
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 368.7Kreviews | 64% | — | $459.2M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3452 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很难想象一款fps杀人没有正反馈,被杀全是负反馈,匹配机制,枪械手感是一坨,不是压家就是被压家。bug不修,挂不管。dice和ea先死个玛先。
this game have became a garbage
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.6M | 379.2K | 86% | $59.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $436M | 401K | 87% | $44.99 | |
| $484.1M | 377K | 90% | $49.99 | |
| $426.5M | 943.6K | 97% | $19.99 | |
| $395.6M | 281.7K | 89% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16.6K | 44% | Free | |
| $34.1M | 23K | 47% | $69.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $36.8M | 29.8K | 47% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 3.9Kratings |
| 68% |
| — |
| not modelled |
| $69.99 | — | 90% | #34 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun!
Which genius from Product or Marketing decided to rename all the menu's and reduce our choices, now that we've gotten used to it for months?
Я надеюсь, что игру чаще будут насыщать контентом Для меня BF всегда была недосягаемой игрой, т.к. с 3 части железо не позволяло играть А когда смог, тяга к играм подутихла, и со времен 1-5 частей для меня игры серии стали чем-то, куда я могу зайти на несколько часов в неделю, из-за чего не разделяю гневные отзывы по поводу пустоты игры 6 часть - не исключение. Для меня это отличная игра, чтобы зайти на десяток часов раз в неделю-две с: Желаю игре всего самого наилучшего
PC players must choose if they want to play with aim assist console players! CROSSPLAY OFF! No one wants Red Sec, no one likes CoD garbage functionalities, no wonder this game is dying....
The menu sucks to navigate, portal is a joke, this game is sweatier than COD now and plays worse. This isnt battlefield anymore....
Honestly... this game is so so much fun... when I'm not playing with rank 500+ sweats who all practiced on cod. I'm not in love with this game because while its mechanics are nice and the vehicles are awesome, the balancing is WAY off!!! who puts a rank 50 with a rank 200 player for consistent matches in a row!? or sometimes ive seen rank 9's face off against rank 500+ and get 40 deaths and MAYBE 1 kill at most! To add insult to injury, this Battlefield feels like a catering service to cod players who prefer slipping and sliding around maps and corners with the latest meta builds of weapons and tactics. it makes every map feel unbearable... makes every weapon feel useless and every engagement a 1/90 where you always end up dying to an SMG or assault rifle build that somehow beats your shotgun at point blank range. The engineers AT weapons feel weak and like they just tickle tanks unless you get 4 or 5 in a row to take down one of the less armoured vehicles. Speaking of vehicles, there needs to be some mechanic that stops vehicle campers actually just stealing helicopters, tanks, and jets the whole game and not letting anyone practice. Worst are the COD toxic players moved over so you cant go 2 seconds without being told to stop ♥♥♥♥♥♥♥♥, whining, or complaining that "you're not good at the game" when you cant leave spawn for 2 seconds without being sniped, slip and slided to death or just plain trying moving to an objective then being destroyed because all they do is camp the spawn!! This game could have been so much more, and all it is now, is a toxic infested waste dump where the only good gaming comes from playing casual breakthrough
If I could go back in time to when I got BF4 in my easter basket and got introduced to the Battlefield series I would, but I can't. Sitting here and trying to play this game after BF5, 2042 and their issues makes me not want to support future Battlefield games. I miss BF4 and BF1, hell even Hardline was great. They are the perfect inspiration to make a newer game that actually feels like a Battlefield. It's almost been a year since the games come out and I think you guys have actually made the game worse since Beta. All the new maps are just unfun to be on and the larger maps are all remakes from BF3-4, bring back Large Conquest and Large Maps. Please I beg of you keep to your roots that your past games have thrived on, also remove the Battle Pass, it makes me cry seeing it.
やる価値ない歴代最低のBF 武器バランスがゴミなのは伝統なので許せるが、マッチングがクソ 10回やって1回まともなゲームができるかできないかのレベル 買う価値ないしやる価値ないので購入しないことをお勧めします。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.