
BattleJuice Alchemist is a complex alchemy RPG that adds a unique item and skill system to the classic aRPG formula. Focus on isometric combat or opt for JRPG-style one-on-one fights. Explore the wilderness, learn ritual magic, build a tower and craft potions to fight the demonic hordes of Samhain.
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Languages: English*, German, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Battle Juice Alchemist is super fun and different! Mixing potions and battling monsters makes for awesome gameplay. The alchemy system is cool and keeps things exciting every time you play. If you like action and fantasy with a twist, definitely check this one out!
ja
I really like the game because it's brave and combines very interesting mechanics and fresh gameplay ideas with a unique and varied visual style. Great game! I'm very excited and looking forward to seeing how it develops.
Un vídeo vale más qiue mil palabras............................ https://www.youtube.com/watch?v=AJ9Sspb-6H8&list=PLPsIZqp3c64gYdZ_6q4Si1-h9ln3omAN6 Un juego que a pesar de estar en early access me ha dejado un buen sabor de boca. Un juego de rol, combate en tiempo real y en momentos puntuales por turnos, con un apartado artístico muy peculiar. Si lo ponen en castellano seria maravilloso. Echarle un ojo
BattleJuice Alchemist ist im Kern ein Action-RPG, aber es fügt dem Genre eine ganze Reihe kreativer und einzigartiger Mechaniken hinzu. Zudem sind der Artstyle und das Worldbuilding wirklich interessant.
слежу со времен демки, пока что нравится. правда, отпимизация, конечно, "современнкая"
BattleJuice Alchemist -Estrategia em tempo real -Ação -adventure rpg Game bem interesse, com a combinação de feitiçaria e estrategia em tempo real, aqui precisamos ser rápidos na criação para poder lidar com inimigos durante a gameplay, um rpg bem complexo e elegante, com uma batalha isometrica e rapida. Jogamos para conhecer o game, que foi muito bem aceito, apesar de nos perdermos um pouco com a camera do game, mas nada de nos adaptar !! https://www.youtube.com/watch?v=MmvgCKfQ2pQ
在打开游戏之前,我确实没有想到这款游戏是一款以药剂师为核心构筑出战士、弓箭手和魔法师三个职业的刷宝游戏,三种类型的药剂师则拥有着不同的加成和削弱,玩家的装备词条也从一般的装备移动到装药剂管上。游戏的地图采用独特的手绘风格,同时每场游戏的地图都是随机生成的,游戏目前没有中文,制作组说在之后会增加中文,英语不好的玩家建议再等等。 太长不看版购买指南 万万没想到有一天我会体验药剂师这个职业 刷宝游戏,地图较大且随机生成 独特的手绘风格地图,但是一些道路不是很明显 [h1]目前没有中文,英文不好的玩家建议等等[/h1] 之前demo的时候说正式版会推出中文,可能是时间比较赶,制作组没来得及,制作组说之后会更新中文,游戏因为是刷宝游戏,对于玩家英语的要求还是比较高的,如果音遇不好建议等更新之后在来体验。 熟悉我的朋友都知道笔者是一个究极矛盾的人,一般面对职业的选择是要不然就是苟到极致的弓箭手游侠,要不然就是蛮到极致的战士盗贼,至于魔法师这种职业根本不再笔者的考虑之中,而至于药剂师这种职业更是从未体验过,而本人的英语并不是很优秀,在看到本作的标题之后并没有反应过来其是药剂师的意思,而在进入游戏之后看见游戏的几个标志本以为游戏的职业就是正常的战士弓箭手法师,结果最后发现是三种有着不同属性加成的药剂师。 游戏的玩法也和药剂息息相关,游戏中玩家一需要通过自己携带的药剂瓶也就是玩家的平通攻击方式来开路,而在之后更是能找到一些新的有着辅助功能或者带来更加强力攻击效果的药剂瓶,同时玩家按下空格可以增加药剂瓶的效果,当然刷宝游戏也少不了加点的属性设计。游戏的整体文本量还是比较大的,碍于自己的三脚猫英语水平后面的一些东西确实没有搞清楚,期待制作组的中文更新。 [h1]结语[/h1] 值得一试的独特刷宝游戏。 评分8/10 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Fun and original game by a passionate Indie team. It's only Early Access so it's still a bit rough around the edges and the content is currently limited but there's the core of a great game already. The best things I would say are: -unique tactical action RPG gameplay with deckbuilding elements: combining potions in your own deck allows for an ever-changing tactical experiences, and there's a random element that forces you to think on your feet. The combat is challenging but simple to understand, with what promises to be a lot of variety when the game is more developed. -a great story, setting and visual style that all work together: it's engaging and atmospheric without being 'heavy', the dialogue and story is well-written and pulls you in. And it also integrates well with the gameplay - I particularly like the ability to cast rituals which really makes you feel like a magical alchemist, as well as enhancing your actual combat power. The visual style is really quite unique and also quite polished for an Indie studio, and somehow fits the theme very well. The sound effects and music are good too. There's a few bugs at this stage which I'm sure will be fixed very soon, the main gameplay issue at the moment I would say is the mechanism for choosing between the two combat modes. Currently it seems you're given the option to choose a combat mode each time you're near an enemy, or skip the choice for X minutes - it might be good to have more options here, like the ability to select close combat only when you're low on health or when the enemy is quite a difficult one, or alternatively, just have a button you can press to enter close combat mode without being prompted each time, as that breaks the flow a bit.
Game is quite decent, I really like the art style along with the sound track. Game play is ok it's not super but it's does the job... Positive: > Good art work > Good sound track > Character/Mob design's (Semi-Decent) > Leveling system with various potion based builds Negatives: > Needs more dodging mechanic's the only way to dodge is running away > In my own opinion Battle Juice Alchemist needs to have another playable character I just don’t like this guy.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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