
Experience what it’s like to be Batman and face off against Gotham's greatest villians. Explore every inch of Arkham Asylum and roam freely on the infamous island.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.29/day in the week to Jul 30 → 35/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 87.7Kreviews | 96% | — | $37.1M |
| $19.99 | 471ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2366 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo pa iniciar la mejor saga del señor de la noche
Kind of insane how well this game holds up, mechanically and graphically, after all of these years. Games from 2015 can somehow feel clunky and outdated compared to this one from 2009. The most emphatic recommendation I could give is that it just *works*. On a fundamental level, the game just works. The grapple gun knows where you want to go, the line launcher works, the parkour works. I'm coming off of a lot of Assassin's Creed experience here and it's refreshing that Batman seems to know what I want him to do where a lot of game protagonists just don't. The only things I would criticize are the occasional jank, which I can excuse as a product of being from 2009. Like whenever you die in a sequence, the game will make you completely restart it. So if you're in a difficult stealth sequence, knock out 9 out of 10 goons, and the game janks out and you die on the very last one, good luck starting over the entire sequence bozo. This is especially annoying for bosses, who aren't really mechanically difficult so much as they are janky and repetitive. The Poison Ivy fight comes to mind as being incredibly boring (She has two attacks. One attack she does when she's vulnerable and one when she isn't), but beating her takes like 5 minutes and if you die at any point you need to reset, skip the cutscene introducing her, break down her entire healthbar, and repeat AGAIN for phase 2. Bossfights in general kind of follow the Super Mario mantra of "I will do my two attacks on a loop until you hit me 3 times and I explode". The final boss is like this too. But this is a weak element in an otherwise very strong game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I highly recommend this game 9/10
I'm batman
arkham asylum aint rehabilitating NOBODY bro </3 id become the joker too after a couple days id be climbing the ♥♥♥♥♥♥♥ walls. (great game no notes rip my goat kevin conroy)
Good place for batman
Insane Combat Insane Lore Insane Joker Insane Asylum INSANE GAME !!
This game is 16 years old, and the fact that it still plays so well is what made me write this review. Of course, the combat and controls aren't quite up to modern standards, but the game is an absolute banger. The puzzles are challenging enough without making the game feel like a chore. Everything is just the right amount. It's a shame modern games aren't really made like this anymore. If you're feeling discouraged because it's an 'old' game: don't be. It's totally worth it, especially on sale.
w game
非常好玩,如果有中文就可能销售量翻3倍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3K | 12 | 92% | $19.99 | |
| $39.6M | 111.3K | 93% | $19.99 | |
| $23.7M | 56K | 96% | $19.99 | |
| $27.8M | 65.6K | 90% | $19.99 | |
| $139.1M | 102K | 96% | $59.99 | |
| $26.2M | 25.3K | 67% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.1M | 104.1K | 85% | $19.99 | |
| $37.2M | 40.3K | 57% | $23.99 | |
| $37.4M | 270.2K | 95% | $11.99 | |
| $36.9M | 53.4K | 95% | $29.99 | |
| $37.5M | 36.1K | 97% | $16.24 |