
Embark on an emotional first-person narrative adventure where you control the story—and affect its outcomes—with your real-life blinks. With this innovative technique you will fully immerse yourself in a world of memories, both joyous and heartbreaking, as your whole life flashes before your eyes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.57/day in the week to Aug 22 → 17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 21.2Kreviews | 98% | — | $3.5M |
| $5.24−65% | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, got blurry at the end. Hope the devs patch that glitch
妈妈讲故事的那段泪目了
Definitely can't share all this obsession with the narration. Overall, the gameplay concept and the story ideas are great. But it's not fun to play, and the story realization seems to be quite vanilla. I really wish I could give a positive review given that the work done here is really huge
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $1.99−80% |
| 52ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
made me tear up, hella short which is a plus.
玩的哭死我了
Great game, what a story.
这款游戏绝对可以在游戏史上留下名字,如果人生能重来一次,我们的遗憾,亲情友情还是爱情是不是可以被弥补呢,我也是从小练钢琴,大家都说我很有天赋,也拿了很多的奖项,当时我也一度以为自己的一生是不平凡的,我的家长也想让我通过钢琴考大学,但因为老师严厉的原因很抗拒练琴,练琴时其他小伙伴在外面玩耍也使我心情躁动不安,导致我练琴时也心不在焉的,但我还是在家长的劝说下以及妈妈的逼迫下弹了下去,一弹就是十一年,但我始终喜欢不起来钢琴所以在高中的时候还是放弃了,但等我上了大学后,不由得又喜欢上了钢琴,总是在想如果能重来一次,我是不是可以靠钢琴考上更好的大学呢,到最后妈妈和摆渡人不停切换读信再到最后音乐一响也不禁红了眼眶
前2/3像是要讲一个伟大灵魂追求不朽的故事。但后1/3,是朴素的、动人的。
genuine;ly the most beauytfiul game i've evere rplayed
Okay, developer... Well done. I bet you randomly smile sometimes because you know you created something like this. The story is amazing, and it really sucks you in. My eyes are irritated from hardly blinking, but it was worth it to experience the life you're following. After all, life can be over in the blink of an eye. And all of it is accompanied by great music.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $569K | 1.4K | 97% | $19.99 | |
| $105K | 557 | 100% | $9.99 | |
| $14K | 54 | 100% | $11.99 | |
| $5.7K | 80 | 78% | $4.99 | |
| $1.2K | 10 | 70% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.1K | 89% | $19.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $3.5M | 15.9K | 87% | $9.99 | |
| $3.5M | 4.6K | 94% | $24.99 | |
| $3.5M | 8.2K | 97% | $11.99 |