
Before Waking Upis a semi-stealth story walking game where you need to escape or face your fears by walking left and right, unravel the real secrets in front of you and try to escape from this dream-like world by exploring and decrypting them, but escape is not the only option
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About

When you wake up, you suddenly find yourself back in time, you have a vague memory, you don't know why you are here, and in the process of escaping, you may discover the truth hidden behind this place.

The game requires players to explore different scenarios to trigger and find out different events and solve the mysteries around them step by step

At the same time, it is also necessary to pay attention to the different people around you, talk to them to find out what the problem is, and require the player to judge right and wrong

There are also a variety of events and texts for the player to explore, which will help the player understand that they are in the world and influence their choices, and escape from it step by step.

The player's choice will lead to the triggering of different endings, and it is irreversible
Players will also have to be careful as they explore and watch out for monster chases, which will tear apart your spirit.

The player also pays attention to the changes that occur in the scene in order to find a way out
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Reviews
科幻悬疑的小作品,游戏却有很多章节。解密内容都是经典问题,而且剧情有逻辑的进行。音效有些小恐怖,美术做的很好,在一些节点有被吓到。每个章节开头有摩斯电码,连在一起是个小彩蛋
游戏剧情可以的,就是有些地方可能完成度不足,剧情可以再长点其实
一个梦引出了一段剧情,但这真的是梦吗?还是对现实世界的映照,只有你自己体验了才能很好的感受到。简单的操作却有着三种不同的结果,没有存档,一次通关。解密、选择、恐惧、嘈杂、勇敢。一个木屋的故事,一个公司的徘徊,一次实验的成败。跟随剧情的发展逐渐清晰,也逐渐意识到是梦醒了还是一次次徘徊在梦醒的边缘,谁也不知道。梦里的怪物为什么对我们紧追不舍,又是什么在现实中不断让我们恐惧,这些答案只有你自己知道。你平常都不喜欢这种解密烧脑类的游戏,更喜欢去感受FPS对枪带来的肾腺激素提升,当你怀着激情去打开这款游戏,决定去认真玩一次,这是一个勇敢的尝试,也是一个拓展解密类的好机会。是解脱?是逃避?是战胜?这也仅仅是一个梦,也不仅仅是一个梦,梦醒还是徘徊都不重要,重要的是你的选择不去后悔,勇敢尝试!!! (PS:虽然游戏有着BUG,但不可质疑的是,这是你的勇敢尝试也是作者的勇敢尝试,都有不好,都有不同。从同一个角度出发我们都不喜欢恶梦,都不喜欢不完美,月有阴晴圆缺,可以试着去适应,不要勉强自己。好坏自我定义,勇敢尝试,并不被嘲笑!!)
Before waking up (梦醒边缘), developed and published by GUGUQI, is a compact indie experience that leans heavily into psychological unease and symbolic storytelling, presenting itself as a journey through a fractured dreamscape rather than a conventional narrative-driven game. From the very beginning, it establishes a disorienting tone, placing the player in a world that feels familiar yet subtly distorted, as if reality itself is slipping apart at the edges. There is no immediate explanation for what is happening or why, and this lack of clarity becomes one of the defining traits of the experience, encouraging players to interpret events rather than simply follow them. The gameplay structure is relatively simple, built around side-scrolling exploration combined with light stealth elements. Movement is straightforward, but the tension comes from navigating environments that feel unpredictable and occasionally hostile. Players will encounter moments where they must avoid threats or react quickly to sudden changes, breaking up the otherwise slow and contemplative pace. These sequences are not mechanically deep, but they serve an important purpose by injecting urgency into the experience, reinforcing the feeling of being trapped within a shifting and unstable dream. The balance between quiet wandering and brief bursts of danger helps maintain engagement, even if the underlying mechanics remain basic. Narratively, the game avoids direct exposition and instead relies on fragmented storytelling. Conversations, environmental details, and subtle visual cues gradually build a picture of the world and its underlying themes. There is a strong emphasis on interpretation, with the story unfolding in pieces that may not immediately make sense but begin to form connections over time. Player choice also plays a role, as decisions made throughout the game can lead to different outcomes, adding a layer of consequence to the experience. These branching paths are handled in a way that encourages careful thought, as choices cannot simply be undone, giving weight to even small actions. Atmosphere is where Before waking up truly excels. Its pixel-based visuals are simple but effective, using lighting, color shifts, and environmental design to create a persistent sense of unease. The world feels dreamlike in the most unsettling way, where logic is inconsistent and familiar elements are twisted just enough to feel wrong. The sound design complements this perfectly, with subtle audio cues that enhance tension without overwhelming the player. Rather than relying on sudden shocks, the game builds a lingering discomfort that stays with the player as they progress, making the experience feel more psychological than overtly frightening. In terms of pacing, the game is relatively short and focused. It does not attempt to stretch its content unnecessarily, instead offering a concise experience that centers on exploration and discovery. While this keeps the narrative tight, it also means that the gameplay does not evolve significantly over time. Interactions remain limited, and once players become familiar with the core loop, there are few surprises in terms of mechanics. However, this simplicity allows the game to maintain its atmosphere without distraction, ensuring that the player’s attention remains on the unfolding mystery. Technically, the game is modest but reliable. Its lightweight design ensures smooth performance, and its controls are intuitive enough for players to grasp quickly. There are no major technical ambitions here, but the game accomplishes what it sets out to do without significant issues. The limited scope is evident, though, and some players may find the lack of variety or depth in its systems to be a drawback, particularly if they are expecting a more robust gameplay experience. Overall, Before waking up (梦醒边缘) stands as a thoughtful and atmospheric indie project that prioritizes mood and interpretation over complexity. It offers a haunting, introspective journey through a surreal world where meaning is not given but discovered, rewarding players who are willing to engage with its ambiguity. While its simplicity and short length may limit its appeal, it succeeds in delivering a memorable experience that lingers in the mind, particularly for those who appreciate psychological themes and unconventional storytelling. Rating: 6/10
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