
Experience what it’s like to be Batman and face off against Gotham's greatest villians. Explore every inch of Arkham Asylum and roam freely on the infamous island.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 798 reviews with recorded playtime.
Reviews
Themes across 794 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great Game with great back story Wish I played it when it came out in 2009, but I guess its never too late to play the Arkham Saga.
Considering the age of this game I expected it to be much clunkier than it proved to be. While everything was kind of overwhelming at first, I'd say I was quick to feel myself through it. I think what sets Arkham Asylum apart from other super hero games is the horror and thriller aspects that dominate most of the story. While sometimes a little cheesy, the game manages to set a very eerie tone that plays very well into the more horror-esque parts of the game. There's also a ton of easter eggs and foreshadowing that add replay value. Overall I really liked it!
作为一款09年的游戏,阿卡姆疯人院的画面可以算是良好以上,整个地图那种昏暗、怪异的氛围刻画十分到位,停尸房为代表的一些演出环节也给我带来了较深的印象,通过能力逐步升级的锁钥来重复消费地图,隐隐拥有了银河战士的体验(相对轻度)。对杂兵的战斗系统算是上限不高但下限不低,新手也能打出爽快的操作。BOSS战多是机制战,在良好演出和音乐的对比下,较低的难度会显得有点轻拿轻放,当然我这和我选的简单难度也有关系。潜行战算是比较鸡肋的,能感觉制作组鼓励潜行击杀,通过大幅加强杂兵开枪欲望的方式,强迫玩家在暴露后尽快重新潜行,于是你就会看到蝙蝠侠飞起一脚,将敌人踹晕后,在重视睽睽之下又飞回高处摆荡,杂兵此时会非常配合地低下头嘟囔着:“奇怪,我看不见他了”之类云云令人发笑的场景。 总体算是瑕不掩瑜的作品,即使放到今天,如果你对蝙蝠侠这一IP有一些兴趣,仍旧是可以玩一玩的作品。
BatChad returns. Controls were simpler but more intuitive (especially utility layout) compared to Arkham Origins. Short and sweet game.
Highly reccomend playing through it. It's not that long (17h is with finishing the open world, just without the fighting and predator encounters). I kinda wish it was longer, but at the same time I feel like the creators told the story they wanted to and didn't unnecessarily bloat the game. Worst part of the game is getting it to load the first time (I spent like two hours trying to get it to boot up, gave up and went to City, came back and the game works). The characters don't go on some grand arc, but they feel real, they have their motivation and goals they work towards. Most disorientating thing is the gadgets (both selection and quickfire) having different keybinds than other games in the series, but it's easy enough to adjust to. Had some bugs but nothing terrible. Dunno if this is a bug or a matter of the game being older, but the game despises my bluetooth headphones. I can force them to work, but not during the "medal" (I don't remember what they were called) sections.
10/10 Must try. Nothing else to say.
this game is amazing
Top superheroes game 10/10
its good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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