
This is a music rhythm STG where stages with highly BGM synchronization will show you a barrage musical; A shop system with dozens of items available offers you infinite possibility; An AI based auto dodging system benefits beginners.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A pretty fun rhythm based SHMUP. It's pretty damn neat and I wish there were more games like it!
I don't know how to read. [spoiler] I love this game. [/spoiler] A run takes 20 minutes. Normal feels like a good introduction, and hard feels like a whole new game. The attacks change significantly as you move up in difficulty, but the lessons you learn from lower difficulties remain important. I expected boring vertical scrolling, but every stage feels great. Stage 2 and 4 are really refreshing. The store system is largely tacked-on, but the game itself is more than worth multiple playthroughs. I haven't played a game in this genre in over 10 years, this is exactly what I wanted.
音乐很棒
extremely fun game with interesting story and beautiful character designs!!
弹幕和音乐的结合真的完美,有生之年还有机会看到续作吗……
好耶
千万别买,玩儿了之后眼睛容易瞎掉,估计最终boss就是这么瞎的...
精致的小小stg
很清爽的STG,打起来很爽的那种
A fun Touhou game that isn't too difficult (on normal mode, you have 3 difficulties higher if you want a challenge) and has great music. There's only one character, but she has 3 bullet types that are all fairly different and change how you approach certain levels. This game gets a thumbs up from me!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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