
Construct a cozy society one building at a time in Belle Citique, a warmhearted citybuilder. Build the perfect place for your people to live, and enjoy them enjoying their lives. Do things your way, according to your own vision!
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About
Belle Citique is a joyful, comfortable citybuilder which places you into a beautiful world, surrounded by the marvel of nature. Slowly build your settlement, combining different block-types to create anything you can imagine, and bringing more residents and animals to your little paradise. Welcome to your happy haven!
Attract villagers and animals to your city and watch them enjoy all your hard work. New residents bring new ideas and possibilities! More and more arrive as you build, and they offer suggestions or compliments about their home!
Relaxing building experience without dangers or disruption. The calm beauty of nature is your companion and encouragement.
Fulfill construction objectives to unlock new biomes and maps, as well as new block-types to build with.
Complex yet intuitive grid-based building system allows you to combine different blocks to create anything you can imagine: parks and plazas, towers and town-centers.
Customize colors and designs to make your city a true reflection of you!
Take a break for a while! Sit back and watch your villagers enjoying their lives in the city you’ve built for them! How do they spend their days in your parks and marketplaces? What does it feel like to walk your streets? And what about the animals out in the wilderness, enjoying the forests and the rivers, with your beautiful city as decoration in the distance? There’s no stress here!
Use the grid to guide the rough shapes and outlines of your buildings; but the grid is only the starting point! Watch how your structures shift and adapt to the natural terrain around them, stilting up and down hills or arching over rivers and roads to create beautiful tunnels and gates. Discover different block-combinations sprouting into plazas and towers! Carefully sculpt the surrounding world itself, creating waterfalls and sprawling meadows!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
Reviews
Belle Citique - Just a relaxing Causal City Builder https://youtu.be/yELNX371TPI I think the title says it all, its a little medieval casual city builder. There are no cost, no issues, no set plan other then what you set out to build. Overall I would take it as that much its a simple game, and so far I have had fun with it. I have attached a video in case your wondering. If you are looking for something simple and relaxing were you can build to your hearts content, it might be worth picking up.
While I like the graphic style, and the tools are easy to use, there isn't a lot to do. It's easy to complete all the levels (challenges) within two hours. After that, there's not much left to do. While the sandbox mode has some different grid options for snapping buildings to, it doesn't have anything else aside from a potentially larger map area. There are some residents, birds, and animals that come to your town, but they don't seem to do anything, and you can't zoom in close enough or take a street-level view. The height for buildings is capped rather short for all buildings, and you can't connect buildings across upper floors to create archways between them (e.g. across roads or gardens). A strange but large paper-airplane shape sometimes pops up during construction. It can't be moved or change, but will disappear after a few minutes. The doors and windows sometimes disappear from buildings, leaving smooth walls. I have a lot of questions: What do farms do? And why no farm buildings? Or farmers? Why are hedges considerd "farms" and what do they do? What do churches do and why aren't there priests and nuns to work in them? What's the difference between apartments and houses, aside from design style? Do wells do anything? Do monuments? What do canals do? Why aren't there boats on the canals? Why only one style of road (dirt)? What's the difference between lawns and parks? It's never clear what these features do or why you want or need them, and they don't seem to work together or be required once the minimum number of challenge blocks is met. It's a good idea as a starting point; it would be great as early-access; and even better at a much lower price for what you get. But I can't recommend it as it is right now. If it had more features and functions, and there were actual connections between the residents and structures, I'd recommend it.
If you love city builders but want to ditch the stress of objectives and management, this is a must-buy! It’s pure, creative building that perfectly blends Townscaper with the charm of Tiny Glade! I have very few complaints beyond some building/object placement restrictions, and having to return to the menu to change levels (unless I didn't notice a progression system). Check out my gameplay + thoughts here: https://youtu.be/QQ2gpbqR7QU Highly recommended for a relaxing creative session!
Tried this game out with quite a lot of excitement. The tools in the game are very basic and straight forward, really intuitive and easy to use. Going from a small group of houses to the entire map filled out didn't take too long. The game has so much potential, the grids it uses also do an incredible job at making layouts feel organic and natural, but make it difficult to create buildings that are symmetrical and have straight walls, such as cathedrals/churches, for example, which is also a build tool that the game specifically offers. Overall, the concept is very solid and the potential is massive, especially if you are given the liberty of choosing your own color palettes, switching between grid styles during building to spice things up a little. After 11 hours of gameplay, there are a couple things worth noting and here is my feedback to the developer(s) if they read this review. The game could use better optimization. Even with a high end PC, my computer struggles really badly to even just run the game once the map got filled out in a save file, although also probably worth mentioning that I built quite the thing, and would gladly share if it offers any insights on game optimization as well as the where and how to work on it. There are also some weird bugs where the NPC models break and become this jumbled up, stretched out mess that sometimes covers the entire screen. Consider adding LODs to assets, so that they aren't rendered in at full resolution regardless of how far away they are from the camera's point of view. Another thing that would be quite great, especially for people who might build on a larger scale and not have as much of a use for the road tool as it is now, it would be nice if paths can also be drawn on top of plazas, for example. I really like the fact that you are taking civic decorations in the right direction with offering things such as statues, it can really elevate the personality and charm of a village, town or city. Keep thinking in this way and continue adding elements that are the equivalents of personality traits for settlements. Maybe also add things such as benches, market stalls, lamp posts etc. Lastly, as I already mentioned previously, it would be great to have a wider color palette, maybe even an option to add your own colors and perhaps the ability to switch between grid styles? Square grids are great for structures that are on a larger scale and require symmetry, whereas the other grids work well for organic building layouts, winding streets and gardens. A very promising game! I can't wait to see how it will continue to evolve. Best of luck to the developer(s) and congratulations on releasing this project!
UNA MARAVILLA. Comencé a jugar una vez salió y cuando fui a ver habían pasado casi cuatro horas , es super relajante, vas desbloqueando escenarios y van apareciendo pnjs, que si bien no tienen nada que ver en la trama pues es bonito que anden por ahí. Te desconecta y te relaja.
Just Chilling, great to relax yourself.
Entspannend. Einfach nur bauen und beobachten. erinnert, was das Grid angeht, an Townscaper, aber es geht viel mehr als nur Häuser (gut, bei Townscaper konnte man noch fliegende Inseln, Kräne und sowas entdecken). Viele Bauten kann man kombinieren, z.B. Brunnen auf Plätzen oder in Parks. Brunnen selber können mehrfach übereinander gebaut werden usw... Zwischendurch mal runterkommen geht mit Belle Citique sehr gut! Macht einfach Laune! Empfehlung von mir! Kompliment an die Entwickler!
This is a nice cozy city builder, no costs, no management, just building. Overall, I reall like the full game. If you've played the demo than the full game adds a number of improvements. The walls are wonderful paired with the larger maps as you can actually build a city inside the walls. I also really liked the ability to place wells and statues, not to mention roads! There are some new maps and they're much bigger than the demo maps so you can make much larger builds. Having the ability to check the grid as an overlay can be helpful for seeing where to put (or not) buildings. The only real complaint I have is that there are no shops. You can place appartments, houses, cannals, churchs, keeps, walls, parks, lawns, crops, fountains and roads. However, there are no shops which can be a little frustrating if trying to build a full town.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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