
You’re a state-installed landlord in a totalitarian country. Place listening devices, steal and sneak into your tenants’ apartments. Use what you uncovered to report anyone capable of plotting against the state. You MUST! But WILL you?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 626 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Все шло хорошо, пока я не столкнулся с повседневной жизнью любого человека, платящего налоги. Дочь умерла, жена вечно просит деньги на оплату счетов и продукты, а сын решил ограбить банк и из за него меня посадили. В общем то, все как в жизни! 8 арестованных жителей из 10
В игре интересный сюжет и крайне важен выбор действий, но игра из-за этого очень сложная и некоторые действия персонажей трудно предугадать из своих действий. не смотря на недостатки игра мне понравилась и я планирую допройти её до счастливого конца.
B-1/B-2. Комбинированная виза. B-1 — для деловых поездок (переговоры, конференции), B-2 — для туризма, визита к друзьям или родственникам, получения медицинской помощи. Обычно выдаётся на срок до 3 лет. F-1 и M-1. Студенческие визы. F-1 — для академического обучения в университетах, колледжах и языковых школах. M-1 — для профессионального или технического образования. Для получения требуется форма I-20 из учебного заведения и оплата сбора SEVIS. J-1. Виза для участников программ обмена — студентов, преподавателей, научных сотрудников, стажёров. H-1B, L-1, O-1, P-1, Q-1, R-1. Рабочие визы, каждая для своей категории специалистов C, D. Транзитные визы. C — для тех, кто следует через США в другую страну, D — для членов экипажей морских или воздушных судов. I. Виза для работников СМИ — репортёров, редакторов, членов съёмочных групп. A, G, NATO. Дипломатические и служебные визы. U, T. Гуманитарные визы для жертв преступлений и торговли людьми Семейные визы. IR (для ближайших родственников граждан США), CR (для супругов граждан США), F (для родственников постоянных резидентов или других родственников граждан США). Трудовые визы. EB-1 (для выдающихся профессионалов), EB-2 (для специалистов с исключительными способностями), EB-3 (для других квалифицированных и неквалифицированных работников), EB-5 (для инвесторов). Лотерея Diversity Visa (DV). Даёт шанс получить грин-карту без приглашения или родственных связей.
Russian pieces of ♥♥♥♥. Do not play it.
Написал рапорт на свою дочь а потом зашел в игру 10 из 10
Шикарна гра!
Отличная игра много вариантов событий действий и концовок, к сожалению на высокой сложности приходиться шантажировать всех жителей чем только придётся.
absurdly trash game where you have to do everything without mistakes, lose every time and remember all single micro events and features of the game beforehand or lose trying. garbage ui also does not help where you cant pause with keyboard button, speedup and etc I bet they made it for mobiles. also I guess I gave up when you had a choice scold Martha or buy her a chocolate, by scolding her you do nothing in order to get glasses you have to buy a chocolate. after that what is the reason to keep playing if choices does not matter?
完了,又进斩杀线了。 想体验压抑感的,欢迎花十块钱来坐牢。
Beholder marks the first title, published to Steam still available, from Alawar. Now despite this not being their first official work this game still has a lot of minor kinks in face of what the game does right, with audio problems from the environment to the wonky voice overs. To fully get into the world it creates a simple, yet compelling narrative, centred around a man who takes over a hotel and moves in with his family. Already the tone is set with the previous care taker being dragged out for undisclosed reasons which clearly insunates a behind the scenes take over. Your family is put at risk but that is just one way to interpret the protagonist. At the core how the game really grips you is with the versatility in your ability to play out scenarios. You decide the moral compass of the character. However saying you decided is about as truthful in saying Winston willingly took over the hotel. There's a fast in game clock clicking down the days, this game refuses to pull its punches. Hitting you with one moral dilemma after the other. What is the right option for an abused victim between taking revenge on the attacker (killing them) or leaving them to die? How far will you go to get money for your children? When I lost my family, the one I was doing everything to protect, the only reasonable way to role play that was through that was by having Winston wait out the days only taking phone calls. This is a short game, easy to pick up, but is what allows every moment to carry so much more weight. So it's no wonder on my first playthrough it left such strong impact. Beholder is direct, to the point and most importantly in a age where games are 10-20+ hours long Beholder has the decency to respect you the players time, what a wonderfully well crafted game I do hope that manage to capture the same essence when I play the subsequent titles
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Russian*, French*, German*, Simplified Chinese*, Italian*, Traditional Chinese*, Japanese*, Polish*, Spanish - Spain*, Portuguese - Brazil*, Dutch* +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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