No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
A thrilling ride through jungle, caves and treetops. Play as Kong! Banana Kong! Run, jump, bounce and swing on vines as you help Banana Kong to outrun a huge banana avalanche! Keep full control with highly responsive single-finger tap and swipe controls. Ride the boar or fly with the toucan to overcome dangerous obstacles like massive boulders, crocodiles, piranhas and boiling lava. Nature can be a cruel enemy… While you dash through the jungle you'll be able to outrun your friends! Thanks to full Game Center integration you can see your friends best distance right in the game. Compare your high scores and unlock achievements while improving your playing style. A highly dynamic game engine will provide endless fun in this endless run. Each session is a new challenge as the level is built randomly on the fly. Collect as many bananas as possible to fill your energy bar. Use a power-dash to destroy obstacles or take alternative routes like the deep underground cave area or treetops. Find secrets and unlock extras to get the most out of the game. Kotaku: 'If Donkey Kong Country Were an Endless Runner, It Would Look Something Like This' Features: - iPhone 5 widescreen support - Retina Display support - Full Game Center integration - Ride animals - One thumb controls - 10 seconds from launching the game to playing it.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
A thrilling ride through jungle, caves and treetops. Play as Kong! Banana Kong! Run, jump, bounce and swing on vines as you help Banana Kong to outrun a huge banana avalanche! Keep full control with highly responsive single-finger tap and swipe controls. Ride the boar or fly with the toucan to overcome dangerous obstacles like massive boulders, crocodiles, piranhas and boiling lava. Nature can be a cruel enemy… While you dash through the jungle you'll be able to outrun your friends! Thanks to full Game Center integration you can see your friends best distance right in the game. Compare your high scores and unlock achievements while improving your playing style. A highly dynamic game engine will provide endless fun in this endless run. Each session is a new challenge as the level is built randomly on the fly. Collect as many bananas as possible to fill your energy bar. Use a power-dash to destroy obstacles or take alternative routes like the deep underground cave area or treetops. Find secrets and unlock extras to get the most out of the game. Kotaku: 'If Donkey Kong Country Were an Endless Runner, It Would Look Something Like This' Features: - iPhone 5 widescreen support - Retina Display support - Full Game Center integration - Ride animals - One thumb controls - 10 seconds from launching the game to playing it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 34.8Kratings | 94% | — | not modelled |
| Free | 5.1Mratings | 94% |
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $468.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $426.5M | 942.9K | 97% | $19.99 | |
| $138.6M | 143.6K | 96% | $59.99 | |
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| $101M | 196.3K | 97% | $19.99 | |
| $80.8M | 116.2K | 91% | $29.99 | |
| $80.3M | 162.5K | 96% | $19.99 |