
A fast paced FPS with an engrossing storyline written by cult Scottish author Christopher Brookmyre. You play Heather Quinn aka “Athena” trapped in a world of video games, desperate to find a way back home. Will you make it? Or will you be trapped here forever? Here's where you find out..
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Languages: English**languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein Parodie mit Fiebertraum kann so etwas wie Bedlam entstehen die sämtlichen Videospiele in den 90's hops nehmen und manche sind noch älter! Man spielt Heather Quinn eine Gamerin besser gesagt Ex-Gamerin, sie spielte damals sehr oft Arena-Shooter. Nun ist sie selbst Ingame, ihr Ziel ist es nun denn Glitch zu beheben die das ganze Kosmos hindurch glitchen, hierzu kommt das ihre Kollegen selbst in diesen Virtuellen Welt stecken geblieben sind. Heather besser gesagt Ingame "Athena" muss nun in verschiedenen Welten hinreisen und den Glitcht beheben, dabei kommen manchen Anlehnungen vertraut vor... Bedlam besitzt viele Waffenarsenale die Kulissen ändert sich immer sodass es keine Langeweile aufkommt, dennoch sieht man Ecken & Kanten. https://steamcommunity.com/sharedfiles/filedetails/?id=3357640559 Pro: ✅Viele Waffen ✅Abwechslung der Kulissen ✅Viele Easter Eggs Con: ❌Trefferfeedback ist mau ❌Story könnte besser sein https://steamcommunity.com/sharedfiles/filedetails/?id=3356984216 Fazit: Kann man sich geben, verpasst allerdings recht wenig in Bedlam, die Errungenschaften sind relative leicht zu meistern.
[quote][b]Warning: Broken Game![/b] This game has design/implementation defects that will render this unplayable for many gamers. The game forcibly changes your desktop resolution (unacceptable) and then locks up completely, requiring you to find a way to access task manager or a terminal and kill the game process to recover your system. It simply cannot be played to any reasonable extent.[/quote] Bedlam is an older game from 2015. It's a venerable 10 years old at the time of this review, and it was removed from Steam by the developers because they were unable to fix glaring technical problems with it. The concept was fine, a narrative driven FPS adventure game where you're stuck in a veritable museum of FPS eras, as you progress you move into different genres from boomer shooters to early COD/Battlefield type genres... this could work really well! If the game itself worked. It's unclear why many game developers refuse to do basic software testing before launching on Steam and then discovering their game doesn't work properly. If you can get your hands on a key for this, don't bother, it doesn't work, the developer unsurprisingly went out of business (something to do with not being able to make games that work, which many consider to be an essential capability for game developers). Shame, this could have been a good game. I guess we'll just get more 2D retro pixel platformers on Steam instead.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finally had a chance to play this after having it for years in my library. I see it is no longer available on Steam, that's a shame. I added this game to my account on 5 August 2017, almost 7 years ago now, just shy of 2.5 weeks. Wow! I swear I picked this up at Fanatical, but perhaps it was a trade, since I couldn't find the bundle. I'd say Bedlam is a mixed review from me. The game is about being sucked into a virtual world, traversing between different genres, being pretty heavy in the FPS side of things. The story unfolds from there. The voice acting was fun enough, but not mind blowing. The goal is to survive through it all, all while uncovering why you are there and what is going on. The story and voice acting is what kept me interested, even when I was soured by the WW2 levels. There were a few cool level twists, such as PAC-Man and Space Invaders clones, from a FPS view, but then the game dragged on by excessive levels of mainly walking, encountering the same enemies, and moving on. The story is interesting enough, but the gun-play is a bit boring, in my opinion. It seemed fine enough, with simple enemies in the first few levels, then it changed to one of those WW2 shooters. The enemies kept re-spawning, and no matter how far away they were, they'd hit you every time when you were in sight. It was all I could do to get through it. Thankfully it switched up from there later, but, it wasn't amazing to play. On top of that, the plethora of guns to use was insane. Not insane in a good way, but hotkeys 1-9 were all bound to guns, and each slot could have up to 3 different variants. Some were interesting, some were samey, and some just felt useless. I like the idea of taking guns from different games and using them on other games, but you never knew when you might or might not come across ammo, so you didn't feel the need to experiment much and conserve your ammo. In the end, I enjoyed the starting gun best, and slot 8, type 2 sniper. They had the most punch, and felt good to use. The rest were pretty much forgettable. The ending wasn't anything to really feel like much of anything happened at all. Just when you thought perhaps there'd be more, it just ends. Ending credit music was fun to listen to, so there's that. In relation to giving it a mixed review and feeling like I had to push though - Heck, I know its only been about 9 hours to complete the game, even with some idling. That's much better than sitting though other games for 40+ hours, with a lot of the same meritocracy. You know what I mean, you get to a point where you're like 'ok come on, let's get to something interesting or let's have this come to a conclusion'. A few hours is better than endless multiple hours, in my opinion. Even with the samey feel, it was worth a couple days to play. Was it worth what I spent on it (which was probably only a couple dollars)? Yes, it was worth the time and the money. Will I be coming back to it? Probably not anytime soon. I know its built on the Unity Engine, so it might be fun to play through once with a VR headset and UEVR just for something new and different.
Интересный сюжетный шутер с отсылками и закосом под игры поздних 90х - ранних 00х Хорошая стрельба, плохой левел дизайн, интересный сюжет И актриса на озвучке ГГ с афигенным шотландским акцентом. Обожаю его Игру уже нельзя купить, что печально
Bedlam was not an enjoyable experience. The game just sucks!
Нет. Однозначно нет. Спасибо, но нет.
Gra zawiesza się przy próbie zmiany rozdzielczości, dodatkowo uruchamia się bardzo długo.
Прошёл игру с удовольствием, получил все ачивки и карточки бонусом! 10/10 Зайдя в игру, видя графику, физику и звуковое сопровождение, думаешь: "Очередной нудный шутер, сделанный на коленке..." Но, после нахождения первого разлома, в котором есть мемасы, пасхалки, отсылки и переписки разработчика, осознаёшь, что разработчик больше делал игру о себе, нежели какую-то отдельную обособленную историю. Не буду спойлерить, что будет после первых 3-4 уровней, лучше вам самим поиграть. Затянуло на 5 часов, пару раз хотел выключить, но это из-за кривых автосейвов, так что лучше делайте их сами. Хорошей игры!
Достаточно безвестная игра, являющаяся в какой-то степени пародией на старые игры времён первых quake, call of duty и прочих. По сюжету мы играем за девушку, которая каким-то образом очутилась в компьютерной игре (пародии на quake 2), и которой приходится продираться на своём пути через множество игровых миров и выяснить как она здесь оказалась. Что любопытно, я вообще ничего не ожидал от сюжета и не понимаю, зачем я вообще игру запустил, но тем не менее сюжет здесь достаточно злободневный (хотя игра уже мягко говоря не нова), стремится к сюжетам а-ля Чёрное зеркало, но несколько недотягивает из-за некоторой незаконченности. А жаль. В целом же, это игра B-класса со всеми вытекающими. Игровой процесс здесь максимально примитивен, даже хуже, чем те самые старые игры, которые пытается пародировать игра. Но сюжет в целом удерживает интерес. Правда есть одно но - русского языка в игре нет. Вместо этого толпа британского английского с кучей акцента. Спасают разве что субтитры. Английские же. Я в своё время пропустил Bedlam, в целом, я не особо жалею потраченного времени. В игре есть интересные моменты, хоть и не много, и неплохо идущий сюжет, если не считать концовки.
Неплохая игра, но местами душная, будьте готовы к этому
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.