
Beats&Boss is a 2D action game that combines rhythm gameplay. Follow the Beats and defeat the Boss! Ues powerful AOE skills to clear the field! Continuously kill and enter COMBO state,maintain the state without interruption!
Modeled estimate, not a reported figure. How we estimate →
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About
3 bosses and 1 final boss!
Boss battles are relatively difficult

Follow the rhythm to move and attack!
Kill enemies to accumulate energy, release powerful AOE skills to clear the field
After continuously killing enemies and entering COMBO state, weapons and equipment will receive additional effect bonuses!
Maintaining the COMBO state without interruption is the key
30+ itms available for unlocking!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
还是打不过普通难度,磨了几个小时,有点上头
试了一下,还是蛮好玩的,不过手残,打了几关就gg了,期待一下后面新的角色以及武器
左右横跳,玩着还行,不过打击感有点怪,或许比较菜,感觉第一个BOSS也颇具挑战性。
BossRush类节奏音游,可爱又便宜,连击非常爽,值得一试
画风很可爱,音乐的节奏感也很不错,手感尚可,每次挑战都有不一样的体验。
画风挺好的,横板跳跃也比较好上手,但boss的难度对于手残党有点高,要打个几次能适应,整体很好玩。
二次元节奏类型游戏还挺少见的,有点意思~
遊戲本身節奏對拍沒有反饋,不會告訴你按的拍子是否完美,通常戰鬥只能一股腦兒的猛按。 反正拍子沒按好也「不會斷Combo」、「你的攻擊傷害不會降低」、「你使用迴避消耗的能量條也不會變多」,什麼副作用都沒有,玩起來就是節奏門檻有點低的動作Rogue。 比較不太喜歡的是遊戲有著各種皮膚,但後期皮膚效果很強但相對的節奏也比較快,節奏變得更快之後這個沒有反饋的拍子就玩得更加難受了,如果可以自由選擇自己舒服的曲子那就更優秀了。 不過遊戲整體的機制對新手還挺友善的,回血手段特別多,尤其是迴避回血的部分,迴避很好觸發而且機率又高,時常這樣瞎按就直接把HP給回滿了,有時候從1血回到滿血還是挺有爽感的。
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Trends
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