
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.3Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent, il met une tempête à COD mais largement!
I've put 15 hours into this game and right now I hate it and will not play it again until they FIX the spinning on PC glitch. How ridiculous! Devs obviously know there is an issue and haven't fixed it? Please clarify what I'm missing! I spawn in and begin a whirling dervish dance. This doesn't happen on any other game. FIX IT!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8M | 379.4K | 86% | $59.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $484.4M | 377.4K | 90% | $49.99 | |
| $434.2M | 401.1K | 87% | $44.99 | |
| $431.4M | 420.3K | 85% | $59.99 | |
| $426.9M | 944K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16.6K | 44% | Free | |
| $34.2M | 20.8K | 47% | $69.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $41.1M | 26.7K | 45% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Inacceptable de nous contraindre à des playlists. On a payé un jeu complet avec tous les modes de jeu annoncés avant, pendant et après la sortie, on a encore le droit d'en profiter librement. L'avis restera négatif tant que je ne peux pas jouer en Ruée à ma guise. Ce sera quoi après ? Une rotation sur les armes ? Sur les maps ?
Anfangs Beta war es gut. Nach jedem Patch ging es den Bach runter. RedSec kaum Spielbar. Extrem viele Cheater mit Aimlock. Eines der schlimmsten Eigenschaften des Spiels ist, dass es so gut wie in jeder guten Runde einmal Abstürzt. Wer ein Battlefield 4 Spieler ist, dem würde ich dieses Battlefield schwerwiegend abraten.
Removal of game modes, bad server sync resulting in desync, bad hitreg resulting in ♥♥♥♥♥♥♥♥ situations. Additionally, game performance degradation every single update.
游戏性一般,核爆太阳很蠢,最恶心的是这破通行证,周常打完都差小五分之一
狗屎游戏,开服宣发骗进来一堆国区玩家,结果由于自己的逆天运营导致大量玩家流失,还有国区玩家的建议是永远不听的,港服是关闭的,延迟补偿是没有的,ea滚木吞子弹是常有的,外挂是泛滥的,压家局是常有的,ttd问题是不修的,gunplay是经常修改的,载具永远是机动性弱的,人物机动性也是一直要砍的,刷枪服是永远都要封禁的,做刷枪门户的作者是要被发蓝信的,地图是一堆乱七八糟小掩体和四面漏风的,动态天气也是没有的,皮肤也是敷衍的,通行证皮肤也是一样的敷衍了事的。现在dice已经被架空了,涟漪效应(dice la)负责核心制作,结果做的一坨,天天搞点左右脑互博的设计,能把随机散步,超绝随机后坐力,动态准心,呼吸抖动缝在一个游戏里也是个人物,整个游戏完全不像战地,2042都比你有战地味也有自己特色,最平庸最逆天的一代,到现在四个赛季了还经常在ui层面出bug的也是无敌了,补一句,我是预购的,实在吃不下这坨史
very good very nice very fun
Swedish ingenuity knows no bounds. The Swedish tradition of not playing your own game.
孩子们别买,ea和小dice发狂了,等xx决定降价后再入坑也不晚
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.