
Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.2Kreviews | 84% | — | $28.5M |
| $9.99−75% | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like mechs and turn based games, you'll like this one for sure.
Good main story, interesting tactical combat, engaging mechs and mechanics. Early game is a little rough because several mechanics/UI interactions are unintuitive + unexplained, and the margin for error is small (or zero, in the case of picking abilities for mechwarriors, when you can't retrain and don't understand what they do yet), but once you figure out the systems it's great. Just push through, it's worth it. A few tips I wish I had: 1. It takes three salvaged mechs to create a functioning mech 2. Morale is how you generate resolve for precision shots, and precision shot is great, use it 3. Marauders are unreasonably strong, I won't spoil the mechanics of why, but once you figure them out, they may just become your favorite mechs in the game, so keep any 3R or 2R variants
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $39.99 |
| 725ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
Easily the best narrative gaming experience to come from this franchise. Battletech games always struggle in one of two ways: 1. Mercenaries games where there's barely a story at all and you just shoot stuff in a flat simulation. 2. Clans games where you're doing a linear set of missions for the sake of a story you have little influence on and will likely find impossible to care about unless you're a hardcore lore hound. This game follows the Mercenaries style, but succeeds on the narrative level because it ties your custom protagonist to another character whos motivations drive the main story. Kamea is the protagonist, but YOU are the one to push the story forward because you're good at the main gameplay loop (Building a mercenary company and blowing stuff up). This setup allows you the freedom to roleplay, something that's been sorely missing in every other game using this license. You get some choices in dialogue that don't really change much, but there are also random events that can happen when you're moving forward in the timeline, and your decisions on those actually do have consequences, which helps bring the game to life. Many of these choices are affected by the backstory options you choose for your character when you start, which also influences their skillset. All of this creates investment in the organic story of the person you want to be, instead of being forced into the adventures of Commander Generic McDude (Mechwarrior devs take note). Suppose I should mention the actual gameplay, it's trying to recreate the tabletop game with modified rules. Combat is nice and crunchy, with customisable difficulty levels, and an option that should be standard in all tactical turn-based games: the option to fast forward the animations once you're sick of seeing them and just want to get things moving. You'll be doing missions for various factions, using the money you earn to buy and repair mechs, upgrade your ship, hire pilots, then do it all again. It's engaging and absorbing, especially if you're already a fan of the franchise. Plus, there are tons of mods to play with if you want more depth and customization. Also, the soundtrack did not need to go this hard, but does. Great game.
Una buena alternativa al juego de Battletech (o Mechwarrior) en formato simulador, más cercana al sistema de juego de mesa original. Muy buenos gráficos, mucha variedad de biomas, paisajes y misiones. Si te gusta el juego de estrategia por turnos, esta puede ser unabuena alternativa.
If you like X-com and 'Mechwarrior, this may be the game for you.
Beste EVER
This game is an all time favorite of mine, on my old steam account my daughter stole i had over 500 hours played. its so good i repurchase the while ♥♥♥♥ and plan on doing another 500 hours. just buy it.
Great game, feels like the table top game, but faster. Mech customization is easy and makes sense. Storyline is enjoyable. And then, when you've finished it, you can get the 3062 BTA mod and do it all again, on much larger scale, with full range of tech options you'd expect from Battletech.
Можливість самому конструктувати роботів.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.3K | 54% | $39.99 | |
| $16.2M | 40.4K | 93% | $14.99 | |
| $10.1M | 14.6K | 91% | $29.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| — | 78 | 47% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.4M | 25K | 84% | $29.99 | |
| $28.7M | 20.5K | 82% | $39.99 | |
| $28.8M | 68K | 87% | $19.99 | |
| $28.3M | 38.1K | 93% | $19.99 | |
| $28.3M | 65.9K | 94% | $14.99 | |
| $28.8M | 56.7K | 91% | $19.99 |