
This is a music rhythm STG where stages with highly BGM synchronization will show you a barrage musical; A shop system with dozens of items available offers you infinite possibility; An AI based auto dodging system benefits beginners.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
N难度all和打分路线9961后很久才想起来评价。 简单来说,这作整体我的评价就是: 东方音游版决意:绊地狱。 因为: 1.东方的长相,ZUN号,以及上线收点的“吃黄”系统。 2.音游一般的出怪和弹幕设计,大部分设计都是配合音乐节奏来的。 3.本作的打分和机体体验和绊地狱简直是如出一辙。 总体上本作既能体验到车二同的弹幕设计和音乐美感,也能体验到音游的节奏感,爽感和背板要求,同样也可以体会到CAVE系游戏的难度和打分设计(特别是绊地狱)。 极力推荐走打分去开隐藏路线,挺好玩的。
По сути это клон Touhou Project, но в хорошем смысле. Геймплей хорош, уровни разнообразные, музыка на высоте, что еще надо?
宇宙级神作,在音乐和弹幕的配合上做到了极致的优雅的作品。
I not sure, i play the easiest and there is only 1 "plane" to choose with 3 different style of shooting, i choose the widest also the stated the strongest, most of the time you need to press 2 keys?? the shift (slow/focus) and z (shooting) but why?? The wide shooting almost hitting everything on the screen, but same time it is so weak after stage 2?? So in the end you are using 2 keys!!! If you don't using the shift key you can magnet those coins that is so scatter around!!! Those coins are use to unlock stage and music, and you only able to use it after you death or you complete the game!! There is no upgrade on your fire power its the same so the further stage you pass the harder to kill, even normal mob you need like 5sec to kill??/ WTH? Play Raiden III is more enjoyable... Rating: 20 /100 ~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it 🔲 Easy ✅ Normal ✅ Hard 🔲 Terrible ~ GRAPHICS ~ // No full screen 🔲 Bad/Terrible (dos quality) ✅ Meh (windows95 quality) 🔲 Graphics don't matter in this game 🔲 Good 🔲 Beautiful 🔲 Masterpiece ~ MUSIC ~ 🔲 Bad 🔲 Not special ✅ Good, but you no time to enjoy 🔲 Beautiful ~ STORY ~ 🔲 I have no idea what I am doing 🔲 Brainless moving ✅ It's there for the people who want it 🔲 Well written 🔲 Epic story ~ PRICE ~ 🔲 Free 🔲 Under-priced 🔲 Perfect Price ✅ Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ 🔲 You can run it on Pentium II 2GB with Voodoo Banshee (if you old enough to understand) ✅ Potatoes, running just on Ryzen3 3200G (APU) 🔲 Average 🔲 High end 🔲 NASA computer ~ LENGTH ~ 🔲 Very Short (0 - 2 hours) ✅ Short (2 - 15 hours) 🔲 Average (15-50 hours) 🔲 Long (50-90 hours) 🔲 Extremely long (90-110 hours) 🔲 No ending ~ FUN ~ 🔲 I'd rather go study ✅ Hard to enjoy ✅ Repetitive 🔲 Actually pretty amusing 🔲 The kind of fun you'll remember 🔲 Ride of your life ~ REPLAYABILITY~ 🔲 It's a one-time experience 🔲 Only for achievements ✅ If you wait a few months/years 🔲 Definitely 🔲 Infinitely replayable ~ WORTH BUYING ~ 🔲 Big NO, not worth even for 90% sale 🔲 No 🔲 Wait for 70+% sale ✅ Maybe when it is 90% sale and you have no money to spend 🔲 Yes
上手简单,混关亲民,bgm好评,bgm与弹幕同步好评
steamの縦方向弾幕シューティングは色々とプレイしてきたが、その中でもかなり面白い。
A+
Perfect Touhoulike game
豪玩 你玩stg像音游() 感觉相比东方正作,总体的节奏会快一点(跟不上(大悲 不过有轮椅还好( 音乐很好听(笑) 还有背景做的很有感觉 欸不是我都花钱买游戏了怎么还有一堆要花钱买的东西(不是) 还有为什么只有一个自机( 细节三面门卫( 有点小bug,n难度的二面一非追踪弹无法追踪,四面boss莫名没有音乐
・自機が1種類しかない、少なすぎ。 ・「BGMと同調する弾幕」と言うので期待して購入したが、残念ながらBGMが良くない。 ・ノーマルノーコンティニュークリアしたのでグッドエンドが見れるだろうと思ったら「130000枚のコインを集めないとダメ」と言われ、SAD ENDになった...なんだそりゃふざくんな。 ・全体的に古臭い。 正直これを買うくらいなら無料ゲーの東方実在相・東方催狐譚・東方鬼葬剣・東方真珠島などの方が断然お勧め。 有料だと東方幕華祭の紅月篇と春雪篇が圧倒的にクオリティも高く最高にお勧め。 それらをやり尽くしてなおやってみたいと思う、自分の様な物好きならまあセールで245円だし買ってもいいんじゃないかなオススメはしないけど、という程度。 あとここのメーカーで「东方雪莲华(東方雪蓮華)」というゲームも出てて、そっちの方が自機も3種あるし遥かにやりたいけど1500円(セール750円)は高いと思うので、セールで500円以下にしてくれれば買います。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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