
Build a castle by day and defend it by night. Becastled blends cozy city-building with challenging tower defense strategy. Lead the Sun Kingdom’s last stand against the Moon Beasts and end the ancient conflict between light and darkness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Becastled is a cozy-meets-challenging strategy game that combines city building with RTS-like tower defense. You are the lord of the Sun Kingdom, leading its final stand against the Moon Beasts.
Design and build your castle, grow a settlement, and prepare your people for the nightly siege. By day, gather resources, place buildings, raise walls, and lay roads, keeping your subjects happy with taverns and decorations. By night, man the battlements, unleash ballistas, and hold the line until dawn.
The siege horns sound at sunset. How long can your fortress hold the dark?
BUILD A CASTLE BY DAY
Transform a humble village into a true medieval city. Lay farms and markets to keep your people fed, gather wood and iron for construction, and raise walls, watchtowers, and gates to protect your keep. Build a fantasy bastion where life flourishes under the sun!
KEEP YOUR PEOPLE HAPPY
Satisfied subjects work harder and fight with greater courage. Sawmills may sour the air, but lively taverns and street decorations lift every spirit. Balance comfort and function to keep your kingdom strong through each long night.
DEFEND AGAINST SIEGES AT NIGHT
At sunset, the Moon Beasts strike with battering rams, siege towers and even dragons. Layer your defenses with walls and iron gates, rain fire with catapults and archers, and withstand ever-stronger assaults until sunrise.
TRAIN AN UNSTOPPABLE ARMY
Forge weapons and armor to prepare your warriors for the siege. Advance from basic infantry to an army with ballistas and trebuchets. Archers, swordsmen, and pikemen will fight to the last if you train and equip them well. If the walls fall, rally every villager to defend their home.
TURN THE LAND TO YOUR ADVANTAGE
Hills, rivers, and forests can be your castle’s best allies, offering natural moats and tactical positions. But shifting seasons can betray you. A river shields you in summer but freezes solid in winter, creating a bridge for your enemy. Adapt your defenses and stockpile resources ahead of time.
BUILD, DEFEND, EXPAND, REPEAT
A strong economy fuels a stronger army. Grow your domain, claim new lands, and mine precious Sunstone to raise buildings and keep your people safe.
As your settlement expands, you will push back the forces of the night. But will you have the strength to end the ancient war between the Sunfolk and the creatures of the Moon?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.3Kreviews | 82% | — | $3.7M |
| $24.99 | 258ratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
more tech tree please
게임은 적당히 할만한데 버그가 많고 너무 자주 걸린다... 우클릭 먹통버그는 2시간동안 10번쯤 걸렸는데 걸리는 빈도도 트리거가 되는 행동도 모르겠어서 걍 걸렸구나 싶고(보통 옵션창을 몇번 열었다 닫으면 고쳐지긴 했음). 최적화가 어떻게 되어있는건지 권장사양에 한참 남는 사양인데도 글카가 100% 풀로드에서 내려오질 않아서 옵션을 만져도 변하지도 않고, 최하옵에 프레임까지 30으로 낮춰야 겨우 풀로드가 풀릴 정도. 그것도 기술트리 창만 열면 이상하게 사양이 튀고. 성벽은 격자에 맞춰서 짓도록 하면서 다른 건물들은 격자가 따로 존재하지 않아서 막 지어지는데 실제 건물모양보다 큰 공간이 해당 건물에 할당하도록 되어있어서 충분히 들어갈 공간인데도 공간이 안된다면서 지어지지 않는 경우는 부지기수다. 그러면서 도로에는 또 자동으로 붙어서 지어지도록 만든게 사람 놀리나 싶기도 하고. 게임의 내용물을 생각하면 "버그나 최적화가 다 고쳐졌다 가정할 경우" 30%~ 할인정도면 추천할만 하다고 생각한다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Turkish, Czech, Dutch, Hungarian, Polish +15 more
| $24.99 |
| 149ratings |
| 56% |
| — |
| not modelled |
| $13.39−33% | 51ratings | 82% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and cozy. The building is well thought out and charming. You can make small, highly optimized practical "districts" or big sprawling beautiful suburbs. On all but the highest difficulty you really have lots of time to sprawl out and build and play the way you want. Probably not your next 2000+ hours played library staple, but very well worth a purchase.
Bom
Really fun city builder the only problem i find with it is that it cant be modded and how that the map is very small but even with both of those draw backs i was still able to play for like 4 hours straight
Fun. 6/10 Strategy. 8/10 Music. 9/10 Difficulty. 6/10 Resource Management. 7/10 Building. 8/10 Looks. 6/10 Some times buggy My Opinion. 10/10 for me all day
Hacer castillitos y defenderlos. Juegazo, aún le falta un poco de corrección de bugs pero acaba de salir así que es entendible. 100/100 lo volvería a comprar
The game is good, the mechanics, the economy, the fighting. But as many other games, it lacks grand goal or campaign that would want to make me play again. After 6 hours of playing and enjoying it, I don't think I will play again. My suggestion is to add a 15 mission campaign, which could potentially extend the game play a lot.
so ive had this game for years even if it says ive played 12 hours i would go on and off anyway a year ago i would be meatriding this game so hard but now they have practically ruined everything about it one small problem first though. pretty much there used to be a little thing on the castle menu that would tell you how long until another little guy was ready although now theyve removed that... and armies and stuff just dont reply anymore really and i swear they changed the maps. if not for there being no option to change to older versions i would still be praising this game to heaven but they f**king ruined it no matter how hard i try to get back into it i just cant...
It got some bugs, but oh well it happens overall a pretty solid game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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