
Bear and Breakfast is a laid-back management adventure game where you build and run a bed and breakfast...but you’re a bear.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.79−66% | 4.6Kreviews | 89% | — | $908.6K |
| $6.99−65% | 180ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great little management with a fuzzy naive boi. The money flow is tight in the early game but with some perseverance, I manage to fully establish and create fully functional and luxury bed & breakfast. Charming gameplay, art style and characters, really good building and decorating mechanics. Overall really fun to play but do require a lot of waiting. And the ending is... not gonna spoil but doesn't really feel like an ending or anything.
Love this game it's adorable!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $6.99−65% |
| 32ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
4/10
VERY GOOD.
Bear & Breakfast is a cute, cosy game combining two of my favourite game-related past-times: resource gathering and designing rooms. You start simple, and work up into fairly complicated - which is when I started to learn that my home designer skills are not quite up to snuff. The little quests/errands are well-paced for keeping you moving through the game and unlocking more content, without getting bogged down or lost. The art is gorgeous: I love the backgrounds, the characters, and the music. It can be something of a time-sink. I started earlier this week and have now put in 20 hours. I've just unlocked Pinefall and started letting rooms in the cabins there, and think I might be started to wane a little, as it is starting to get to the grinding stage (that and running back and forth to restock the heaters). Overall, lots of fun. Can recommend.
10/10 would ABAOLUTELY recommend this game! I loved it so much! The characters are so cute and unique. The plot is mysterious and wholesome. I definitely plan on replaying this sometime in the future. Ive played this game on my Nintendo Switch and on my steamdeck and it works PERFECTLY. The controls and on screen instructions are easy to navigate. I got a little confused towards the end when i was figuring out how to find Eris and who to talk to (i was so used to the Quest list with the little yellow arrow helping me) but i was able to google and figured it out that way. The artwork over all is BEAUTIFUL. i cant stress enough how cute this game is. My only critique (Spoilers ahead) would be i would like to see more color options for the furniture/ decor (i wasnt a fan of the limited color palette with the beds and rugs), and maybe some more bear clothes. The holiday set was really cute and I'd love to see more themed outfits, or just being able to change the color of the existing clothes? I was also disappointed I wasn't able to decorate/repair the bumper cars and the crumbled stairs by the lighthouse. I also would have loved to be able to help Cian the Bearcat and Vlad more. A DLC for Thyne and the other gods would be super interesting as well. The ending was amazing but I was so into this game I wasn't ready for it to end. I would have liked something more conclusive like a party with all the characters something to celebrate restoring the Valley. Like a final quest where you have to make party tables and make food for the party and hand out invitations to everyone.
Quick Verdict: Gameplay: 4/5 – Scratches your decorating or optimizing itch, but can be a wee bit clunky Visuals: 5/5 – The art is gorgeous, ‘nuff said Soundtrack: 4/5 – Soundtrack is fine and does work with the game Story: 4/5 – The story is not I would’ve expected. Did pull some heartstrings. Overall Recommendation: 4/5 – A good management-sim and lite sandbox type game, with a clear progression A cute pun to the common words we read about hotels, Bear and Breakfast is a top-down AirBnB management sim game that follows the story of a cuddly and curious bear and his goal to bring back humans in through remaking buildings into habitable AirBnBs. The developer did well in blending the story progression with your slow but sure expansion towards a tourism paradise. [h1] Pros [/h1] [b] – Top-Down View : [/b] Unlike other games (well, I only played Hotel Dash and some Y_ games), you will be the architect in decorating and optimizing the space you are provided to house your little tourists, slowly ramping up to include natural elements and pickier customers. [b] – Story and Progression : [/b] I love how there is also a story behind, and the NPCs are also charming in their own way, with some even helping you (for the right price) [b] – Lovely Visuals : [/b] The scenery is lovingly made and it is easy to the eyes. The artstyle is also cute and charming, and animations are smooth However, there are some clear flaws that the game has that you have to take into account when considering to buy this game: [h1] Cons [/h1] [b] – Grindy : [/b] Just like your management games, the glaring flaw of the game (especially when aiming for achievements) is that resources are spread on each map, and you have to collect a lot of these resources (that respawn after 24 hours in the game) in order to acquire some high stat furniture, just to be able to hit the demands for you to get that coveted 5 star. Due to this grinding, it will definitely lead to the following flaw. [b] – Can Potentially Lead to Bland Gameplay : [/b] Resource gathering is tedious, and thus you will have a set pattern to walk and repeat just for you to be able to acquire the necessary resources to 5-star your resorts. Furthermore, even with the fast travel, you still walk too slow, contributing to grueling resource gathering. Hard work should not equate to bland gameplay. [b] – Some Wasted Potential : [/b] Some quest resources are just used for one time only, and some NPCs don’t get additional role to play (the NPC community in the game is relatively small), such a wasted potential. Some maps, albeit beautiful, were not utilized fully. I don’t know if the devs would add a DLC in the future. Overall, I quite enjoyed this game, it did scratch my optimizing and decorating itch. The characters were also lovely and the story is good. I do wish the developers the best of health and luck.
Very cozy and very addicting
cute and fun ! ending is a bit anti climatic, but still a good ending , first achievment is still bugged tho
Incredible game and I cant wait for more. The story is engaging and the characters are great. I only wish that you were able to make a little bit more money when you've fully automated your enterprise. You can really tell that this game is loved by the devs.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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