
Dark Raid is a Retro FPS Action game developed by an indie developer 'Vector Games'.Dark Raid is a new concept of mixing good old-school FPS game styles and new generation graphics and game-play.Brace your selves to fight with sinister enemies and save the world!
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Languages: English*, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情模式不知道玩啥,在房间里跑半天不知道干嘛! 多人模式就像雷神之锤那样乱突突突··· 倒是UI和设定图很棒~
this game should not even be on Steam.
why would you ask money for a pre alpha udk game with basic assets?
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i guess this would be considered a corridor fps as its mainly tight spaces or wide open ones and trust me you'll want to be in the tight spaces do to the ai. this game if overly hard for all the wrong reasons: first) the enemies are strait up aim bot and though you can doge some bullets the faster gun will make short work of you and taking cover only leads to the the enemy running up to shooting you point blank in the face. second) when you turn a corner, enter a room, or open a door, BAM! there's 1-5 enemies shooting you and late game they carry rockets and sniper rifles. i can only assume these will 1-2 shot you though i was cheating like a transgender competing for a female sports record by this time. third) god awful platforming. granted there are only really 3 but the last one is just insane. four) check points. with the other issues forcing you to replay areas till you memorize enemy placement and/or pray you get lucky enough to get to the next check point before you die. they are also not very common. if you are hell bent on playing this let be give you 2 gifts. in a level type these on the keyboard to make life easier. ~god ~fly
挺烂的游戏 上手先让你在一个迷宫里乱逛交任务,但除了一闪而过的任务描述外完全没有任何指引 当你经过千辛万苦终于完成那些毫无意义的寻路任务,以及一场毫无征兆的爆炸后——你将继续开启一段无头无脑的找寻之路 当然,在这段找路之后你终于能接触到一些像样的游戏要素:射击,但也同样的,你能完全确认这款游戏是真的很烂:非常糟糕的射击手感 但真的让你放弃这游戏的,大概是再次之后的一个火焰陷阱吧,即死效果,外加超短的切换间隔,完全不让你通过
What an unpleasant experience I literally found a button that spawns enemies
Visuals are not that bad and this is probably only good thing I can say about this game :) can crush on you at starting intro can't go bigger that 1080p can't skip cutscenes no quicks saves at any moment bad palced save stations you are robot with bad ass voice who doesn't feel like robot and is little rebel :D cut scenes and animations general are so bad that they are actually funny and entertaining :) writing, voice acting and story is bad, level design is bad from the very beginning, using over and over again the same parts of corridor to make bigger level with almost nothing to distinguish one location from another, and on top of that let's make little maze and no arrow indicator, no mission, tutorial or anything to to get you started. anemic gunplay, guns doesn't feel like have power the longer you play the worst it become and on top of that you feel like you are wasting you time trying to find something good in this game, and you are :)
When you start the game (if you can get it to start, it took four tries until it didn't crash after playing the opening credits), you see the Unreal Engine, a professionally designed Vector studio credit, and then a nicely designed Sci-Fi menu with beautiful, meaningful, orchestral music. Then, you click start, and all that promise just dribbles away like bird poo in a carwash. You are a gruff, over-acted, self-aware robot who doesn't like system updates, so when something goes horribly wrong (presumably with the system upgrades, I didn't get far enough to dig into the "story"), naturally, you are spared. Before this, however, is what may be the worst attempt at a tutorial stage I've ever experienced. A brief flash of "Meet So and So Commander" pops up once you take control of your robo for the first time, but there is no map, there are no icons leading your way. There's just you, and an overly complex maze of identical rooms and identical hallways. Eventually, you'll happen upon the correct one, and someone with a "city person's imagining of a Southern accent" will tell you to put the doohickey in the frenetic modulator you were working on before. So, you must now navigate the maze backwards to your starting point. Jesus. Yada yada yada, you get to the gunplay eventually. It is sloppy, frantic (not in the fun Unreal Tournament way, but more like Turok Rage Wars on the N64), and frustrating. I was going to write about how there wasn't even an aiming reticle to use, until I died for the third time and the reticle just...showed up! Wtf was that all about? I died again, and it disappeared. It seems you intend to play this game, you had better be majorly decent at guessing where you're supposed to be shooting, because the robot guy doesn't hold his gun straight, so that you can look down the barrel; no, he holds it limply to the side, like his arms are getting tired at the end of a long day. There's no autosaving in this game, and the checkpoints feel very, very far from one another, especially with how easily one will die. Accidentally put one foot into some fire? Dead. This game isn't for sissies. /s Avoid this game. I don't even want to say this game has promise, because, well, there's just too much to fix. You'd be building a whole new game before you got to half of the issues. Oh, and that beautiful music from the title? There's NO music in the game. Once you start, it's silent, allowing you to focus more intently on the mistake you made buying this game. 2/10 (they get a point just for using the Unreal engine) Liked this review? Follow my curator page by clicking the following link: https://steamcommunity.com/groups/diggingdeep#curation
First mission: 1. Walk through big map for some part. 2. Walk back with part. 3. get your ears bleed by loud squeeking sounds invented by some deaf ♥♥♥♥♥♥. Uninstalled.
Dark Raid is a pretty mediocre game for a lot of reasons. It has a couple redeemable qualities: the voice acting was decent for an indie game, and it plays fairly well since it was made in Unreal Engine. That's about where the good ends, though. First off, it took me three times to launch it because it kept immediately crashing. The first mission is incredibly boring. The game doesn't explain or set the environment for why you're there and what you're doing. It has you wander around a corridor maze to find a part, then run back to the start, and then back again to where you found the part. This starts the story, which was pretty shallow but passable. It's basically Half Life - activate a machine and all hell breaks loose. You're a robot and don't get infected like the others due to being a solider. The enemies and combat were pretty subpar. I played for 45 minutes and only encountered two enemies: one dumb one that you kill in two shots and a bullet sponge one. The aiming isn't great and the ammo is pretty sparse for how much you need to kill all the robots. The worst part about this was probably the audio. The sound effects are horrible and unbalanced. The menu sounds and the jump sound in particular are quite bad. After the first mission, you're inundated with very loud screeching sound effects. I'm fairly certain the hacking sound is an altered version of the Steam message notification sound. There are numerous other issues as well... The max resolution is capped at 1080p. There are in-game achievements and trophies but no Steam achievements. The subtitles have tons of typos and grammatical errors. The hacking system is the worst I've ever seen in a game. I stopped playing at the platforming section three or so levels in. There's no checkpoint system, so if you fall or die at any point you have to start at the beginning of the level and rewatch the cutscene. From what I played, this felt like a low quality Unreal project that needed much more playtesting before being published.
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