
Command soldiers, survive zombie waves! A light strategy game mixing turn-based & real-time strategy, bullet hell, and backpack-like mechanics. Fit troops into limited backpack slots, build max firepower, challenge difficulty levels, and defend the last beach. Perfect for tower defense & fans.
Modeled estimate, not a reported figure. How we estimate →
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About
A creative game blending Turn-Based Strategy + Bullet Hell + Backpack-Like Mechanics.
As the king of a coastal island, you will command your soldiers to defend the last beach defense in a zombie-infested apocalypse.
The game features turn-based combat, but the outcome of each round depends on how you arrange your troops in the "backpack."
Each soldier occupies a different number of grid slots:
🧙 Mage, ⚔️ Swordsman, 🛡️ Hammer-Shield Bearer, 🙏 Cleric, 💉 Doctor, 🦍 Giant, 🏴☠️ Pirate, ⚡ Lightning Mage, 🔮 Summoner, 🎺 Horn Blower, 🎣 Fisherman…
With over 12 unique soldier types, you must strategically arrange your forces within a limited grid space—just like organizing a backpack—to fend off wave after wave of zombie attacks.
When battle begins, your soldiers automatically attack, forming a dense bullet hell firing net.
Zombies surge from the beach ahead. You must allocate resources, position your troops wisely, and combine their skills to ensure your line holds.
Each wave brings deadlier enemies → testing your real-time strategy and long-term planning.
Can’t get past a wave? No problem!
Every battle earns you resources → open chests → upgrade the King and your soldiers.
The game features 8 difficulty levels:
Earn soldier shards with each run
Upgrade existing soldiers
Unlock higher-tier units
From a basic Swordsman → legendary Summoner, every step of growth is clear and rewarding.
Soldier Trait
🧙 Mage High frequency bullet attacks
⚔️ Swordsman Front-line damage dealer
🛡️ Hammer-Shield Bearer Shotgun-style melee fighter
🙏 Cleric Shield support
💉 Doctor Healing support
🦍 Giant High HP + high damage
🏴☠️ Pirate Mine / explosive damage
⚡ Lightning Mage Laser-penetration damage
🔮 Summoner Large-area summon damage
🎺 Horn Blower Attack speed buff support
🎣 Fisherman Economy / resource gain
Each run is a Backpack-Like strategy puzzle: How do you fit the most powerful combination into limited backpack space?
Additionally, every soldier type, when upgraded to max level, transforms into a super soldier with an ultimate ability.
Backpack-Like + Turn-Based Combat → every slot counts
Bullet Hell satisfaction → watch your soldiers unleash barrages to mow down zombie hordes
Zombie theme + Beach defense → lighthearted yet challenging
8 difficulty levels → fun for casual players and hardcore strategists alike
Shard collection & unit evolution → satisfying progression and collection
Every loss has value → keep resources, keep opening chests
Strategy games and Backpack-Like titles (e.g., Backpack Hero, Backpack Battles)
Zombie themes but not pure action games
Turn-based, bullet hell, tower defense, or survivor-like games
Short sessions (10–15 minutes per run) with meaningful decisions and growth
💀 The world has fallen to zombies, but your island still stands.
🎒 Arrange every soldier in your backpack wisely
💣 Command the bullet hell barrage
⚔️ With strategy and growth, fight back the endless undead tide
🔥 How many waves can you survive? 🔥
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还不错的肉鸽游戏,玩法很轻松,没把时常也不长,休闲时间来一把。
미니게임 즐기기에는 나쁘지않은거같음 번개마녀 제일 좋아함- 졸트라크 제일 쎔
一款无论是玩法、体量还是定价都比较4399向的小游戏。玩家需要组建涵盖法师、剑士、盾兵以及牧师等不同职业的士兵,登上竹筏,通过自动攻击抵挡上方源源不断来袭的敌人。每一个波次过后有着经典的三选一奖励,士兵们可以强化、合成、升级,解锁超武;竹筏也能不断扩展以容纳更多的士兵。此外,玩家在关键时刻也可以消耗能量主动释放强力的技能。总的来说,还算是款比较休闲的摸鱼小游戏。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
현재 4챕터까지 플레이 중입니다. 가끔 돌격 버튼만 눌러주고 드라마 보면서 방치하다 보면 시간이 정말 순식간에 지나가네요. 플레이하면서 느낀 팁 몇 가지 적어봅니다. 병사는 필드에 있는 것뿐만 아니라 대기 칸에 있는 병사도 업그레이드할 수 있습니다. 이거 생각보다 중요한 포인트입니다. 초반에는 원거리 몬스터가 거의 없어서 검사를 먼저 키우는 걸 추천합니다. 마법사가 나오면 무조건 데려가세요. 공격 속도와 사거리가 다른 병사들보다 훨씬 좋고, 만렙이 되면 광역 공격(AOE)도 생겨서 중후반까지 든든합니다. 이후에는 검사를 전열에서 탱커 역할로 세우면 좋습니다. 판 확장은 테트리스처럼 블록을 맞춰야 해서 나중에 다 이어 붙일 수 있을지 생각하면서 배치하는 게 좋습니다. 운이 없으면 같은 모양만 계속 나올 수도 있으니... 다만 후반에 돈이 남기 시작하면 크게 신경 쓰지 않아도 됩니다. 그리고 스테이지를 클리어한 뒤에는 이전 챕터로 돌아가서 클리어 보상 상자를 꼭 챙기세요. 개인적으로는 '한 번에 모두 받기' 기능이 추가되면 정말 좋겠습니다. orz
재미있는 작은 게임으로, 플레이 방법도 간단하고 쉽게 익힐 수 있어요. 한번 시작하면 중독성이 있고, 출근 중에 시간을 때우기에도 딱이에요. 강력 추천합니다.
정말 괜찮은 미니게임이에요. 조작이 쉽고 플레이하기도 편안해요. 심심할 때 몇 판 하기 딱 좋습니다.
킬링타임용으로 재미있습니다
처음에는 재미있는데 3챕터부터쯤은 완전 똑같은거 반복임. 실제 유의미한 플탐은 3시간 이하인듯..
딱 데모로만 플레이 하시면 됩니다 데모만 플레이 하시면 나름 재밌습니다 스테이지를 나아가도 난이도에 신경을 안서서 똑같은거 무한 반복입니다 똑같은 몹 똑같은 유닛 딱 데모까지만 재밌는 게임
[h2] 前言 [/h2] 《沙滩防线:僵尸来袭》是一款手游模式移植的单机肉鸽塔防游戏,带有轻微少量的、粗糙简单的背包管理要素。整体在空间有限、但可以扩展的木筏上布置兵种、抵御每波敌人,通过击杀敌人、获取经验还能为兵种进行局内的三选一强化。也搭配资源积累进行局外养成,手游化的为单位兵种升级、提高初始数值并解锁某些局内强化,度过茫茫多的章节关卡。 [h2] 玩法[/h2] 整体所谓手游模式,就是重复闯关获取金币/钻石,钻石购买商店宝箱、获取单位碎片,消耗金币与单位碎片对单位进行升级、数值提升。 游戏共计有“魔法师、牧师、钓鱼佬、医生、号角手、海盗、雷电巫师、投标手、剑士、盾锤兵、召唤师、巨人“这12个兵种。每个兵种会有不同的形状,有竖长条、有勾型、也有单格、等等,整体12选8进行构筑与闯关。 玩家局内通过消耗局内宝石进行刷新、每次刷新随机获取3个随机等级的随机兵种或者扩充木筏的船板;相同兵种可以二合一升级,最高lv5还能解锁该兵种的特殊buff。 游戏共计7张地图,但远远不止7章内容,除了初始教程关外,整体每6章为一轮,每轮为怪物带来“攻/血提高50%“之类的更多buff强化,赋予数值与闯关上的压力。 [h2] 体验 [/h2] 本作的初始体验还算可堪休闲,但整体肉眼可见的构筑深度不足+数值卡人问题,尤其第七关岛屿开始就暴露了模式上带来的问题,初始游戏是固定的只有两次刷新、六个兵种的拿人机会,一旦没能同时随机到2级以上的远程+回血兵种就压根就对付不了一群的丢巨石僵尸。 虽然可以将近战全下了、从而提升远程获取率,并且等兵种升级上来也会更加好过,但也算是比较强行拼运气+数值检测了。并且,总共也就12个兵种,整体构筑空间也是如此的有限,基本就是堆数值、堆牧师医生、堆远程,很容易陷入单调。。 [h2]总结[/h2] 手游模式移植的一款肉鸽闯关生存塔防,前期还算上头,但整体内容还是比较单调的,算是可堪一玩的休闲小游戏。感兴趣的玩家可以入手试试~ [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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