
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.2Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3581 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Let's cut to the chase: is BF6 secretly Call of Duty wearing a Battlefield skin? After a few dozen hours, I'm leaning toward yes. The biggest casualty is teamplay. Battlefield used to be about squads holding a flag together, medics reviving under fire, engineers patching tanks while infantry covered them. That identity feels gutted here. Matches devolve into individual gunfights strung together — everyone chasing kills instead of objectives. The squad system exists on paper, but nothing in the moment-to-moment gameplay actually rewards or even encourages coordination anymore. Movement itself is part of the problem too. Everything feels sped up beyond what the series was built around — players slide, strafe, and reposition so fast that gunfights turn into twitchy reflex checks rather than the deliberate, weighty combat Battlefield used to be known for. It adds to that overall COD-like feel rather than anything distinctly Battlefield. Then there's the sniper problem. Snipers move and fire like they've had six espressos — snap-aiming, one-shotting, and reloading faster than an assault rifle user can put down a second burst. Put it all together and the game just doesn't feel like Battlefield. The slower, tactical, squad-based warfare that defined the series — arguably peaking around BF4 — has been sanded down into something faster, twitchier, and far more individualistic. It's not a bad shooter. It's just not really this shooter.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8M | 379.4K | 86% | $59.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $484.4M | 377.1K | 90% | $49.99 | |
| $434.2M | 401.1K | 87% | $44.99 | |
| $431.4M | 419.8K | 85% | $59.99 | |
| $426.9M | 943.8K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16.6K | 44% | Free | |
| $34.2M | 23K | 47% | $69.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #36 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
После добавления TDM 2.0 в игру не пускает так как на моем устройстве он не поддерживается и теперь это пустая болванка в мое библиотеке 👌
Это худшая часть, после этой игры даже 2042 кажется больше battelfield. а это вонючий calldofield, с ублюдской видимостью, с ужасным балансом техники, с мелкими картами, и все бегают с метовыми стволами, а пока новичек вообще поймет что к чему, уже давно удалить игру, так что пацаны даже по скидке не покупайте, графика 2008 года, где кривые руки разраба решили не делать запеченные тени, а сделали динамику, из за чего игра выглядит хуже чем игры 10 летней давности, да о чем говорить, они на столько криворукие, что даже не смогли перенести карту (дорогу голмут) накидали мишуры, сделали горящие поля, и просто катающиеся туда сюда поезд, без понимания самой главной задумки, что кто контролирует поезд, имеет преимущество в одну точку
КУСОК ♥♥♥♥♥
Infelizmente o jogo está parecendo o COD.
SUPER buggy, crashes often. when it does work it doesnt work well, no one uses their mic and the maps are terrible, was hoping for it to be like a modern BF4 but imo might aswell just play 4
EA你给我记住了,我之所以还在玩这款游戏,是因为我从18年开始玩战地四战地一,一直到现在都一直在玩战地系列热爱这个系列,这代战地的首发虽然还看得上去,但是更新速度太慢,地图太少没有像战地四那种大场面,还有那个滤镜我的妈呀奶奶的洗脚水都比他好,然后还玩的这么高压一堆攀比kd kp的什么时候战地变成这这样了?还有小团体妈的跟个什么一样的太牛逼了,然后bug还多无限票的哈根达斯基地,还有什么我就不一一列举了,但是值得表扬是下个赛季更新的东西挺多的目前泄露的出来,这一点还是值得表扬的,最起码在进步,希望以后能够多多更新,多多出图。把一些老地图给复刻了,特别是地铁和政宣赶紧给我出!包括战场刷新的特殊武器没错说的就是你龙咙卫!最后我想表达的是这个好评是为我的青春而好评的,是为了我所热爱的这个系列所好评的,不是因为你做的怎么怎么优秀而是因为我的青春!我曾经所热爱的这款战地包括现在!希望战地六能够越来越好吧这是我对于这个系列最大的期望!
I've put in a lot of hours into this game and have for the most part enjoyed the game. That is when it is working correctly without bugs. HOWEVER, the unfortunate truth about this game is it is riddled with countless bugs. Constant freezing, black screens, random graphical bugs. Every update comes with content with a big helping of new bugs. It is getting insane and it is clear this game is held together with spaghetti code as a result of DICE being short staffed team as a result of layoffs while their ceo gets a big pay day. At this point I don't even care about new content I JUST NEED TO BE ABLE TO PLAY THIS GAME FOR MORE THAN 30 SECONDS WITHOUT CONSTANT PROBLEMS. There is such a great game underneath but the bugs are just too numerous to ignore.
Anti cheat software is garbage after waiting hours for the latest update i cant even play it says the anti cheat is now missing or corrupted. Just garbage and a waste of money.
was a good game they don't fix any of the issues such as being randomly kicked while playing and other small issues and when they "fix" something it does not get any better or they ruin something that wasn't a problem (weapon balance especially the rocket launchers nerfing the launchers and strengthen the tanks/aircraft in the same update). sniping can be fixed by being a little more forgiving maybe chest up one shot one kill instead every shot has to be a head shot I really liked sniping in BF4
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.