
Batman™: Arkham Knight brings the award-winning Arkham trilogy from Rocksteady Studios to its epic conclusion. Developed exclusively for New-Gen platforms, Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 41.71/day in the week to Jul 30 → 42.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 160Kreviews | 90% | — | $57M |
| $4.99−75% | 156.4Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fire game
[b][i] 一周目困难难度下22小时通关游戏主线剧情。目前仍是最出色的IP改编游戏之一。 [/i] [/b] 这款15年发售的游戏,榨干了虚幻3引擎的所有潜能,[b]画面放在今天仍然算的上出色 [/b]。美术风格契合这座犯罪之城的气质,驾驶蝙蝠战车行驶在哥谭的霓虹雨夜算得上是一种享受。 游戏战斗总体还是继续了前几作的框架,近战拳拳到肉,前几作需要花费技能点解锁的绝大部分招式变成了初始招式,各种功能道具也继承了阿卡姆之城的速射能力,同样可以在战斗中配合使用。这一作蝙蝠侠更是换上了钢铁战甲,面朝敌人加上鼠标右键反击可以直接把敌人扔出去砸到复数敌人。功能道具还可以像处决技一样消耗连击数释放强大的技能。 敌人的种类、AI也有所增加,除了常规的拿武器的敌人、拿兵刃的敌人、拿盾牌的敌人,还增加了体型高出一截的精英敌人和医疗兵,医疗兵可以"复活"被蝙蝠侠击倒的敌人,可以给敌人附上电流,无论正面战斗还是潜行都需要优先击倒这类敌人。 丰富的招式、道具和多种多样的敌人,如此种种结合让战斗的策略性提高不少,战斗相当有意思,高手可以打的行云流水,极具观赏性。 本作剧情方面承接阿卡姆之城,前作小丑注射了泰坦病毒,最后玩脱了,死在了蝙蝠侠面前,但是临死之前,小丑将自己带有病毒的血液散播到医院之中,以期感染其他人,让新的"小丑"诞生,而蝙蝠侠也意外感染了小丑的血液,小丑的癫狂人格逐渐在蝙蝠侠身体中复苏,与此同时,蛰伏许久的稻草人突然携带数以千计的武装部队和坦克占领了哥谭市,神秘的阿卡姆骑士也突然出现助纣为虐,和蝙蝠侠处处作对,哥谭市和蝙蝠侠都陷入了"内忧外患"之中。 剧情相当出色,转折此起彼伏,无论是阿卡姆骑士身份的揭露、戈登的"背叛"、芭芭拉的复活、蝙蝠侠摆脱小丑人格克服内心恐惧等等都让我感觉惊喜,可惜真结局需要完成所有支线,抓捕所有罪犯,包括谜语人,尤其是谜语人,实在太折磨了。 游戏塑造的蝙蝠侠也是魅力十足,不输漫画和电影。坚忍、沉默寡言、外表冷酷但内心柔软,看到芭芭拉身死,跪下颤抖的瞬间让我真的感受到了铁汉柔情,最后宁愿向稻草人投降也要拯救第三代罗宾提姆。本作也着重描述了蝙蝠侠的困境和内心的挣扎,最后靠着意志力抹除内心的小丑人格,战胜稻草人的恐惧毒气展现了整个人物的弧光。 当然本作也有几个缺点,第一就是[b]开放世界设计仍然不算出色[/b],游戏中的哥谭更是是一个舞台而不是一个可供玩家沉浸探索的游乐园,大部分支线需要穿插在主线中间,非常断节奏,反正本人游玩的时候是直接一鼓作气做完主线,体验相当好,像是开了几部精彩的电影。 可以驾驶蝙蝠战车绝对是本作的出彩点之一,但是[b]主线中驾驶蝙蝠战车战斗太多[/b],而且如果不升级战车,某些战斗还相当折磨,比如说暴雨坦克那场战斗,总的来说,蝙蝠战车主线中战斗过多,有点喧宾夺主。 还有就是本作[b]主线中缺乏出色的、拳拳到肉的BOSS战[/b],这点甚至不如一代,对于一个ARPG来说,确实有点可惜。 [h3]最后总结: [/h3] 蝙蝠侠阿卡姆骑士绝对是IP改编游戏中的巅峰,它画面出色,战斗有趣,剧情出彩,主角塑造讨喜,开放世界设计和BOSS战的缺乏确实让我遗憾。是绝对值得一玩的神作,时间充裕的还可以追求一下真结局。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Brazil*, Polish, Russian, Japanese**languages with full audio support
| $19.99 |
| 36.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 337ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As someone who has always loved Batman and was too young when the Arkham games first came out, I have finally gotten around to playing them and falling in love with the Arkham-verse. I would like to also say that it is NOT A BAD GAME, but other than the story and combat I just feel a bit let down after the previous games, more specifically Arkham Asylum and Arkham City, Arkham Origins was just good for me, not as special as the first two. I'll start with what I found good, the story is honestly amazing and really gripped me and I think that is the same for most people. I am still yet to play all the DLC but I have a feeling I will enjoy it as all the stories in the Arkham-verse are so well done. The hand combat is probably the best and most fluid out of the Arkham series and feels really good. The Voice acting is also really good and has been in every Arkham game. Jim Gordon being Jonathan Banks messes with my brain because I recognise him from other IP's but he does an amazing job. Troy Baker also does a great job as the Arkham Knight, but sounds a bit silly with the mask on and the voice effects the added afterwards but once he is unmasked he sounds much better, but he doesn't sound bad in the first place. My main problem is with the gameplay loop, it begins to feel incredibly repetitive. Many parts of the game have you go to one place for something and then it turns out something has happened and you need to then travel somewhere else for it. The introduction of the Batmobile and the forced usage of it. It was very much an interesting gimmick at first and quite fun, but after a while you begin to get bored of the fights with it and the controls are just not great for it, usually feeling clunky and not really enjoyable. It would be okay if the fights in the Batmobile weren't so monotonous and boring. Although the actual combat is the best in the series, some fights with the militia are just boring and do not feel as thought out as the previous titles. One Major issue I had was there was NO BOSS FIGHTS. The game franchise that has some of the coolest boss fights like Deathstroke in Arkham Origins. So who decided it was a good idea to have the boss fights in the Batmobile? Oh and the boss fight with the Arkham Knight that isn't in the Batmobile is a predator encounter so you don't really get to fight him. There also is not one with Scarecrow at the end but the whole [spoiler]Joker Scare-Toxin[/spoiler] part is really interesting and has a lot of depth to it. The change in the controls/gameplay mechanics from previous titles is also VERY frustrating, I found myself constantly pressing the wrong buttons for my gadgets because the last THREE games all used the same controls for the gadgets as well as other things, so why they would change it is beyond me. Although previous games occasionally switched where the gadget would be when selecting them, you would realise after five minutes and not have an issue with it again. I also didn't really like how they changed the upgrade system or the map and how it looks/works. I have also found the game to be not very well optimised and should be able to run at least 144fps but struggles to break 90 at times, which is frustrating since Arkham Origins ran at a capped 200fps and came out 2 years before Arkham Knight. It appears that I am not the only one with this issue as I have found multiple reddit and steam posts that discuss this issue. Once you complete the game, Batman says he is going to activate the "Knightfall" protocol and to trigger the cutscene you have to complete all the side missions, that I have no issue with. What I do have an issue with is that to complete all the side missions you have to collect ALL the Riddler Trophies, which is 243 for those who don't know. I just found it frustrating that after completing the game, in order to find out what happens to Batman I have to collect Riddler Trophies and I don't think many people enjoy them which is frustrating because he is probably my favourite side mission character in the Arkham games because his dialogue is so entertaining, but collecting the trophies is so tedious and boring. I find it hard to give the game a 5/10 because I enjoy the story and a few other things, but the rest is just not as fun. I would give the story and combat an 8.5/10 and and the rest a 4or5/10 If I am being honest. I just felt let down in the end.
(Na na na na na na na na na na na na na na na na) Batmaaaaaan! (Na na na na na na na na na na na na) Batmaaaaaan! (Na na na na na na na na na na na na) Batmaaaaaan! (Na na na na na na na na na na na na) Batmaaaaaan! (Na na na na na na na na na na na na) Batman! Batman! Batman! (Na na na na na na na na na na na na na na na na) Batman! Batman! Batman! Da da da da da da da da da da da da da! Batmaaaaaan!
🦇🦇🦇🦇🦇🦇🦇
Nunca lo termine pero que buen juego. locura igual aguante marvel y aguante iron man.
最伟大的超级英雄改编作品,最伟大的蝙蝠侠游戏 优点已经显而易见了,倒是缺点需要讲一下,给新玩家提个醒: ①本作相比之前三部作品多出了蝙蝠车,不知道制作组是不是觉得很骄傲、老喜欢这蝙蝠车了,虽然这车帅气,但是全流程包括支线有差不多一半需要蝙蝠车完成,和无人坦克对战那还算简单,但是到后期要对着那些除了背后有一个缺点的无敌瞬秒大战车,还有阿卡姆骑士的超级坦克,就连和丧钟的对决也复刻了折磨人的任务,不仅让阿卡姆骑士降低档次(只会用高科技),还把丧钟水平拉低,阿卡姆起源里的丧钟应该是塑造最好的一个,在这里面躲在车里追着蝙蝠侠讨打。更重要的是,谜语人支线中还有蝙蝠车竞速任务,而这操作手感极为垃圾的蝙蝠车(不同蝙蝠车手感不同)对玩家就是雪上加霜,一般都不会用蝙蝠车,除了帅就没什么用了 ②bug不少,但整体不影响游玩 ③小丑和人蝠的跳脸有些恶意,作为蝙蝠侠心中的梦魇,小丑总是在你钻管道和转头的时候突然出现,特别烦人,很不讨喜,并且后期有很多雕塑会受到影响,比如你飞到一个雕像面前你会看到一个特别吓人的小丑脸雕像,当你怀疑自己看错再转头看一次就恢复了,全地图有多个这样的地方。然后是支线,解锁人蝠支线后如果你非得不够高会被这家伙跳脸,这个有点诡异了 ④高估玩家,这里说的不是玩家水平低于官方预期,指的是很多任务中并没有指引,仅凭X的侦探模式来分析还是太离谱,很多地方不看前人的攻略根本不知道怎么走,就容易卡关,不是所有人都是“最伟大的侦探” ⑤想要解锁结局,必须把支线(DLC支线不算,比如冰冷的心和疯帽商等等)完成到最多只剩一个,一般玩家都会只剩下谜语人,因为其他支线挺简单的,那么才能启动协议,但是这个结局还是个删减版的,在结尾动画的中间和结尾都会大幅度删减并不会跳出成就,你必须把所有支线全部完成才行,蝙蝠侠系列里谜语人一直是玩家公认的全民公敌,在这部作品甚至阻止你达成结局,你必须完成他所有人物并做到全收集才行,过于恼人了 评分:9/10
Uhmmm No es un mal juego pero los anteriores dejaron la vara tan pero tan alta q casi parece un mal juego.
I'm Batman.
combat is superior if u have an aggressive playstyle
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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