Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
“Ballyland Code 3: Pick Up” is a fun, educational app that introduces young students to Coding and Computational thinking, including those who are blind or visually impaired. The app is a sequel to two previous Ballyland Code apps and offers a new coding challenge. Challenge 3 again involves a digital game grid with rows and columns, in which this time you need to code Wheelie, the car from Ballyland, to move around and pick up the frog, flower and coin. These three targets will be in a different position for each level of the Challenge. Coding the shortest route to pick them all up will test computational thinking and ‘mental mapping’ skills. A great learn-to-code app for all! Visit the Sonokids website sonokids.org for more information. Specifications: - Easy/Moderate level; - Audio Based Coding: built-in speech, accessible coding interface, audio description, fun and meaningful sound effects, audio and visual (animated) on-screen coding output, mini audio-play; - No reading skills required; - No need to type code; - Unique accessibility for learners who are blind or visually impaired; - Finger gestures: Finger drag, Flick left and right with one finger, Flick down and up with one finger, Double tap, Three finger flick left; - “Black Curtain” option so everyone plays by ear; - Designed with feedback from children, parents and teachers; - Option to use Ballyland 3D printable tactile grid, moveable characters and objects for learning support (visit the website); - Use at home and school. Learning outcomes: - Computational thinking and basic Coding concepts and skills, such as breaking problem down in steps, sequencing, using coding commands; - Listening, Locating, Memory, ‘Mental Mapping’; - Orientation, spatial awareness on touch screen; - Navigating rows and columns in a digital grid (important for math!).
Ballyland Code 3: Pick Up price history
Ballyland Code 3: Pick Up has grossed an estimated approximately $12 on Google Play.
About approximately $12 gross, estimated range approximately $3 to approximately $50 — roughly approximately $9 net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $3 – $50. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
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