
Batman™: Arkham Knight brings the award-winning Arkham trilogy from Rocksteady Studios to its epic conclusion. Developed exclusively for New-Gen platforms, Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 41.71/day in the week to Jul 30 → 42.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 160.1Kreviews | 90% | — | $57M |
| $4.99−75% | 156.4Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak game but cant beat Arkham city but anyway so far so good love this game and so fun to play for hours on end and I highly suggest getting this game.
游戏体验感特别好,品质也特别优秀
Jogo 10/10, assim como todos da série Arkham. Porém, conquistar a platina é simplesmente torturante.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.9M | 41.8K | 96% | $34.99 | |
| $57.2M | 47.1K | 70% | $59.99 | |
| $57.5M | 70.1K | 86% | $39.99 | |
| $57.6M | 107.7K | 77% | $19.99 | |
| $57.7M | 67.9K | 92% | $29.99 | |
| $56.1M | 59.3K | 96% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.1M | 87.7K | 96% | $19.99 | |
| $6.3K | 12 | 92% | $19.99 | |
| $27.8M | 65.6K | 90% | $19.99 | |
| $33.2M | 78.4K | 96% | $19.99 | |
| $26.2M | 25.3K | 67% | $59.99 | |
| $8.3M | 17.4K | 86% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Brazil*, Polish, Russian, Japanese**languages with full audio support
| $19.99 |
| 36.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 337ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If the worst part of something is that there isn't more of it, you have something special on your hands. Do we actually want less batmobile, or do we just want more batman? I say the latter, because both are nothing short of spectacular.
I'M BATMAN!
Batman: Arkham Knight is Rockstar's last Arkham game. It's very clear that they poured their hearts and souls into this, and this game is the best Batman game ever made. Suprisingly, it's the best Batman game ever made whilst also being quite the mixed bag compared to the other Arkham games made by Rockstar. The story for this game is just straight up awful. They did a horrible job there. The Batmobile is just not what it should be, it's used for puzzles and its a tank in combat and that's not what it should be at all. I'll give the Batmobile credit, though; it's a bad premise however it's fun in execution. The puzzles you do with it aren't terrible, they're fun to solve. And the combat with the Batmobile is fun, gameplay wise. These two negative aspects of the game impact it a lot. Everything else about the game, though, is...absolutely wonderful! The core Arkham gameplay is perfected in this game and an absolute blast. The graphics are absolutely beautiful and hold up so well over a decade later. Gotham City is incredibly designed and its an absolute joy to explore and appreciate to its fullest. There are so many side missions and they are all quite fun; I'd advise speed-running the story and save all the side missions for after completing the main campaign. There's a great modding scene for this game, so there's new things being added to it constantly even after all these years of the game first being released. Also, there's DLC episodes that are fun! I think that, if Rockstar made just one more Arkham game in which the flaws of this one were fixed and all the beautiful stuff carried over, it'd be the best Batman game ever made. This one though, no matter what the future holds, is a monumental game that will always stand the test of time. Until next time, Arkham Knight!
IM BATMAN
fun
MELHOR BATMAN QUE JÁ JOGUEI, tudo nesse jogo é perfeito, os gráficos, história, personagens, DLC só tem uma coisa que eu odeio é ir atrás daqueles troféus do Charada
one of the best superhero games ive ever play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.