克人的值得一玩
This is a review based on only the tutorial part of the game (just the startup part) - I don't like how dashing sometimes hurts the enemies and you are fine and other times it hurts the enemies and it also hurts you - The owl attack you have at the start feels horrendous for a normal attack, I don't know why it's designed this way - The audio mixing is bad, sometimes the music is loud and sometimes it's very low and the only way to balance it is to get to the title screen and then lower it or increase it (and it will never be balanced) - The font in the text it looks like it was written in a small version and stretched out as it looks like it has a lot of pixels on it all saturated (I even tried in windowed with pixel perfect and it still looks really bad) Maybe I might go back in the future but right now I just don't think it's a good game sadly.
need more BB coins? use the flying form. blazing through this game was a blast, form changing on the fly and using enemies as spring boards to continue the shmovement was awesome.
think mega man
明显的致敬洛克人zx系列,但是有明显的问题 第一关是做出了自己的特色的,但是后续的关卡,说教的欲望过于强烈 我给了你新的形态,所以你必须用这个新的形态来进行关卡,不然过不去 可以说,第一关是流畅的一气呵成,后续的关卡就是一卡一卡的说教过场 第四个形态的时候,你就已经获得了全图上下无限飞行的能力,但是游戏反而变得更加卡手了,为什么呢? 一小段路,隐形敌人需要用爆破形态,贴地尖刺需要用火焰形态,紫电机关,飞镖机关也需要用对应的形态,当你五种形态齐全后,游戏就变得要求你用五种不同的形态来过图。 冲得快,掉坑里 不停下来切换形态,受伤 玩一面,噎一面 整体我愿意好评,但是如果你叫我打分,游戏开局8.5分,后期5分,综合7分
いきなりスーパーヒーローになる力を手に入れてしまった少年がフォームチェンジしながら戦うハイスピード2Dアクション。 とりあえず一旦ラスボス撃破まで。 明確にロックマンゼロやZXにインスパイアを受けているのがわかる良作。 トレーラーからわかる通りBGMもノリノリで出来が良い。 日本語翻訳はかなりガバガバだけど、海外物に有りがちなふわっとした設定なので大したストーリーではないので問題なし。 ゲームプレイとしてはステージクリア型で、複数フォームを状況ごとに切り替えて進んでいく。 色々フォームがある中で初期フォームのサンダーフォームが圧倒的に楽しい。 ガンヴォルトシリーズのアキュラの操作感に近く、空中発動可能な長距離ダッシュで的に体当たりし、ロックした敵に電撃を放って大ダメージ。 長距離はヒットさえすれば何度でも再発動可能だが、ロックした後の電撃は一度着地しないと再発動出来ない。 アップグレードを取得すれば長距離ダッシュは2回連続使用でき、ロック後電撃が2回まで発動するものもある。 この2種類を取得してダッシュでガンガン飛びながら連続電撃で敵を殲滅するのが本当に楽しい。 ただ上述した通り、ステージギミックに合わせてフォームを変更する必要があるのだが、 それがサンダーフォームの楽しさを阻害しているのが残念。 全編サンダーフォームで遊べる次回作があれば2Dアクションやインティゲーファンがドハマリする傑作になると思うので、 是非そっち路線の爽快感抜群の新作があると嬉しい。 ハイスピード爽快アクションが好きな人にはおすすめの一作。
Control con el mando horroroso. Es un indie, tampoco es que esperase mucho, pero... Ya cuesta pasárselo sin más por los problemas con la precisión del mando siendo un juego con un ritmo alto, pero cuando buscas sacar los rangos S para los logros es cuando se vuelve insufrible. Y por otro lado esperaba unos gráficos estilo Mega Drive pero son más bien Game Boy Color. Mis respetos hacia el desarrollador... Pero yo lo he sufrido más que disfrutarlo. Así que no le voy a decir nada a quien decida comprarlo pero no me sentiría bien si alguien se lo compra por mi reseña y luego se lleva una decepción.
honestly a fun and classic arcade experience funnily enough i first played this on opera gx lol
[h2]GENERICO[/h2] Com todo respeito aos desenvolvedores... esse é um dos piores games no estilo "Mega Man" que eu já joguei, personagens, arte, poderes... sem condições.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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