
As of December 4, 2016, the online services portion of Batman: Arkham Origins has been retired. We thank those that have joined us to battle. The Single player campaign may still be played and enjoyed offline. For any questions relating to Batman: Arkham Origins, please contact WB Games customer service.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Jul 30 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As of December 4, 2016, the online services portion of Batman: Arkham Origins has been retired. We thank those that have joined us to battle. The Single player campaign may still be played and enjoyed offline. For any questions relating to Batman: Arkham Origins, please contact WB Games customer service.
Batman™: Arkham Origins is the next installment in the blockbuster Batman: Arkham videogame franchise. Developed by WB Games Montréal, the game features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight.
The Arkham Story Begins: Batman: Arkham Origins features a pivotal tale set on Christmas Eve where Batman is hunted by eight of the deadliest assassins from the DC Comics Universe. Players become an early-career Batman as he encounters for the first time many of the characters that shape his future.
Enhanced Detective Mode: Think like Batman with an all-new Case File system that allows players to analyze seemingly impossible-to-solve crime reconstructions in real time. Combining Batman’s cowl sensors with the Batcomputer, players can digitally recreate crimes and study detailed simulation of the act as it happened.
Gotham City will learn to fear Batman: Take back the sprawling streets of Gotham years before its transformation into Arkham City. Glide above or battle your way through new and ever more dangerous districts in the quest for justice. Prevent crimes in progress, take down gangs of violent new criminals and explore deadly new locations, from the impoverished streets to the penthouses of Gotham’s wealthy.
Gotham’s Most Wanted: The city streets are filled with more than just Black Mask’s assassins. Locate and take down Gotham’s most violent and dangerous criminals to earn unique upgrades.
Lethal New Enemies: Fight new foes such as the Armored Enforcer, the Martial Artist and more – each of which challenge players to approach Batman’s FreeFlow Combat scenarios in different ways. Classic FreeFlow combat is expanded with every new opponent – and with Batman’s abilities to engage them.
New Gadgets: Utilize Batman’s signature gadgets or take advantage of powerful new additions such as the Remote Claw, the Concussion Detonator and more. Use the Remote Claw to create new routes by deploying strategic tightropes or directly attack enemies by stringing them up from vantage points. Ready the Concussion Detonator to stun and disorient groups of opponents in close combat.
New and Familiar Characters: Experience a fresh take on iconic Batman characters including Black Mask, Penguin, Deathstroke, Bane, Deadshot, Anarky, Captain Gordon, The Joker, Copperhead, Firefly and others yet to be revealed.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 65.5Kreviews | 90% | — | $27.7M |
| $19.99 | 427ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Spoilers btw The game looks, plays and sounds like a mod to Arkham City. The actual "game" aspect is no different from the previous entries. Actually, I take that back, it's worse amd left me in frustration and confusion. Like the gadgets, the glue granade, literally just the freeze grenade but with sticky stuff. A gadget Batman doesn't have in the other games, making me wonder why. (and don't give me that whole "ooo the formula is unstable" as if Bats woulnd't have tried perfecting it) Or the shock gloves, they're pretty useful, and outside of like the WIIU version of Arkham City, we NEVER see these again. So the lore of these gloves is exclusive to a console that wasn't even well received. The gliding in the game is 1 to 1 from Arkham City so that means it also has that annoying ass auto turn feature. Which wouldn't be so bad, if a 1/3 of the Enigma data packs weren't literally place in areas you can only reach if you glide just perfectly in the tiny hole that BATMAN COULD VERY EASILY JUST CRAPLE IN TO. Some of these packs are on top of platforms you could easily grapple on to, but the game doesn't want you to, so you have to glide to it, but the problem is that there isn't a high enough place to glide from, so you have to grapple boost, glide, dive, and pull back up just perfectly to get to these places. But that is if you can even graple, yeah, apparently the creators only made certain parts elligible for grappling. There's this one data pack behind some backs on like a balcony, but the railing side of the balcony wasn't barred off, you think you could graple to it right? LOL, nah, even tho little further you can grapple, that specific area? Nah. And this is throughout the whole game. Sometimes Batman can grapple really far and other times he just can't. Speaking of the data packs, color me stupid, but why did Enigma put all the extortion data into random packs across Gotham, outside, in the middle of winter? The guy is Untraceable in this game, so why the hell did he not keep that data with him? Oh btw, you never actually aprehend the guy, so you do this just because, there's no reward, just a singular riddler trophy. OH and another thing, you remember those wood panels you could break with your fists in the previous game? yeah, they require explosion gel now, why? ♥♥♥♥ you. There's also a lot of visual bugs and artifacts from Arkham City in this game, some I can understand were easy to miss, others don't. Like, sorry, call me crazy, but I don't think a wooden sign can display an LCD image. Now the story, it's good, but because of how this game's gameplay has got me riled up, I feel really nitpicky towards it. Call me crazy, but I find it really dumb how the first "main" villain of this story is Black Mask and not Mr.Freeze. Nah, but that guy in a DLC. The game takes place during freaking Christmas, it's like perfect for Freeze. And the assasins, specifically one, Shiva. What makes her such a great threat to Batman? "Her skill is unmatched" yeah that's it. And her skill is trash too, so much so that she doesn't even fight you 1 on 1, she has to call her ninja minions to help her. Also why is Barbara Gordon awake? Like, did the writers forget that the game takes place during a whole night, and that she's a kid? Why is Jim just fine with his daughter killing her sleep schedule like this, especially when this night is extremely dangerous, yet the guy just brings her to the police station. Oh btw, this game retcons when Harley and Joker meet, like did they bother checking the previous games? The biggest threat is Bane because he knows Batman's identity, and what is the writer's solution? It just so happens his modified version of venom destroys Bane's memory turning him into the Batman and Robin movie version of Bane. How convenient. I know WB forced them to rush a prequal for the Akhram franchise, this seems to just be a trend with DC, the higher ups looove to rush their employees so that they can get a cash grab, so we end up with franchises being killed because of that. Just look at the DC movies and shows, or heck, look at the Arkahm Franchise, it died with Suicide Squad. Anyway, I know that there's that, but remembering how the Batgirl DLC in Akham Knight was so buggy and out of place in terms of animation, I think the actual studio behind this game might be a bit lack luster. Good writers, just bad developers. Anyway, if this wasn't canon to the main arkham trilogy in a literal important way, I wouldn't be playing this.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian, Polish, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After only 3hrs im stuck at a defeat the bad boss fight and cant progress any further. I cant go back to the map either so Im playing the Boss fight over and over. 100 times and I give up. no more Batman. bad game design.
Gosto muito de Batman: Arkham Origins, principalmente porque o começo da carreira do Batman é uma das minhas fases favoritas do personagem. O único problema real desse jogo é a quantidade absurda de bugs que ele tem. É bug de personagem voando, atravessando paredes, missões desaparecendo, controles parando de funcionar e vários outros problemas que acabam prejudicando minha visão do jogo. Essa é a segunda vez que zero o jogo, e eu sinceramente não lembrava dele ter tantos bugs assim. Durante minha jogatina precisei reiniciar o jogo praticamente todas as vezes que jogava por causa de algum problema bizarro. Sem contar que quando comecei ele, meu pc ficava crashando assim que o jogo começava, precisei mexer nos arquivos do jogo e adicionar o DX12 porque o jogo só tem o 10 e 11, que não funcionam de jeito nenhum. Detalhe que na primeira vez que zerei o jogo rodou normal.
Arkham Origins is a really fun game with a great story, super fluid combat mechanics, and a great atmosphere. I played Asylum and City before this and can say that Origins is my favourite so far. It does a great job of portraying an early career Batman in how everyone interacts with Batman. Batman is scary for a reason and this game shows us why.
Очень классная игра, начиная с боевки, и заканчивая сюжетом.
Screw Deathstroke ! One of the most frustrating and difficult early level bosses of all time!
this game is so goat
[h1]É Batman, né³(?)[/h1] Aqui temos um jogo que se passa antes da trilogia Arkham original - Asylum, City e Knight e que não é feito pela Rocksteady, e dá para perceber a diferença de qualidade do Arkham Origins para os outros três, mas nada que não faça valer a pena comprar esse jogo ainda - numa bela promoção, claro. Os gráficos continuam bons, a gameplay ainda é muito boa e a história é lega o suficiente, e por fim, é um jogo do Batman, né. Enfim, numa promoção boa, recomendo muito o jogo.
Игра с лучшими боссфайтами из квадралогии Аркхем. Один Дефстроук чего стоит. Сначала относился к ней скептически, так как игра от другого разработчика и все такое. Но пройдя ее, я понял, что она почти ничем не уступает оригинальной трилогии. Максимально качественная игра. в которую я вернусь. [i]P. S. Я думаю, зимой, в Новый год будет самое то).[/i]
Great game, though it is buggy at times. Apart from those hiccups, it's pretty great!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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