
Embrace unrivaled destruction in Battlefield 4™. Revel in the glorious chaos of all-out war packed with rewarding, tactical challenges in an interactive environment.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 81.8Kreviews | 85% | — | $4.1M |
| $5.99−70% | 227Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1653 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[spoiler]Прошел за 4 часа полностью с концовкой на смерть Ханны...[/spoiler] Освежила память данная игра ведь проходил на playstation 4 еще когда мне было лет 6. Концовка не зашла как сейчас так и тогда (выбор без выбора) в итоге погибает какой то из героев как по мне одна из самых лучшей частей баттлы , пока идут скидки советую всем приобрести и поиграть в данную игрушку!
в первый раз как зашел в мультиплеер в меня сразу же прилетел вертолёт но ещё умер я от своей собственной гранаты и пару человек забрал короче класс 10 вертушек из 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 14.57/day in the week to Jul 30 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Korean, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приємно їбашити узьких
Женскую мобилизацию не избежать!
删掉剧情,加个简中,直接大卖特卖。 中俄双黑,老冯起飞。把抹黑其他国家的模板硬往东大上面套,东大是不了解的,意淫是必须的。 经典主角哑巴,第二关找不到最后一个敌人,游泳BUG,队友没伤害,帝玛崩人设,中配跟屎一样,既出戏又搞笑。 最后希望DICE和EA早日去见邓恩和帝玛。
Muy buena campaña y el motor grafico frostbite envejeció bastante bien, increíble que sea un juego del 2013. Lo único "malo" que vi es que tus compañeros no hacen nada, osea, le disparan a los enemigos pero se ve que el juego esta diseñado para que tu mates a los enemigos y no tus compañeros, asi que vas a ver como le vacían cargador tras cargador a los enemigos y no muere ninguno. El resto de la campaña excelente. Nota: 9/10.
— Oh, man, I don't wanna die to this song. (с) Clayton Pakowski. https://steamcommunity.com/sharedfiles/filedetails/?id=3545263820
我就简单说一下单人战役;就说两点1。剧情设定2玩法游戏设定 以下为个人观点 1玩法上他根本没有加以往游戏的选关,因此我们只能通过官方或游戏体验来判断,这是一个。在昆仑山监狱这一关直升机路线上设置错误导致直接撞上了雪山,在最后回到航母这一关航母旁边的墙直接穿模.玩法上很枯燥除了有一关能坦克,其余全是纯打枪。敌人默认难度太高简单模式都很吃力。过场动画又短又废话连篇不讲发生的原因事情经过。 2最主要剧情设定对中国抱有偏见和抹黑我习以为常了,但是很离谱,从军事角度上你个墓碑小队几个人单挑整个中国?其他美军 呢纯NPC,在救金杰时不讲战术怎么救人直接打,最离谱在后面飞机撤离直接让他妻子开飞机,最离谱的是这时候他们也应,该撤离结果偏要在围攻下做船,强行触发打坦克。哪怕是使命召唤在怎么黑俄罗斯也讲究军事逻辑,全程在强行渲染美式英雄主义恶心的对话,什么解放中国人民之类.。在本关结束下一关的开头美国人与中国小女孩玩等等。首先我们国家是党指挥枪,也就是说部队完全被中国共产党控制和主席管辖不可能政变内斗,共产党是为人民服务无法随意更改,张将军可以说已经背叛中国了不可能真为主席。像这样的问题有许多希望大家理智游玩
I love the map design and the feeling of those massive battles-when everything clicks, it’s just peak Battlefield. That said, I have to be real: there are definitely some nuances. Sometimes the netcode or those lingering 'technical quirks' can be a bit frustrating, and the balance isn't always perfect. But even with those issues, the gameplay loop is so addictive that I keep coming back to it over and ove
I can't talk about launch era of this game, but post launch its in a pretty good state. There are still bugs and server issues, but for 2 bucks can't complain. Story is decent, multiplayer still alive and going strong. Can recommend it when its on sale (that's when I got it too). :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $34.1M | 22.9K | 47% | $69.99 | |
| — | 10.8K | 51% | — | |
| $0 | 81.2K | 76% | Free |
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| $4.1M | 15.7K | 73% | $9.99 | |
| $4.1M | 10K | 79% | $12.49 | |
| $4.2M | 7.5K | 85% | $29.99 | |
| $4.1M | 23.3K | 83% | $11.99 | |
| $4.2M | 4.6K | 78% | $44.99 | |
| $4.2M | 2.7K | 73% | $49.99 |